MegaGlest/source
Mark Vejvoda 329bb58b04 - a few code cleanup items while doing some testing in VC++ 2010 2012-04-17 19:42:53 +00:00
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g3d_viewer - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
glest_game - a few code cleanup items while doing some testing in VC++ 2010 2012-04-17 19:42:53 +00:00
glest_map_editor - got built in memory leak working. Just edit leak_dumper.h and uncomment: 2012-04-14 21:21:09 +00:00
masterserver increase delay before gameserver availability check kicks in (due to client side UPnP configuration delay) 2012-02-02 20:41:00 +00:00
shared_lib - a few code cleanup items while doing some testing in VC++ 2010 2012-04-17 19:42:53 +00:00
tools - bug fixes for load saved game (now fixes loading on windows) and corrects memory bug for loading saved games on all platforms. 2012-04-04 15:36:09 +00:00