mnaumann
a0ba3e42fd
- unified code style on 'glest' start/wrapper script
...
- more updates for german language file
2010-07-18 17:51:39 +00:00
Mark Vejvoda
a9b2d55e38
- updated launch map editor and g3d viewer scripts for linux
2010-07-18 05:33:56 +00:00
Mark Vejvoda
b15069d71a
- updated version #'s on tools to remove beta text
2010-07-18 05:22:32 +00:00
Mark Vejvoda
bd3cb7f9bb
- map editor bugfixes (proper deletion of arrays and tooltip painting)
...
- updated vc++ 2008 project files (and new win32 dependency archive uploaded to sourceforge) so that all projects can be built in debug mode now
2010-07-18 05:09:30 +00:00
Mark Vejvoda
1ab9850881
- updated build dependency script to work with open SuSE
2010-07-17 18:04:07 +00:00
mnaumann
6bdeea4e41
Undo accidential Jamrules edit
2010-07-17 13:40:19 +00:00
mnaumann
e28318442c
Update to german language file - thanks RealtimeFreak
2010-07-17 13:35:10 +00:00
Mark Vejvoda
d610650624
updated windows installer script to be more user friendly
2010-07-17 10:33:05 +00:00
Mark Vejvoda
9c133a71b2
- updated launch script for open suse support
2010-07-17 07:42:26 +00:00
Mark Vejvoda
94ce234787
- updated mojosetup to latest version
2010-07-17 06:32:51 +00:00
Mark Vejvoda
15b9aebb9f
updated linux scripts to more generically handled discovery of shared libraries
2010-07-17 03:06:28 +00:00
Mark Vejvoda
432343572f
- updated caching for explorecells to be smarter and also remove old items if the cache gets too large (hits a threshold)
2010-07-16 22:17:36 +00:00
mnaumann
da788d1bce
opensuse 11.2 compatibility and some fixes on wrapper script
2010-07-14 17:31:24 +00:00
James McCulloch
ff61cd9c36
forgot to commit VC project file changes
2010-07-13 10:58:52 +00:00
James McCulloch
bdd4f306f4
* added GAE path finder (SearchEngine and friends)
...
* some small changes to Unit, UnitType, Vec2<> & Map needed for the new path finder
* compiles, but not hooked up yet, old PathFinder still in use
2010-07-11 18:31:02 +00:00
Mark Vejvoda
472abf62f2
- updates for all lng files in updater for proper output path
2010-07-10 07:09:21 +00:00
Mark Vejvoda
18d25eac0f
- updated installer to give the option for the user to launch the game or not
2010-07-10 06:59:33 +00:00
Mark Vejvoda
cf124e65b6
- Added minor version updater for windows users
2010-07-10 06:52:51 +00:00
Mark Vejvoda
ff21d26161
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
...
- Added more descritive error message when data checksum is discovered. The client's playername is now disclosed in the error.
- added VS project config to disable STREFLOPs for testing later
- updated version to 3.3.5.1 alpha1
2010-07-07 22:25:29 +00:00
Mark Vejvoda
8478ab80b3
- bugfixes for malformed debug statements
...
- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
2010-07-06 05:30:34 +00:00
Mark Vejvoda
35cf6204d6
- updated script for 3.3.5 release
2010-07-04 04:39:53 +00:00
Mark Vejvoda
23394a8d21
- removed redundant dsound.dll as the file is not used and is a debug version anyways
2010-07-04 02:15:30 +00:00
Mark Vejvoda
035ea8f00a
- last minute changes for a better mega-glestfirst impression:
...
- updated linux instaler image
- changed default network username to bewbie
- updated main startup screen logo to actually say Mega-Glest
2010-07-03 23:28:06 +00:00
Mark Vejvoda
d9e1bc8869
- updated defaults in ini files to point to new masterserver
2010-07-03 20:20:00 +00:00
Mark Vejvoda
4ed55a12c9
- updated linux glest.ini with updated defaults
2010-07-03 11:05:38 +00:00
Mark Vejvoda
3b01eca7d7
- removed files that get created automatically when missing (no need to be in svn)
2010-07-03 07:20:54 +00:00
Mark Vejvoda
cacb5321e6
- updated startup script
2010-07-03 06:53:42 +00:00
Mark Vejvoda
c85b8baa49
- bugfix for map editor mouse position in windows
...
- set windows projects to compile using SSE2 compiler setting
2010-07-01 15:53:07 +00:00
Mark Vejvoda
1f04fd3106
- added another LAG validation (this is in addition to the excisting ones) a time in seconds LAG. This should be able to deal with disconnected clients better
...
- added more error handling to try to handle different kinds of errors during gameplay
- added new mouse toggle hotkey (toggles between OS and mega-glest mouse) default key is / in glestkeys.ini
2010-06-30 07:03:04 +00:00
Mark Vejvoda
36540fb02c
- updated linux installer build script to copy icons to proper location
...
- fixed corrupt linux glest.ini
2010-06-27 06:33:16 +00:00
Mark Vejvoda
f873027568
- updates for 64bit deps for installer on ubuntu 64 bit
2010-06-27 05:16:38 +00:00
Mark Vejvoda
c31315f96c
- updated shortcut info
2010-06-26 19:59:32 +00:00
Mark Vejvoda
0e0c14ae03
- updated installer shortcut link info
2010-06-26 18:39:20 +00:00
Mark Vejvoda
928028d3db
- updated links to map editor and g3d viewer
2010-06-26 18:19:57 +00:00
Mark Vejvoda
49737bface
- updated linux installer script
2010-06-26 17:04:15 +00:00
Mark Vejvoda
905c0365e4
- updated scripts to include additional program icons
2010-06-26 16:58:20 +00:00
Mark Vejvoda
001ff3c98c
- updated some scripts to use linux bmp icon file
2010-06-26 16:27:14 +00:00
Mark Vejvoda
37f4140503
- updated windows icon files to use titi's new changes
2010-06-26 16:23:45 +00:00
Mark Vejvoda
126d744e45
- added bmp for linux icon
2010-06-26 16:22:20 +00:00
Mark Vejvoda
7b3ba31fe7
- fixed masterserver invalid connection issue and blank error message in custom game menu
...
- added optional bmp icon load for linux
2010-06-26 08:04:11 +00:00
Mark Vejvoda
0d5cfdda03
- updates for application icons
2010-06-25 22:54:00 +00:00
Mark Vejvoda
15ee2da57f
- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
2010-06-25 22:04:40 +00:00
Mark Vejvoda
1a8250d2d2
updated the main mega-glest icon to work properly in windows
2010-06-25 20:35:44 +00:00
Mark Vejvoda
a4686e39d4
- added (commented out) libircclient to mega-glest for future irc connectivity. JAM build files are updated (but also commented out)
2010-06-24 22:51:38 +00:00
Mark Vejvoda
121ebf6ca2
- updated win32 project to compile g3d viewer with additional file
2010-06-24 11:05:29 +00:00
Mark Vejvoda
a81286cbba
- added support for showing projectile particles in the g3d viewer
2010-06-24 10:52:58 +00:00
Titus Tscharntke
e0b9089eeb
chatmanager is rendered with colored and shadowed console font.
...
Fixed font problems while switching display colors ingame
(+ little fix for last checkin )
2010-06-22 20:53:54 +00:00
Titus Tscharntke
b869f6bda0
variable for compiler options
2010-06-22 20:49:19 +00:00
Mark Vejvoda
e38c3e341b
- updated SOME of the win32 projects so they compile in debug mode
2010-06-16 21:20:36 +00:00
Mark Vejvoda
f619aad383
- bugfix for hotkey processing (allow single quoted characters to fix grouping units)
2010-06-13 17:55:39 +00:00
Mark Vejvoda
085d4e4bfe
- added more debug statements to try to track beta bugs
...
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda
10202792a3
added support for building on fedora 13
2010-06-07 07:08:29 +00:00
Mark Vejvoda
df59692aa9
updated to work on fedora
2010-06-07 05:32:41 +00:00
Mark Vejvoda
9c5d911edc
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00
Mark Vejvoda
801a8336be
updated package dependency setup for dev environments for Linux
2010-06-03 15:26:09 +00:00
Mark Vejvoda
7f5fd5d7e5
updated compiler settings
2010-06-02 21:23:42 +00:00
Mark Vejvoda
27bd017b4a
updated compiler flags
2010-06-02 20:09:58 +00:00
Titus Tscharntke
29620817d8
reverted to former version
2010-06-01 20:22:49 +00:00
PolitikerNEU
c703de994f
Tried to fix the wrong error message given if the file could not be found
2010-06-01 18:40:14 +00:00
Mark Vejvoda
f70f0cc896
- a few changes to properly compile in win32
2010-06-01 01:17:37 +00:00
Mark Vejvoda
2504baad20
updates for g3d viewer to compile in win32 with new particle support
2010-05-25 18:51:35 +00:00
Mark Vejvoda
4b6e017241
- Added particle support to g3d viewer
2010-05-25 18:06:42 +00:00
Mark Vejvoda
5879e87297
- added game start debug output to console to show basic faction info
2010-05-20 20:19:34 +00:00
Mark Vejvoda
74f39293a8
added libcurl for older ubuntu dependencies
2010-05-15 20:13:50 +00:00
Titus Tscharntke
9fb3352dfe
masterserver ( work in progress )
2010-05-12 22:58:00 +00:00
Mark Vejvoda
d064b52418
- Updated win32 project files to add support for libcurl in prep for new master server features
2010-05-11 07:00:09 +00:00
Mark Vejvoda
25b63b10e1
- Added libcurl to mega-glest for mu;ti-purpose / multi-platform http and ftp requests
...
(for linux requires the following new dependency: sudo apt-get install libcurl4-dev)
2010-05-11 05:39:00 +00:00
Mark Vejvoda
52270de56e
- added include path to win32 project to fix linker error
2010-05-10 19:06:37 +00:00
Mark Vejvoda
1657c811a5
- added new file to win32 project to fix liner error
2010-05-10 19:04:15 +00:00
Mark Vejvoda
247cf32531
- Removed yet another platform specific remanant no longer required (win32 threads) since we use sdl threads
2010-05-08 09:40:25 +00:00
Mark Vejvoda
605dd746c0
some bugfixes for silly compile errors and painting issues in windoze
2010-05-04 08:15:16 +00:00
Mark Vejvoda
c3793d0cfb
Added initial code changes to support Chinese Fonts
2010-05-03 06:16:32 +00:00
Mark Vejvoda
abf05a2ae6
- Fixed some bugs related to logfile processing.
...
- Added debug project to win32 projects
- Changed some compiler settings for win32 projects to enable sse
2010-05-02 06:21:36 +00:00
Mark Vejvoda
63aff0751c
Updates to get things compiling under linux properly with streflop
2010-05-02 03:48:40 +00:00
Mark Vejvoda
04bb6659ce
Added more debugging and option to disable new streflop usage.
2010-05-01 20:14:25 +00:00
Mark Vejvoda
77fccb8c4c
a few win32 compile fixes
2010-05-01 09:39:20 +00:00
Mark Vejvoda
e379905942
Added mutex guards around logging
2010-05-01 09:10:52 +00:00
Mark Vejvoda
a911088d39
Trying an experiment with a thread for playing streamed sounds
2010-05-01 04:34:23 +00:00
Mark Vejvoda
5cf84e8a2a
win32 compile fixes
2010-04-30 23:30:15 +00:00
Mark Vejvoda
b10bb3c2bc
moved common platform code into shared are for win32 projects
2010-04-30 19:01:47 +00:00
Mark Vejvoda
c53ff62c46
Moved most of the code from platform specific platform_util into a shared platform_common area
2010-04-30 18:16:54 +00:00
Mark Vejvoda
4f147b2d89
Added more guards and debug info related to network play
2010-04-29 07:59:44 +00:00
Mark Vejvoda
76c256880e
Added win32 version of glob to allow windows clients the ability to do unix like folder traversal
2010-04-28 21:49:03 +00:00
Mark Vejvoda
024f86ce7c
Updated compiler settings for windows for floating point stability and performance to match springRTS settings
2010-04-26 06:41:21 +00:00
Mark Vejvoda
55bdbf3dba
Updated compiler settings for FPU multiplatform
2010-04-25 08:03:04 +00:00
Mark Vejvoda
b69a6fe6ce
Added Linux installer to mega-glest
2010-04-25 03:01:17 +00:00
Mark Vejvoda
f748874601
Ported streflop code to win32
2010-04-24 11:15:15 +00:00
Mark Vejvoda
2bfaa4d1d7
Added streflop (standalone reproducible floating point library) layer to mega-glest (initial checkin only) and changed a few areas to use the library in linux
2010-04-24 03:57:38 +00:00
Mark Vejvoda
071b320940
Updated startup script to link additional libs for 64 bit linux distro's
2010-04-20 02:14:47 +00:00
Mark Vejvoda
4926b966cc
Updated linux dependency setup script for new linux build machines to work with Ubuntu 8.04
2010-04-19 05:39:03 +00:00
Mark Vejvoda
e9453ae7d1
Updated version # for current development
2010-04-18 06:01:20 +00:00
Mark Vejvoda
dbe909aa7f
Updated Windows Installer script
2010-04-17 00:34:05 +00:00
Mark Vejvoda
5c4dc22be9
Changed ver # in preparation for a new release
2010-04-16 08:31:36 +00:00
Mark Vejvoda
98dedbe0b7
Added a new script to automatically scan and copy shared lib dependencies
2010-04-16 08:08:33 +00:00
Mark Vejvoda
4cf8f079e7
Updated config files with performance and font changes
2010-04-15 14:06:05 +00:00
Mark Vejvoda
f0e798f026
Updates to win32 project files
2010-04-15 13:37:18 +00:00
Titus Tscharntke
86f0b8adb0
ConsoleMaxLinesStored and windows fonts
2010-04-14 21:32:08 +00:00
Mark Vejvoda
0657004da2
Ported debug file locking mechanism to win32
2010-04-13 17:09:49 +00:00
Mark Vejvoda
8c438b812d
Some final fixed related to combined cross platform socket code
2010-04-13 07:29:48 +00:00
Mark Vejvoda
da230fc73d
Bugfix for LAN autofind servers. Needed to change the way we broadcast UDP so that we do it individually for each NIC's broadcast address. (see: http://stackoverflow.com/questions/683624/udp-broadcast-on-all-interfaces )
2010-04-11 07:12:56 +00:00