Mark Vejvoda
|
6f48ec6330
|
- play no videos when running special commands like validations
|
2012-06-04 00:11:29 +00:00 |
|
Titus Tscharntke
|
6b27343145
|
In system and error messages player names are no longer highlighted in the console with a sound effect as it was very annoying. Just human written chat messages highlight the names.
|
2012-06-03 17:08:14 +00:00 |
|
Mark Vejvoda
|
e96346ff28
|
- special text color override setting will only apply to non in-game text (useful when videos clash with menu text colors)
|
2012-06-01 19:14:55 +00:00 |
|
Mark Vejvoda
|
dcc615d427
|
- allow overriding text colors
|
2012-06-01 05:26:01 +00:00 |
|
Mark Vejvoda
|
35b917106c
|
videos properly resize on different resolutions
|
2012-06-01 04:59:53 +00:00 |
|
Mark Vejvoda
|
076a2a5218
|
- bugfix to check main game data folder for videos
|
2012-06-01 04:11:31 +00:00 |
|
Titus Tscharntke
|
3f604ae359
|
I give up on this :( . Softcoder must help me here I don't understand whats going on. We still see out of syncs if this is commented in.
|
2012-05-31 21:54:00 +00:00 |
|
Titus Tscharntke
|
d6f04c66e0
|
ctNetworkCpuUltra was the problem ...
|
2012-05-31 20:59:04 +00:00 |
|
Titus Tscharntke
|
4a70d090a8
|
commented out all my last changes to hunt down out of sync
|
2012-05-30 23:17:17 +00:00 |
|
Titus Tscharntke
|
1595eb3043
|
Skill can be NULL ....
|
2012-05-30 22:26:55 +00:00 |
|
Titus Tscharntke
|
b8401bf208
|
Making it a bit random if standing or runnning units are attacked by Ultra/Mega CPUs
|
2012-05-30 21:53:41 +00:00 |
|
Titus Tscharntke
|
00b1bea1ac
|
CPU-Ultra and Mega attack standing units in attack range first now. Lets see if this is good ...
|
2012-05-30 20:35:27 +00:00 |
|
Tom Reynolds
|
1495ffe992
|
fix some compatibility issues + typo in masterserver SQL schema
|
2012-05-29 15:47:30 +00:00 |
|
Mark Vejvoda
|
4c016dfbdf
|
- attempt to fix segfault from menu handling after playing a few games
|
2012-05-28 16:51:56 +00:00 |
|
Mark Vejvoda
|
19573a5f12
|
- attempt to fix build for users with libvlc version older than 1.1.13
|
2012-05-28 16:15:30 +00:00 |
|
Mark Vejvoda
|
68bfe9e455
|
- fixed rendering on battle end screen
|
2012-05-28 02:36:12 +00:00 |
|
Mark Vejvoda
|
e014ecbd94
|
- allow streaming faction preview videos and fallback to local faction preview
|
2012-05-26 06:19:30 +00:00 |
|
Mark Vejvoda
|
ead7c316e5
|
- added support for faction preview videos (take precedence over preview texture)
|
2012-05-25 23:00:36 +00:00 |
|
Mark Vejvoda
|
660d702e97
|
- add a fallback url for playing videos in case the user has no internet
|
2012-05-25 16:33:34 +00:00 |
|
Mark Vejvoda
|
827f4fb89d
|
- cycle alpha channel on please wait text for video loading
|
2012-05-24 07:37:43 +00:00 |
|
Mark Vejvoda
|
599cae0235
|
- cycle alpha channel on please wait text for video loading
|
2012-05-24 07:15:15 +00:00 |
|
Mark Vejvoda
|
48b3a81cbd
|
- bugfix for validation techtree (resources with particles caused crash on validate)
|
2012-05-24 07:08:31 +00:00 |
|
Mark Vejvoda
|
b6a4e33e7d
|
- replaced calls to glgenlists and family as these gl calls are deprecated in newer opengl (and really did not do anything for us)
|
2012-05-24 06:16:54 +00:00 |
|
Mark Vejvoda
|
0fac755a5e
|
- video player now displays 'please wait' while loading the video
|
2012-05-23 19:59:52 +00:00 |
|
Mark Vejvoda
|
e61a17972e
|
- try to fix tomreyns bug
|
2012-05-22 23:32:23 +00:00 |
|
Mark Vejvoda
|
d35c1b6703
|
- added a bit more debug info to find tomreyns bug
|
2012-05-22 23:21:47 +00:00 |
|
Mark Vejvoda
|
6dae391ad6
|
- added a bit more debug info to find tomreyns bug
|
2012-05-22 23:12:48 +00:00 |
|
Mark Vejvoda
|
f72c1757d5
|
- added a bit more debug info to find tomreyns bug
|
2012-05-22 23:03:01 +00:00 |
|
Tom Reynolds
|
115f05f198
|
better server.ini; add page title to masterserver list
|
2012-05-22 20:28:33 +00:00 |
|
Mark Vejvoda
|
8fd436b612
|
- added new lua method to play video's in scenarios:
playStaticVideo
|
2012-05-22 06:17:56 +00:00 |
|
Mark Vejvoda
|
8ba7fd0fa0
|
- updated screen render size for videos for win32
|
2012-05-21 21:31:15 +00:00 |
|
Mark Vejvoda
|
6f78e11542
|
- fixed compiler warning
|
2012-05-21 20:42:26 +00:00 |
|
Mark Vejvoda
|
1652d9e810
|
- fix the build on windows
|
2012-05-21 20:40:28 +00:00 |
|
Mark Vejvoda
|
0f25276e6f
|
- applied patch from MuwuM
|
2012-05-21 20:15:37 +00:00 |
|
Mark Vejvoda
|
29ed59de0b
|
- release media list player if used
|
2012-05-21 20:11:27 +00:00 |
|
Mark Vejvoda
|
7f1a8693ac
|
- properly detect when streaming video has completed.
|
2012-05-21 20:05:26 +00:00 |
|
Mark Vejvoda
|
42d7760501
|
- removed some invalid event attachments for libvlc
|
2012-05-21 18:49:09 +00:00 |
|
Mark Vejvoda
|
aa2174a101
|
- support streaming videos from youtube etc
|
2012-05-21 18:32:53 +00:00 |
|
Mark Vejvoda
|
b7ba6e52d5
|
- bugfixes for playing videos in main menu
|
2012-05-19 08:48:30 +00:00 |
|
Mark Vejvoda
|
0d38e2eb5d
|
- added support for main menu background video
|
2012-05-19 08:40:49 +00:00 |
|
Mark Vejvoda
|
3187252936
|
- fixed libvlc on windows (timing problem when loading videos)
- commented out retarded environment variable code since we just ship the plugins folder now
|
2012-05-19 02:47:53 +00:00 |
|
Mark Vejvoda
|
ed1e17aacd
|
- allow any video format that vlc can handle for intro video
|
2012-05-18 22:39:36 +00:00 |
|
Mark Vejvoda
|
9fdde8c5f3
|
- when intro video stops playing continue to main menu
|
2012-05-18 19:53:01 +00:00 |
|
Mark Vejvoda
|
66af241154
|
- few updates to video player
|
2012-05-17 21:52:00 +00:00 |
|
Mark Vejvoda
|
895428a954
|
- fixed vc++ 2008 project file so it builds again (vc++ 2008 missing a C99 header file, requires re-download of win32 deps)
|
2012-05-16 22:14:50 +00:00 |
|
Mark Vejvoda
|
dec1922060
|
- disable libvlc for ancient nix platforms (min version required 1.1)
|
2012-05-16 21:48:51 +00:00 |
|
Mark Vejvoda
|
040872748d
|
- bugfix for loading videos
|
2012-05-16 15:38:35 +00:00 |
|
Mark Vejvoda
|
b7cf90a09e
|
- attempt to get static linking working for libvlc
|
2012-05-16 05:46:04 +00:00 |
|
Mark Vejvoda
|
32b4925f31
|
- attempt for better support for older versions of libvlc
|
2012-05-14 21:09:44 +00:00 |
|
Mark Vejvoda
|
5d5224b4a2
|
- attempt to allow support for older vlc
|
2012-05-14 15:57:50 +00:00 |
|
Mark Vejvoda
|
0a55a9b33d
|
- commented out some useless code because of how bad windows handles environment vars
|
2012-05-14 07:38:21 +00:00 |
|
Mark Vejvoda
|
b91f816f3e
|
- a compromise for libvlc, only fallback to retarded env var code if plugins folder is missing. However we plan to ship that folder next install.
|
2012-05-14 07:28:34 +00:00 |
|
Mark Vejvoda
|
093d22ce8b
|
- oh how I despise windows, another evil hack to get proper detection of vlc plugins
|
2012-05-14 03:36:43 +00:00 |
|
Mark Vejvoda
|
e3c2719458
|
- fixed build on windows
|
2012-05-12 23:59:40 +00:00 |
|
Mark Vejvoda
|
69c1de284c
|
- plugin fix on windows
|
2012-05-12 23:47:16 +00:00 |
|
Mark Vejvoda
|
ec2a708603
|
- plugin fix on windows
|
2012-05-12 23:23:24 +00:00 |
|
Mark Vejvoda
|
7d8aee2f78
|
- fix the check for libvlc and better support for windows users
|
2012-05-12 23:05:34 +00:00 |
|
Mark Vejvoda
|
af508a1a59
|
- added new ini setting to explicitly set the vlc plugins folder:
VideoPlayerPluginsPath=c:\program files\videolan\plugins
|
2012-05-12 22:48:29 +00:00 |
|
Mark Vejvoda
|
ede0a63def
|
- require libvlc version minimum 2.0.1
|
2012-05-12 22:36:44 +00:00 |
|
Mark Vejvoda
|
46395d1322
|
- added support for windows build for libvlc to play videos (requires updated deps)
|
2012-05-12 22:21:15 +00:00 |
|
Mark Vejvoda
|
7b3de2d109
|
- added support for intro videos using libvlc (if libvlc is installed for the developer, its optional)
|
2012-05-12 20:33:18 +00:00 |
|
Mark Vejvoda
|
345b2e670b
|
- added local mg version label to custom game menu
|
2012-05-12 02:21:21 +00:00 |
|
Mark Vejvoda
|
e38c9b5db0
|
- small changes to checksum file loading
|
2012-05-12 02:08:08 +00:00 |
|
Mark Vejvoda
|
5458f7abb4
|
- units now use a random # from 10-20 cells to determine how often they refresh their path
|
2012-05-12 01:06:55 +00:00 |
|
Mark Vejvoda
|
dc270fbbaa
|
- rollback the last pathfinder change its no good
|
2012-05-12 00:50:15 +00:00 |
|
Mark Vejvoda
|
ef39f93457
|
- try to speed up water rendering a bit, but especially pathfinder
|
2012-05-12 00:01:05 +00:00 |
|
Mark Vejvoda
|
e2844938b7
|
- updated to not segfault when loading a saved game and tileset is not found
|
2012-05-11 19:52:34 +00:00 |
|
Mark Vejvoda
|
fff77031fc
|
- bugfixes for g3d viewer to display only particles without a unit
|
2012-05-11 16:05:26 +00:00 |
|
Mark Vejvoda
|
bf3e5a15bf
|
- modders can now override land and air field names using lng specific files for a tileset (follows same principle as techtree lng files). Currently supported translatable strings:
FieldLandName=Land
FieldAirName=Air
|
2012-05-11 05:49:47 +00:00 |
|
Mark Vejvoda
|
394efbcbc0
|
- bugfixes for network scenarios, client cannot change team or faction but they rather get assigned to the team and faction of the slot they switch to
|
2012-05-11 05:11:46 +00:00 |
|
Titus Tscharntke
|
4aee3847e1
|
ShadowTextureSize selectable in ingame options
|
2012-05-10 22:32:38 +00:00 |
|
Titus Tscharntke
|
b411c103df
|
extra map preview for already installed maps
|
2012-05-10 21:45:24 +00:00 |
|
Mark Vejvoda
|
2d6cda1f6f
|
- more pathfinder tweaks to try improve performance
|
2012-05-09 23:56:14 +00:00 |
|
Mark Vejvoda
|
ee6eed20a2
|
- fixed the build on windows
|
2012-05-07 01:37:43 +00:00 |
|
Titus Tscharntke
|
2fddf85486
|
Bugfix: HUD is working for network clients too now.
|
2012-05-06 21:19:31 +00:00 |
|
Mark Vejvoda
|
1b2b1f9821
|
- improved the new pathfinder using hashmap
|
2012-05-05 06:23:09 +00:00 |
|
Mark Vejvoda
|
f79222defa
|
- more pathfinder in progress changes, nothing to test yet
|
2012-05-05 04:38:49 +00:00 |
|
Mark Vejvoda
|
3ff0796bec
|
- some in progress pathfinder work
|
2012-05-04 21:03:52 +00:00 |
|
Mark Vejvoda
|
85f98e8f55
|
- added ini setting to enable new pathfinder (its off by defualt now).
EnableFastPathFinder=true
|
2012-05-04 16:48:14 +00:00 |
|
Mark Vejvoda
|
771ff91c1c
|
- added a new pathfinder to test to see if it performs better than the old one
|
2012-05-04 14:57:59 +00:00 |
|
Mark Vejvoda
|
3b9f799d26
|
- it is now possible to explicitly specify which units should count towards victory conditions. In the unit's xml file add:
<?xml version="1.0" standalone="no"?>
<unit>
<parameters>
<!-- valid values are true or false for this optional parameter -->
<count-in-victory-conditions value="false"/>
</parameters>
</unit>
|
2012-05-03 20:25:35 +00:00 |
|
Mark Vejvoda
|
0120c5211a
|
- added a default translation file for techtrees, <techtreename>_default.lng
|
2012-05-03 14:43:28 +00:00 |
|
Mark Vejvoda
|
2267011cbc
|
- try to optimize debug flag checking
|
2012-05-03 01:25:34 +00:00 |
|
Mark Vejvoda
|
b84c69a93b
|
- translatable techtrees, currently supported resource names, unit names and upgrade names. For each techtree created a lang folder in the techtree main folder. Now create language specific files <techtree>_language.lng as we do for scenarios. In the file add:
ResourceTypeName_<name>=My new resource name
UnitTypeName_<name>=<name>=my new unit name
UpgradeTypeName_<name>=my new upgrade name
|
2012-05-02 21:00:57 +00:00 |
|
Mark Vejvoda
|
897346d1f5
|
- added the beginning work to support translatable techtrees
|
2012-05-02 20:46:47 +00:00 |
|
Mark Vejvoda
|
5c0db25c86
|
- added a few new lua methods to register cell 'areas' for unit or for factions for wciwow
|
2012-05-02 06:07:11 +00:00 |
|
Mark Vejvoda
|
35e9577d77
|
- does this fix the build on Arch Linux?
|
2012-05-01 20:22:18 +00:00 |
|
Mark Vejvoda
|
8d1300d9a1
|
- does this fix the build on Arch Linux?
|
2012-05-01 20:11:32 +00:00 |
|
Mark Vejvoda
|
20ffdbcf2d
|
- fixed on windows platform
|
2012-05-01 15:21:09 +00:00 |
|
Mark Vejvoda
|
a70b1a9881
|
- patch to compile on gcc 4.7
|
2012-05-01 14:55:06 +00:00 |
|
Mark Vejvoda
|
2c8b1739e5
|
- removed printf's as they slowed down pathfinding
|
2012-05-01 05:12:38 +00:00 |
|
Mark Vejvoda
|
624237ed47
|
- attempt to tweak the pathfinder a bit for performance when units are consistently having a hard time pathfinding we scale back their max cell count used in pathfinding until they have better success in pathfinding
|
2012-04-29 04:45:51 +00:00 |
|
Mark Vejvoda
|
1352f42854
|
- added support for checking if LuaJit library is installed and use that instead of normal Lua for increased lua performance (Currently only implemented in gcc builds)
|
2012-04-26 16:17:12 +00:00 |
|
Mark Vejvoda
|
2a1ee15a54
|
- applied patch for lua 5.2
|
2012-04-26 00:46:49 +00:00 |
|
Mark Vejvoda
|
e5d1cada0e
|
- fixed cmake build to work again with mingw
|
2012-04-24 03:52:06 +00:00 |
|
Mark Vejvoda
|
b8fb60b325
|
- speed up the pathfinder a bit
|
2012-04-21 03:42:25 +00:00 |
|
Mark Vejvoda
|
81890b0077
|
- fixed build on linux
|
2012-04-20 02:11:15 +00:00 |
|
Mark Vejvoda
|
dbb116f250
|
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
|
2012-04-20 01:04:05 +00:00 |
|
Mark Vejvoda
|
329bb58b04
|
- a few code cleanup items while doing some testing in VC++ 2010
|
2012-04-17 19:42:53 +00:00 |
|
Mark Vejvoda
|
aa831dbb61
|
- inlined a few more functions
|
2012-04-17 15:25:31 +00:00 |
|