- added support for intro videos using libvlc (if libvlc is installed for the developer, its optional)
This commit is contained in:
parent
345b2e670b
commit
7b3de2d109
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@ -0,0 +1,78 @@
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# CMake module to search for LIBVLC (VLC library)
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# Author: Rohit Yadav <rohityadav89@gmail.com>
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#
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# If it's found it sets LIBVLC_FOUND to TRUE
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# and following variables are set:
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# LIBVLC_INCLUDE_DIR
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# LIBVLC_LIBRARY
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# FIND_PATH and FIND_LIBRARY normally search standard locations
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# before the specified paths. To search non-standard paths first,
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# FIND_* is invoked first with specified paths and NO_DEFAULT_PATH
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# and then again with no specified paths to search the default
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# locations. When an earlier FIND_* succeeds, subsequent FIND_*s
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# searching for the same item do nothing.
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#Put here path to custom location
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#example: /home/user/vlc/include etc..
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FIND_PATH(LIBVLC_INCLUDE_DIR vlc/vlc.h
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HINTS "$ENV{LIBVLC_INCLUDE_PATH}"
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PATHS
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#Mac OS and Contribs
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"${CMAKE_CURRENT_SOURCE_DIR}/contribs/include"
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"${CMAKE_CURRENT_SOURCE_DIR}/contribs/include/vlc"
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# Env
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"$ENV{LIB_DIR}/include"
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"$ENV{LIB_DIR}/include/vlc"
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#
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"/usr/include"
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"/usr/include/vlc"
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"/usr/local/include"
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"/usr/local/include/vlc"
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#mingw
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c:/msys/local/include
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)
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FIND_PATH(LIBVLC_INCLUDE_DIR PATHS "${CMAKE_INCLUDE_PATH}/vlc" NAMES vlc.h)
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#Put here path to custom location
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#example: /home/user/vlc/lib etc..
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FIND_LIBRARY(LIBVLC_LIBRARY NAMES vlc libvlc
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HINTS "$ENV{LIBVLC_LIBRARY_PATH}"
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PATHS
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"$ENV{LIB_DIR}/lib"
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#Mac OS
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"${CMAKE_CURRENT_SOURCE_DIR}/contribs/lib"
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"${CMAKE_CURRENT_SOURCE_DIR}/contribs/plugins"
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#mingw
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c:/msys/local/lib
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)
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FIND_LIBRARY(LIBVLC_LIBRARY NAMES vlc libvlc)
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FIND_LIBRARY(LIBVLCCORE_LIBRARY NAMES vlccore libvlccore
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HINTS "$ENV{LIBVLC_LIBRARY_PATH}"
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PATHS
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"$ENV{LIB_DIR}/lib"
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#Mac OS
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"${CMAKE_CURRENT_SOURCE_DIR}/contribs/lib"
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"${CMAKE_CURRENT_SOURCE_DIR}/contribs/plugins"
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#mingw
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c:/msys/local/lib
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)
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FIND_LIBRARY(LIBVLCCORE_LIBRARY NAMES vlccore libvlccore)
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IF (LIBVLC_INCLUDE_DIR AND LIBVLC_LIBRARY AND LIBVLCCORE_LIBRARY)
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SET(LIBVLC_FOUND TRUE)
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ENDIF (LIBVLC_INCLUDE_DIR AND LIBVLC_LIBRARY AND LIBVLCCORE_LIBRARY)
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IF (LIBVLC_FOUND)
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IF (NOT LIBVLC_FIND_QUIETLY)
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MESSAGE(STATUS "Found LibVLC include-dir path: ${LIBVLC_INCLUDE_DIR}")
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MESSAGE(STATUS "Found LibVLC library path:${LIBVLC_LIBRARY}")
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MESSAGE(STATUS "Found LibVLCcore library path:${LIBVLCCORE_LIBRARY}")
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ENDIF (NOT LIBVLC_FIND_QUIETLY)
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ELSE (LIBVLC_FOUND)
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IF (LIBVLC_FIND_REQUIRED)
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MESSAGE(FATAL_ERROR "Could not find LibVLC")
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ENDIF (LIBVLC_FIND_REQUIRED)
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ENDIF (LIBVLC_FOUND)
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@ -28,12 +28,12 @@ elif [ -f /etc/fedora-release ]; then
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sudo yum install SDL-devel xerces-c-devel mesa-libGL-devel mesa-libGLU-devel libvorbis-devel wxBase wxGTK-devel lua-devel libjpeg-devel libpng-devel libcurl-devel openal-soft-devel libX11-devel libxml2-dev libircclient-dev glew-devel ftgl-devel
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elif [ "$OSTYPE" = "i686" ] && [ "$version" = "Ubuntu" ]; then
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echo "=====> Using build deps for old Ubuntu 8.04..."
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sudo apt-get install libsdl1.2-dev libxerces28-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libluajit-5.1-dev
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sudo apt-get install libsdl1.2-dev libxerces28-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev libxml2-dev libircclient-dev libglew-dev libluajit-5.1-dev libvlc-dev
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elif [ "$OSTYPE" = "x86_64" ]; then
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echo "=====> Using build deps for debian based 64 bit linux..."
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sudo apt-get install libsdl1.2-dev libxerces-c2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev cmake-curses-gui libgtk2.0-dev libxml2-dev libircclient-dev libftgl-dev libminiupnpc-dev libglew-dev librtmp-dev libluajit-5.1-dev
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sudo apt-get install libsdl1.2-dev libxerces-c2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev cmake-curses-gui libgtk2.0-dev libxml2-dev libircclient-dev libftgl-dev libminiupnpc-dev libglew-dev librtmp-dev libluajit-5.1-dev libvlc-dev
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else
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echo "=====> Using build deps for debian based 32 bit Linux..."
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sudo apt-get install libsdl1.2-dev libxerces-c2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev cmake-curses-gui libgtk2.0-dev libxml2-dev libircclient-dev libftgl-dev libminiupnpc-dev libglew-dev librtmp-dev libluajit-5.1-dev
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echo "=====> Using build deps for debian based 32 or 64 bit Linux..."
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sudo apt-get install libsdl1.2-dev libxerces-c2-dev libalut-dev libgl1-mesa-dev libglu1-mesa-dev libvorbis-dev libwxbase2.8-dev libwxgtk2.8-dev libx11-dev liblua5.1-0-dev libjpeg-dev libpng12-dev libcurl4-gnutls-dev cmake-curses-gui libgtk2.0-dev libxml2-dev libircclient-dev libftgl-dev libminiupnpc-dev libglew-dev librtmp-dev libluajit-5.1-dev libvlc-dev
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fi
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//#include "glm.h"
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//#include "md5util.h"
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//#include "Mathlib.h"
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#include "video_player.h"
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#include "leak_dumper.h"
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using namespace Shared::Util;
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(VideoPlayer::hasBackEndVideoPlayer() == true) {
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//string data_path = getGameReadWritePath(GameConstants::path_data_CacheLookupKey);
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string introVideoFile = getGameCustomCoreDataPath(data_path, "data/core/menu/videos/intro.avi");
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if(fileExists(introVideoFile)) {
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Context *c= GraphicsInterface::getInstance().getCurrentContext();
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SDL_Surface *screen = static_cast<ContextGl*>(c)->getPlatformContextGlPtr()->getScreen();
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//printf("screen->w = %d screen->h = %d screen->format->BitsPerPixel = %d\n",screen->w,screen->h,screen->format->BitsPerPixel);
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VideoPlayer player(introVideoFile.c_str(),screen,screen->w,screen->h,screen->format->BitsPerPixel);
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player.PlayVideo();
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return;
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}
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}
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soundRenderer.playMusic(CoreData::getInstance().getIntroMusic());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
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return;
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}
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int difTime=0;
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canRender();
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INCLUDE_DIRECTORIES(${LUAJIT_INCLUDE_DIR})
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IF(UNIX)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUAJIT_LIBRARIES})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUAJIT_LIBRARIES} "libdl.so")
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ENDIF()
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ELSE()
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MESSAGE(STATUS "**WARNING: LUAJIT NOT found and will grealy affect Lua performance.")
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FIND_PACKAGE(LUA REQUIRED)
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INCLUDE_DIRECTORIES(${LUA_INCLUDE_DIR})
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IF(UNIX)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES})
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LUA_LIBRARIES} "libdl.so")
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ENDIF()
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ENDIF()
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${GLEW_LIBRARY})
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ENDIF()
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FIND_PACKAGE(LIBVLC)
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IF(LIBVLC_FOUND)
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MESSAGE(STATUS "**NOTE: LIBVLC found so intro videos are supported.")
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INCLUDE_DIRECTORIES(${LIBVLC_INCLUDE_DIR})
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IF(UNIX)
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SET(EXTERNAL_LIBS ${EXTERNAL_LIBS} ${LIBVLC_LIBRARY})
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ADD_DEFINITIONS(-DHAS_LIBVLC)
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ENDIF()
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ELSE()
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MESSAGE(STATUS "**WARNING: LIBVLC NOT found so intro videos are NOT supported.")
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ENDIF()
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#########################################################################################
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# megaglest lib
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virtual void swapBuffers();
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const PlatformContextGl *getPlatformContextGl() const {return &pcgl;}
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PlatformContextGl *getPlatformContextGlPtr() {return &pcgl;}
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};
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}}}//end namespace
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// ==============================================================
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// This file is part of MegaGlest Shared Library (www.glest.org)
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//
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// Copyright (C) 2012 Mark Vejvoda (mark_vejvoda@hotmail.com)
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#ifndef VIDEO_PLAYER_H_
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#define VIDEO_PLAYER_H_
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#include <string>
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class SDL_Surface;
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using namespace std;
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class VideoPlayer {
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protected:
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string filename;
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SDL_Surface *surface;
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int width;
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int height;
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int colorBits;
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bool stop;
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public:
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VideoPlayer(string filename, SDL_Surface *surface, int width, int height,int colorBits);
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virtual ~VideoPlayer();
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void PlayVideo();
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void StopVideo() { stop = true; }
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static bool hasBackEndVideoPlayer();
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};
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#endif /* VIDEO_PLAYER_H_ */
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virtual void makeCurrent();
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virtual void swapBuffers();
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SDL_Surface * getScreen() { return screen; }
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DeviceContextHandle getHandle() const { return 0; }
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};
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// ==============================================================
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// This file is part of MegaGlest Shared Library (www.glest.org)
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//
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// Copyright (C) 2012 Mark Vejvoda (mark_vejvoda@hotmail.com)
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include <GL/glew.h>
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#include "video_player.h"
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#include <SDL/SDL.h>
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#include <SDL/SDL_mutex.h>
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#ifdef HAS_LIBVLC
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#include <vlc/vlc.h>
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#endif
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struct ctx {
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GLuint textureId; // Texture ID
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SDL_Surface *surf;
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SDL_mutex *mutex;
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int width;
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int height;
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void *rawData;
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};
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// Load a texture
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static void loadTexture(struct ctx *ctx) {
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void *rawData = ctx->rawData;
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Uint8 * pixelSource = 0;
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Uint8 * pixelDestination = (Uint8 *) rawData;
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Uint32 pix = 0;
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for (unsigned int i = ctx->height; i > 0; i--) {
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for (unsigned int j = 0; j < ctx->width; j++) {
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pixelSource = (Uint8 *) ctx->surf->pixels + (i-1) * ctx->surf->pitch + j * 2;
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pix = *(Uint16 *) pixelSource;
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SDL_GetRGBA(pix, ctx->surf->format, &(pixelDestination[0]), &(pixelDestination[1]), &(pixelDestination[2]), &(pixelDestination[3]));
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pixelDestination += 4;
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}
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}
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// Building the texture
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glBindTexture(GL_TEXTURE_2D, ctx->textureId);
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glTexImage2D(GL_TEXTURE_2D, 0, 4, ctx->width, ctx->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, (Uint8 *) rawData);
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}
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static void *lock(void *data, void **p_pixels) {
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struct ctx *ctx = (struct ctx *)data;
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SDL_LockMutex(ctx->mutex);
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SDL_LockSurface(ctx->surf);
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*p_pixels = ctx->surf->pixels;
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return NULL; /* picture identifier, not needed here */
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}
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static void unlock(void *data, void *id, void *const *p_pixels) {
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struct ctx *ctx = (struct ctx *)data;
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/* VLC just rendered the video, but we can also render stuff */
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SDL_UnlockSurface(ctx->surf);
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SDL_UnlockMutex(ctx->mutex);
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}
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static void display(void *data, void *id) {
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/* VLC wants to display the video */
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(void) data;
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}
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VideoPlayer::VideoPlayer(string filename, SDL_Surface *surface,
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int width, int height,int colorBits) {
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this->filename = filename;
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this->surface = surface;
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this->width = width;
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this->height = height;
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this->colorBits = colorBits;
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this->stop = false;
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}
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VideoPlayer::~VideoPlayer() {
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}
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bool VideoPlayer::hasBackEndVideoPlayer() {
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#ifdef HAS_LIBVLC
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return true;
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#endif
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return false;
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}
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void VideoPlayer::PlayVideo() {
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#ifdef HAS_LIBVLC
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libvlc_instance_t *libvlc = NULL;
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libvlc_media_t *m = NULL;
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libvlc_media_player_t *mp = NULL;
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char const *vlc_argv[] =
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{
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//"--no-audio", /* skip any audio track */
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"--no-xlib", /* tell VLC to not use Xlib */
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"--no-video-title-show",
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};
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int vlc_argc = sizeof(vlc_argv) / sizeof(*vlc_argv);
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#endif
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SDL_Surface *empty = NULL;
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SDL_Event event;
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int done = 0, action = 0, pause = 0, n = 0;
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struct ctx ctx;
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ctx.width = width;
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ctx.height = height;
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ctx.rawData = (void *) malloc(width * height * 4);
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glEnable(GL_TEXTURE_2D);
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glEnable(GL_DEPTH_TEST);
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// Init Texture
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glGenTextures(1, &ctx.textureId);
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glBindTexture(GL_TEXTURE_2D, ctx.textureId);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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empty = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height,
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colorBits, 0, 0, 0, 0);
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ctx.surf = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height,
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colorBits, 0x001f, 0x07e0, 0xf800, 0);
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ctx.mutex = SDL_CreateMutex();
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#ifdef HAS_LIBVLC
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/*
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* Initialise libVLC
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*/
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libvlc = libvlc_new(vlc_argc, vlc_argv);
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m = libvlc_media_new_path(libvlc, filename.c_str());
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mp = libvlc_media_player_new_from_media(m);
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libvlc_media_release(m);
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libvlc_video_set_callbacks(mp, lock, unlock, display, &ctx);
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libvlc_video_set_format(mp, "RV16", width, height, this->surface->pitch);
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libvlc_media_player_play(mp);
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#endif
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/*
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* Main loop
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*/
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bool needToQuit = false;
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while(!done && stop == false) {
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action = 0;
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/* Keys: enter (fullscreen), space (pause), escape (quit) */
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while( SDL_PollEvent( &event ) ) {
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switch(event.type) {
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case SDL_QUIT:
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done = 1;
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needToQuit = true;
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break;
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case SDL_KEYDOWN:
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action = event.key.keysym.sym;
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break;
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case SDL_MOUSEBUTTONDOWN:
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done = 1;
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break;
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}
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}
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|
||||
if(!done && stop == false) {
|
||||
switch(action) {
|
||||
case SDLK_ESCAPE:
|
||||
done = 1;
|
||||
break;
|
||||
case SDLK_RETURN:
|
||||
//options ^= SDL_FULLSCREEN;
|
||||
//screen = SDL_SetVideoMode(WIDTH, HEIGHT, 0, options);
|
||||
done = 1;
|
||||
break;
|
||||
case ' ':
|
||||
//pause = !pause;
|
||||
break;
|
||||
}
|
||||
|
||||
if(!pause) {
|
||||
n++;
|
||||
}
|
||||
|
||||
loadTexture(&ctx); // Loading the texture
|
||||
|
||||
// Square
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2d(0, 1);
|
||||
glVertex2f(-0.85, 0.85);
|
||||
glTexCoord2d(1, 1);
|
||||
glVertex2f(0.85, 0.85);
|
||||
glTexCoord2d(1, 0);
|
||||
glVertex2f(0.85, -0.85);
|
||||
glTexCoord2d(0, 0);
|
||||
glVertex2f(-0.85, -0.85);
|
||||
glEnd();
|
||||
|
||||
SDL_GL_SwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAS_LIBVLC
|
||||
/*
|
||||
* Stop stream and clean up libVLC
|
||||
*/
|
||||
libvlc_media_player_stop(mp);
|
||||
libvlc_media_player_release(mp);
|
||||
libvlc_release(libvlc);
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Close window and clean up libSDL
|
||||
*/
|
||||
SDL_DestroyMutex(ctx.mutex);
|
||||
SDL_FreeSurface(ctx.surf);
|
||||
SDL_FreeSurface(empty);
|
||||
|
||||
glDeleteTextures(1, &ctx.textureId);
|
||||
free(ctx.rawData);
|
||||
|
||||
if(needToQuit == true) {
|
||||
SDL_Event quit_event = {SDL_QUIT};
|
||||
SDL_PushEvent(&quit_event);
|
||||
}
|
||||
}
|
|
@ -156,7 +156,6 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits,
|
|||
screen = NULL;
|
||||
}
|
||||
|
||||
|
||||
screen = SDL_SetVideoMode(resW, resH, colorBits, flags);
|
||||
if(screen == 0) {
|
||||
std::ostringstream msg;
|
||||
|
|
Loading…
Reference in New Issue