Speed up the ground units by 20%

This commit is contained in:
Rampoina 2024-02-17 21:52:11 +01:00
parent bc49b1dd79
commit c6ae43ca9d
18 changed files with 38 additions and 38 deletions

View File

@ -67,8 +67,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="140"/>
<anim-speed value="140"/>
<speed value="168"/>
<anim-speed value="168"/>
<animation path="models/archmage_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -80,8 +80,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="330"/>
<anim-speed value="110"/>
<speed value="396"/>
<anim-speed value="132"/>
<animation path="models/battlemage_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -64,8 +64,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="170"/>
<anim-speed value="65"/>
<speed value="204"/>
<anim-speed value="78"/>
<animation path="models/behemoth_walking.g3d"/>
<sound enabled="true" start-time="0.4">
<sound-file path="sounds/behemoth_walk1.wav"/>

View File

@ -65,8 +65,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="400"/>
<anim-speed value="165"/>
<speed value="480"/>
<anim-speed value="198"/>
<animation path="models/daemon_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -90,8 +90,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="540"/>
<anim-speed value="94"/>
<speed value="648"/>
<anim-speed value="113"/>
<animation path="models/drake_rider_walking.g3d"/>
<particles value="true">
<particle-file path="fire_particles.xml"/>

View File

@ -66,8 +66,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="220"/>
<anim-speed value="165"/>
<speed value="264"/>
<anim-speed value="198"/>
<animation path="models/ghost_armor_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -76,8 +76,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="100"/>
<speed value="50"/>
<anim-speed value="20"/>
<speed value="60"/>
<anim-speed value="24"/>
<animation path="models/golem_walking.g3d"/>
<sound enabled="true" start-time="0">
<sound-file path="$COMMONDATAPATH/sounds/golem_walk1.wav"/>

View File

@ -79,8 +79,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="200"/>
<anim-speed value="160"/>
<speed value="240"/>
<anim-speed value="192"/>
<animation path="models/initiate_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -73,8 +73,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="50"/>
<anim-speed value="20"/>
<speed value="60"/>
<anim-speed value="24"/>
<animation path="models/golem_walking.g3d"/>
<sound enabled="true" start-time="0">
<sound-file path="$COMMONDATAPATH/sounds/golem_walk1.wav"/>

View File

@ -76,8 +76,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="150"/>
<anim-speed value="120"/>
<speed value="180"/>
<anim-speed value="144"/>
<animation path="models/summoner_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -82,8 +82,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="330"/>
<anim-speed value="109"/>
<speed value="396"/>
<anim-speed value="131"/>
<animation path="models/archer_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -71,8 +71,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="204"/>
<anim-speed value="108"/>
<speed value="245"/>
<anim-speed value="130"/>
<animation path="models/battle_machine_walking.g3d"/>
<sound enabled="true" start-time="0">
<sound-file path="sounds/machine_walk1.wav"/>

View File

@ -68,8 +68,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="180"/>
<anim-speed value="180"/>
<speed value="216"/>
<anim-speed value="216"/>
<animation path="models/catapult_walking.g3d"/>
<sound enabled="true" start-time="0.1">
<sound-file path="$COMMONDATAPATH/sounds/catapult_walk1.wav"/>

View File

@ -67,8 +67,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="300"/>
<anim-speed value="180"/>
<speed value="360"/>
<anim-speed value="216"/>
<animation path="models/guard_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -86,8 +86,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="624"/>
<anim-speed value="156"/>
<speed value="749"/>
<anim-speed value="190"/>
<animation path="models/horseman_walking.g3d"/>
<sound enabled="true" start-time="0">
<sound-file path="$COMMONDATAPATH/sounds/horseman_walk1.wav"/>

View File

@ -67,8 +67,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="370"/>
<anim-speed value="149"/>
<speed value="444"/>
<anim-speed value="179"/>
<animation path="models/swordman_walking.g3d"/>
<sound enabled="false"/>
</skill>
@ -77,8 +77,8 @@
<type value="move"/>
<name value="charge_skill"/>
<ep-cost value="0"/>
<speed value="370"/>
<anim-speed value="149"/>
<speed value="444"/>
<anim-speed value="179"/>
<animation path="models/swordman_charging.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -89,8 +89,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="280"/>
<anim-speed value="170"/>
<speed value="336"/>
<anim-speed value="204"/>
<animation path="models/technician_walking.g3d"/>
<sound enabled="false"/>
</skill>

View File

@ -85,8 +85,8 @@
<type value="move"/>
<name value="move_skill"/>
<ep-cost value="0"/>
<speed value="270"/>
<anim-speed value="163"/>
<speed value="324"/>
<anim-speed value="196"/>
<animation path="models/worker_walking.g3d"/>
<sound enabled="false"/>
</skill>