Moved most of the code from platform specific platform_util into a shared platform_common area

This commit is contained in:
Mark Vejvoda 2010-04-30 18:16:54 +00:00
parent 6577762297
commit c53ff62c46
14 changed files with 1092 additions and 878 deletions

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@ -26,6 +26,7 @@ IncludeDir strefloplib : $(LIB_STREFLOP_INCLUDE_DIRS) ;
SubDir TOP shared_lib sources ;
LIB_DIRS =
platform/common
platform/sdl
platform/posix
util

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@ -1,7 +1,7 @@
// ==============================================================
// This file is part of Glest (www.glest.org)
//
// Copyright (C) 2001-2008 Martiño Figueroa
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
@ -24,7 +24,7 @@ using std::vector;
namespace Glest{ namespace Game{
using Shared::Graphics::Vec2i;
using Shared::Platform::Chrono;
using Shared::PlatformCommon::Chrono;
class World;
class Unit;

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@ -24,7 +24,7 @@ using Shared::Graphics::Context;
using Shared::Platform::WindowGl;
using Shared::Platform::SizeState;
using Shared::Platform::MouseState;
using Shared::Platform::PerformanceTimer;
using Shared::PlatformCommon::PerformanceTimer;
using Shared::Platform::Ip;
namespace Glest{ namespace Game{

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@ -34,7 +34,7 @@ MenuStateOptions::MenuStateOptions(Program *program, MainMenu *mainMenu):
Lang &lang= Lang::getInstance();
Config &config= Config::getInstance();
//modeinfos=list<ModeInfo> ();
Shared::Platform::getFullscreenVideoModes(&modeInfos);
Shared::PlatformCommon::getFullscreenVideoModes(&modeInfos);
activeInputLabel=NULL;
int leftline=670;

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@ -29,7 +29,7 @@ using std::ifstream;
using std::ios;
using std::runtime_error;
using Shared::Platform::extractExtension;
using Shared::PlatformCommon::extractExtension;
#define AS_STRING(...) #__VA_ARGS__

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@ -0,0 +1,136 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_PLATFORM_PLATFORMCOMMON_H_
#define _SHARED_PLATFORM_PLATFORMCOMMON_H_
#ifdef WIN32
#include <windows.h>
#endif
#include <string>
#include <vector>
#include <stdexcept>
#include <list>
#include <SDL.h>
#include "types.h"
#include "checksum.h"
#include <utility>
using std::string;
using std::vector;
using std::list;
using std::exception;
using Shared::Platform::int64;
using Shared::Util::Checksum;
namespace Shared { namespace PlatformCommon {
// =====================================================
// class PerformanceTimer
// =====================================================
class PerformanceTimer {
private:
Uint32 lastTicks;
Uint32 updateTicks;
int times; // number of consecutive times
int maxTimes; // maximum number consecutive times
public:
void init(float fps, int maxTimes= -1);
bool isTime();
void reset();
};
// =====================================================
// class Chrono
// =====================================================
class Chrono {
private:
Uint32 startCount;
Uint32 accumCount;
Uint32 freq;
bool stopped;
public:
Chrono();
void start();
void stop();
int64 getMicros() const;
int64 getMillis() const;
int64 getSeconds() const;
static int64 getCurTicks();
static int64 getCurMillis();
private:
int64 queryCounter(int multiplier) const;
};
// =====================================================
// class ModeInfo
// =====================================================
class ModeInfo {
public:
int width;
int height;
int depth;
ModeInfo(int width, int height, int depth);
string getString() const;
};
// =====================================================
// Misc
// =====================================================
void Tokenize(const string& str,vector<string>& tokens,const string& delimiters = " ");
bool isdir(const char *path);
void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound=false);
void findAll(const vector<string> &paths, const string &fileFilter, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
void findAll(const string &path, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
int32 getFolderTreeContentsCheckSumRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, Checksum *recursiveChecksum);
int32 getFolderTreeContentsCheckSumRecursively(const string &path, const string &filterFileExt, Checksum *recursiveChecksum);
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, vector<std::pair<string,int32> > *recursiveMap);
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(const string &path, const string &filterFileExt, vector<std::pair<string,int32> > *recursiveMap);
void createDirectoryPaths(string Path);
string extractDirectoryPathFromFile(string filename);
string extractExtension(const string& filename);
void getFullscreenVideoModes(list<ModeInfo> *modeinfos);
void getFullscreenVideoInfo(int &colorBits,int &screenWidth,int &screenHeight);
bool changeVideoMode(int resH, int resW, int colorBits, int refreshFrequency);
void restoreVideoMode(bool exitingApp=false);
bool EndsWith(const string &str, const string& key);
int getScreenW();
int getScreenH();
void sleep(int millis);
void showCursor(bool b);
bool isKeyDown(int virtualKey);
string getCommandLine();
}}//end namespace
#endif

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@ -12,86 +12,14 @@
#define _SHARED_PLATFORM_PLATFORMUTIL_H_
#include <string>
#include <vector>
#include <stdexcept>
#include <list>
#include <SDL.h>
#include "types.h"
#include "checksum.h"
#include <utility>
#include "platform_common.h"
using namespace Shared::PlatformCommon;
using std::string;
using std::vector;
using std::list;
using std::exception;
using Shared::Platform::int64;
using Shared::Util::Checksum;
namespace Shared{ namespace Platform{
// =====================================================
// class PerformanceTimer
// =====================================================
class PerformanceTimer{
private:
Uint32 lastTicks;
Uint32 updateTicks;
int times; // number of consecutive times
int maxTimes; // maximum number consecutive times
public:
void init(float fps, int maxTimes= -1);
bool isTime();
void reset();
};
// =====================================================
// class Chrono
// =====================================================
class Chrono {
private:
Uint32 startCount;
Uint32 accumCount;
Uint32 freq;
bool stopped;
public:
Chrono();
void start();
void stop();
int64 getMicros() const;
int64 getMillis() const;
int64 getSeconds() const;
static int64 getCurTicks();
static int64 getCurMillis();
private:
int64 queryCounter(int multiplier) const;
};
// =====================================================
// class ModeInfo
// =====================================================
class ModeInfo {
public:
int width;
int height;
int depth;
ModeInfo(int width, int height, int depth);
string getString() const;
};
namespace Shared { namespace Platform {
// =====================================================
// class PlatformExceptionHandler
@ -108,38 +36,10 @@ public:
// Misc
// =====================================================
int MessageBox(int handle, const char *msg, const char *title, int buttons);
void Tokenize(const string& str,vector<string>& tokens,const string& delimiters = " ");
bool isdir(const char *path);
void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound=false);
void findAll(const vector<string> &paths, const string &fileFilter, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
void findAll(const string &path, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
int32 getFolderTreeContentsCheckSumRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, Checksum *recursiveChecksum);
int32 getFolderTreeContentsCheckSumRecursively(const string &path, const string &filterFileExt, Checksum *recursiveChecksum);
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, vector<std::pair<string,int32> > *recursiveMap);
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(const string &path, const string &filterFileExt, vector<std::pair<string,int32> > *recursiveMap);
void createDirectoryPaths(string Path);
string extractDirectoryPathFromFile(string filename);
string extractExtension(const string& filename);
void getFullscreenVideoModes(list<ModeInfo> *modeinfos);
void getFullscreenVideoInfo(int &colorBits,int &screenWidth,int &screenHeight);
bool changeVideoMode(int resH, int resW, int colorBits, int refreshFrequency);
void restoreVideoMode(bool exitingApp=false);
bool EndsWith(const string &str, const string& key);
void message(string message);
bool ask(string message);
void exceptionMessage(const exception &excp);
int getScreenW();
int getScreenH();
void sleep(int millis);
void showCursor(bool b);
bool isKeyDown(int virtualKey);
string getCommandLine();
}}//end namespace

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@ -0,0 +1,26 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_PLATFORM_SDL_GLOBALS_H_
#define _SHARED_PLATFORM_SDL_GLOBALS_H_
// This header contains things that should not be used outside the platform/sdl
// directory
namespace Shared{ namespace PlatformCommon { namespace Private {
extern bool shouldBeFullscreen;
extern int ScreenWidth;
extern int ScreenHeight;
}}}
#endif

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@ -10,6 +10,7 @@
#include "sound_player.h"
#include "platform_util.h"
#include "platform_common.h"
#include <SDL.h>
#include <AL/alc.h>
@ -18,6 +19,7 @@
#include <vector>
using std::vector;
using namespace Shared::PlatformCommon;
namespace Shared{ namespace Sound{ namespace OpenAL{

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@ -0,0 +1,100 @@
// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#ifndef _SHARED_UTIL_PROFILER_H_
#define _SHARED_UTIL_PROFILER_H_
//#define SL_PROFILE
//SL_PROFILE controls if profile is enabled or not
#include "platform_util.h"
#include "platform_common.h"
#include <list>
#include <string>
using std::list;
using std::string;
using Shared::PlatformCommon::Chrono;
namespace Shared{ namespace Util{
#ifdef SL_PROFILE
// =====================================================
// class Section
// =====================================================
class Section{
public:
typedef list<Section*> SectionContainer;
private:
string name;
Chrono chrono;
int64 milisElapsed;
Section *parent;
SectionContainer children;
public:
Section(const string &name);
Section *getParent() {return parent;}
const string &getName() const {return name;}
void setParent(Section *parent) {this->parent= parent;}
void start() {chrono.start();}
void stop() {milisElapsed+=chrono.getMillis();}
void addChild(Section *child) {children.push_back(child);}
Section *getChild(const string &name);
void print(FILE *outSream, int tabLevel=0);
};
// =====================================================
// class Profiler
// =====================================================
class Profiler{
private:
Section *rootSection;
Section *currSection;
private:
Profiler();
public:
~Profiler();
static Profiler &getInstance();
void sectionBegin(const string &name);
void sectionEnd(const string &name);
};
#endif //SL_PROFILE
// =====================================================
// class funtions
// =====================================================
inline void profileBegin(const string &sectionName){
#ifdef SL_PROFILE
Profiler::getInstance().sectionBegin(sectionName);
#endif
}
inline void profileEnd(const string &sectionName){
#ifdef SL_PROFILE
Profiler::getInstance().sectionEnd(sectionName);
#endif
}
}}//end namespace
#endif

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@ -0,0 +1,811 @@
// ==============================================================
//This file is part of Glest Shared Library (www.glest.org)
//Copyright (C) 2005 Matthias Braun <matze@braunis.de>
//You can redistribute this code and/or modify it under
//the terms of the GNU General Public License as published by the Free Software
//Foundation; either version 2 of the License, or (at your option) any later
//version.
#include "platform_common.h"
#ifdef WIN32
#include <io.h>
#include <DbgHelp.h>
#define S_ISDIR(mode) ((mode) & _S_IFDIR)
#endif
#include <iostream>
#include <sstream>
#include <cassert>
#include <glob.h>
#include <errno.h>
#include <string.h>
#include <SDL.h>
#include "util.h"
#include "conversion.h"
#include "leak_dumper.h"
#include "sdl_private.h"
#include "window.h"
#include "noimpl.h"
#include "checksum.h"
#include "socket.h"
#include <algorithm>
#include <unistd.h>
#include <map>
#include "leak_dumper.h"
using namespace Shared::Platform;
using namespace Shared::Util;
using namespace std;
namespace Shared { namespace PlatformCommon {
namespace Private {
bool shouldBeFullscreen = false;
int ScreenWidth;
int ScreenHeight;
}
// =====================================
// PerformanceTimer
// =====================================
void PerformanceTimer::init(float fps, int maxTimes){
times= 0;
this->maxTimes= maxTimes;
lastTicks= SDL_GetTicks();
updateTicks= static_cast<int>(1000./fps);
}
bool PerformanceTimer::isTime(){
Uint32 thisTicks = SDL_GetTicks();
if((thisTicks-lastTicks)>=updateTicks && times<maxTimes){
lastTicks+= updateTicks;
times++;
return true;
}
times= 0;
return false;
}
void PerformanceTimer::reset(){
lastTicks= SDL_GetTicks();
}
// =====================================
// Chrono
// =====================================
Chrono::Chrono() {
freq = 1000;
stopped= true;
accumCount= 0;
}
void Chrono::start() {
stopped= false;
startCount = SDL_GetTicks();
}
void Chrono::stop() {
Uint32 endCount;
endCount = SDL_GetTicks();
accumCount += endCount-startCount;
stopped= true;
}
int64 Chrono::getMicros() const {
return queryCounter(1000000);
}
int64 Chrono::getMillis() const {
return queryCounter(1000);
}
int64 Chrono::getSeconds() const {
return queryCounter(1);
}
int64 Chrono::queryCounter(int multiplier) const {
if(stopped) {
return multiplier*accumCount/freq;
} else {
Uint32 endCount;
endCount = SDL_GetTicks();
return multiplier*(accumCount+endCount-startCount)/freq;
}
}
int64 Chrono::getCurMillis() {
return SDL_GetTicks();
}
int64 Chrono::getCurTicks() {
return SDL_GetTicks();
}
// =====================================
// Misc
// =====================================
void Tokenize(const string& str,vector<string>& tokens,const string& delimiters) {
// Skip delimiters at beginning.
string::size_type lastPos = str.find_first_not_of(delimiters, 0);
// Find first "non-delimiter".
string::size_type pos = str.find_first_of(delimiters, lastPos);
while (string::npos != pos || string::npos != lastPos) {
// Found a token, add it to the vector.
tokens.push_back(str.substr(lastPos, pos - lastPos));
// Skip delimiters. Note the "not_of"
lastPos = str.find_first_not_of(delimiters, pos);
// Find next "non-delimiter"
pos = str.find_first_of(delimiters, lastPos);
}
}
void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound) {
results.clear();
size_t pathCount = paths.size();
for(unsigned int idx = 0; idx < pathCount; idx++) {
string path = paths[idx] + "/*.";
vector<string> current_results;
findAll(path, current_results, false, errorOnNotFound);
if(current_results.size() > 0) {
for(unsigned int folder_index = 0; folder_index < current_results.size(); folder_index++) {
const string current_folder = current_results[folder_index];
const string current_folder_path = paths[idx] + "/" + current_folder;
if(isdir(current_folder_path.c_str()) == true) {
if(std::find(results.begin(),results.end(),current_folder) == results.end()) {
results.push_back(current_folder);
}
}
}
}
}
std::sort(results.begin(),results.end());
}
void findAll(const vector<string> &paths, const string &fileFilter, vector<string> &results, bool cutExtension, bool errorOnNotFound) {
results.clear();
size_t pathCount = paths.size();
for(unsigned int idx = 0; idx < pathCount; idx++) {
string path = paths[idx] + "/" + fileFilter;
vector<string> current_results;
findAll(path, current_results, cutExtension, errorOnNotFound);
if(current_results.size() > 0) {
for(unsigned int folder_index = 0; folder_index < current_results.size(); folder_index++) {
string &current_file = current_results[folder_index];
if(std::find(results.begin(),results.end(),current_file) == results.end()) {
results.push_back(current_file);
}
}
}
}
std::sort(results.begin(),results.end());
}
//finds all filenames like path and stores them in resultys
void findAll(const string &path, vector<string> &results, bool cutExtension, bool errorOnNotFound) {
results.clear();
std::string mypath = path;
/** Stupid win32 is searching for all files without extension when *. is
* specified as wildcard
*/
if(mypath.compare(mypath.size() - 2, 2, "*.") == 0) {
mypath = mypath.substr(0, mypath.size() - 2);
mypath += "*";
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s]\n",__FILE__,__FUNCTION__,mypath.c_str());
glob_t globbuf;
int res = glob(mypath.c_str(), 0, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
if(!(strcmp(".", begin)==0 || strcmp("..", begin)==0 || strcmp(".svn", begin)==0)) {
results.push_back(begin);
}
else {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] SKIPPED SPECIAL FILENAME [%s]\n",__FILE__,__FUNCTION__,__LINE__,begin);
}
}
globfree(&globbuf);
if(results.size() == 0 && errorOnNotFound == true) {
throw runtime_error("No files found in: " + mypath);
}
if(cutExtension) {
for (size_t i=0; i<results.size(); ++i){
results.at(i)=cutLastExt(results.at(i));
}
}
}
bool isdir(const char *path)
{
struct stat stats;
bool ret = stat (path, &stats) == 0 && S_ISDIR(stats.st_mode);
//if(ret == false) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] NOT a path [%s]\n",__FILE__,__FUNCTION__,__LINE__,path);
return ret;
}
bool EndsWith(const string &str, const string& key)
{
bool result = false;
if (str.length() > key.length()) {
result = (0 == str.compare (str.length() - key.length(), key.length(), key));
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] result [%d] str = [%s] key = [%s]\n",__FILE__,__FUNCTION__,result,str.c_str(),key.c_str());
return result;
}
//finds all filenames like path and gets their checksum of all files combined
int32 getFolderTreeContentsCheckSumRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, Checksum *recursiveChecksum) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
static std::map<string,int32> crcTreeCache;
string cacheKey = "";
int count = paths.size();
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
cacheKey += path + "_" + filterFileExt + "_";
}
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning folders found CACHED checksum = %d for cacheKey [%s]\n",__FILE__,__FUNCTION__,crcTreeCache[cacheKey],cacheKey.c_str());
return crcTreeCache[cacheKey];
}
Checksum checksum = (recursiveChecksum == NULL ? Checksum() : *recursiveChecksum);
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s], filterFileExt = [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str(),filterFileExt.c_str());
getFolderTreeContentsCheckSumRecursively(path, filterFileExt, &checksum);
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] returning: %d\n",__FILE__,__FUNCTION__,__LINE__,checksum.getSum());
if(recursiveChecksum != NULL) {
*recursiveChecksum = checksum;
}
crcTreeCache[cacheKey] = checksum.getFinalFileListSum();
return crcTreeCache[cacheKey];
}
//finds all filenames like path and gets their checksum of all files combined
int32 getFolderTreeContentsCheckSumRecursively(const string &path, const string &filterFileExt, Checksum *recursiveChecksum) {
string cacheKey = path + "_" + filterFileExt;
static std::map<string,int32> crcTreeCache;
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] found CACHED checksum = %d for cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),crcTreeCache[cacheKey],cacheKey.c_str());
return crcTreeCache[cacheKey];
}
Checksum checksum = (recursiveChecksum == NULL ? Checksum() : *recursiveChecksum);
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] starting checksum = %d\n",__FILE__,__FUNCTION__,path.c_str(),checksum.getSum());
std::string mypath = path;
/** Stupid win32 is searching for all files without extension when *. is
* specified as wildcard
*/
if(mypath.compare(mypath.size() - 2, 2, "*.") == 0) {
mypath = mypath.substr(0, mypath.size() - 2);
mypath += "*";
}
glob_t globbuf;
int res = glob(mypath.c_str(), 0, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] examining file [%s]\n",__FILE__,__FUNCTION__,p);
if(isdir(p) == false)
{
bool addFile = true;
if(filterFileExt != "")
{
addFile = EndsWith(p, filterFileExt);
}
if(addFile)
{
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] adding file [%s]\n",__FILE__,__FUNCTION__,p);
checksum.addFile(p);
}
}
}
globfree(&globbuf);
// Look recursively for sub-folders
res = glob(mypath.c_str(), GLOB_ONLYDIR, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
getFolderTreeContentsCheckSumRecursively(string(p) + "/*", filterFileExt, &checksum);
}
globfree(&globbuf);
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] ending checksum = %d\n",__FILE__,__FUNCTION__,path.c_str(),checksum.getSum());
if(recursiveChecksum != NULL) {
*recursiveChecksum = checksum;
}
crcTreeCache[cacheKey] = checksum.getFinalFileListSum();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] ending checksum = %d for cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),crcTreeCache[cacheKey],cacheKey.c_str());
return crcTreeCache[cacheKey];
}
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(vector<string> paths, string pathSearchString, string filterFileExt, vector<std::pair<string,int32> > *recursiveMap) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
static std::map<string,vector<std::pair<string,int32> > > crcTreeCache;
string cacheKey = "";
int count = paths.size();
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
cacheKey += path + "_" + filterFileExt + "_";
}
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning folders found CACHED result for cacheKey [%s]\n",__FILE__,__FUNCTION__,cacheKey.c_str());
return crcTreeCache[cacheKey];
}
vector<std::pair<string,int32> > checksumFiles = (recursiveMap == NULL ? vector<std::pair<string,int32> >() : *recursiveMap);
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
getFolderTreeContentsCheckSumListRecursively(path, filterFileExt, &checksumFiles);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
crcTreeCache[cacheKey] = checksumFiles;
return crcTreeCache[cacheKey];
}
//finds all filenames like path and gets the checksum of each file
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(const string &path, const string &filterFileExt, vector<std::pair<string,int32> > *recursiveMap) {
string cacheKey = path + "_" + filterFileExt;
static std::map<string,vector<std::pair<string,int32> > > crcTreeCache;
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] FOUND CACHED result for cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),cacheKey.c_str());
return crcTreeCache[cacheKey];
}
vector<std::pair<string,int32> > checksumFiles = (recursiveMap == NULL ? vector<std::pair<string,int32> >() : *recursiveMap);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s]\n",__FILE__,__FUNCTION__,path.c_str());
std::string mypath = path;
/** Stupid win32 is searching for all files without extension when *. is
* specified as wildcard
*/
if(mypath.compare(mypath.size() - 2, 2, "*.") == 0) {
mypath = mypath.substr(0, mypath.size() - 2);
mypath += "*";
}
glob_t globbuf;
int res = glob(mypath.c_str(), 0, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
if(isdir(p) == false)
{
bool addFile = true;
if(filterFileExt != "")
{
addFile = EndsWith(p, filterFileExt);
}
if(addFile)
{
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] adding file [%s]\n",__FILE__,__FUNCTION__,p);
Checksum checksum;
checksum.addFile(p);
checksumFiles.push_back(std::pair<string,int32>(p,checksum.getSum()));
}
}
}
globfree(&globbuf);
// Look recursively for sub-folders
res = glob(mypath.c_str(), GLOB_ONLYDIR, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
checksumFiles = getFolderTreeContentsCheckSumListRecursively(string(p) + "/*", filterFileExt, &checksumFiles);
}
globfree(&globbuf);
crcTreeCache[cacheKey] = checksumFiles;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),cacheKey.c_str());
return crcTreeCache[cacheKey];
}
string extractDirectoryPathFromFile(string filename)
{
return filename.substr( 0, filename.rfind("/")+1 );
}
string extractExtension(const string& filepath) {
size_t lastPoint = filepath.find_last_of('.');
size_t lastDirectory_Win = filepath.find_last_of('\\');
size_t lastDirectory_Lin = filepath.find_last_of('/');
size_t lastDirectory = (lastDirectory_Win<lastDirectory_Lin)?lastDirectory_Lin:lastDirectory_Win;
if (lastPoint == string::npos || (lastDirectory != string::npos && lastDirectory > lastPoint)) {
return "";
}
return filepath.substr(lastPoint+1);
}
void createDirectoryPaths(string Path)
{
char DirName[256]="";
const char *path = Path.c_str();
char *dirName = DirName;
while(*path)
{
//if (('\\' == *path) || ('/' == *path))
if ('/' == *path)
{
//if (':' != *(path-1))
{
#ifdef WIN32
_mkdir(DirName);
#else
mkdir(DirName, S_IRWXO);
#endif
}
}
*dirName++ = *path++;
*dirName = '\0';
}
mkdir(DirName, S_IRWXO);
}
void getFullscreenVideoInfo(int &colorBits,int &screenWidth,int &screenHeight) {
// Get the current video hardware information
//const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
//colorBits = vidInfo->vfmt->BitsPerPixel;
//screenWidth = vidInfo->current_w;
//screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
/* Get available fullscreen/hardware modes */
SDL_Rect**modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);
/* Check if there are any modes available */
if (modes == (SDL_Rect**)0) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] no hardware modes available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
colorBits = vidInfo->vfmt->BitsPerPixel;
screenWidth = vidInfo->current_w;
screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] using current resolution: %d x %d.\n",__FILE__,__FUNCTION__,__LINE__,screenWidth,screenHeight);
}
/* Check if our resolution is restricted */
else if (modes == (SDL_Rect**)-1) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] all resolutions available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
colorBits = vidInfo->vfmt->BitsPerPixel;
screenWidth = vidInfo->current_w;
screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] using current resolution: %d x %d.\n",__FILE__,__FUNCTION__,__LINE__,screenWidth,screenHeight);
}
else{
/* Print valid modes */
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] available Modes are:\n",__FILE__,__FUNCTION__,__LINE__);
int bestW = -1;
int bestH = -1;
for(int i=0; modes[i]; ++i) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%d x %d\n",modes[i]->w, modes[i]->h);
if(bestW < modes[i]->w) {
bestW = modes[i]->w;
bestH = modes[i]->h;
}
}
if(bestW > screenWidth) {
screenWidth = bestW;
screenHeight = bestH;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] using current resolution: %d x %d.\n",__FILE__,__FUNCTION__,__LINE__,screenWidth,screenHeight);
}
}
void getFullscreenVideoModes(list<ModeInfo> *modeinfos) {
// Get the current video hardware information
//const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
//colorBits = vidInfo->vfmt->BitsPerPixel;
//screenWidth = vidInfo->current_w;
//screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SDL_PixelFormat format;
SDL_Rect **modes;
int loops(0);
int bpp(0);
std::map<std::string,bool> uniqueResList;
do
{
//format.BitsPerPixel seems to get zeroed out on my windows box
switch(loops)
{
case 0://32 bpp
format.BitsPerPixel = 32;
bpp = 32;
break;
case 1://24 bpp
format.BitsPerPixel = 24;
bpp = 24;
break;
case 2://16 bpp
format.BitsPerPixel = 16;
bpp = 16;
break;
}
/* Get available fullscreen/hardware modes */
//SDL_Rect**modes = SDL_ListModes(NULL, SDL_OPENGL|SDL_RESIZABLE);
SDL_Rect**modes = SDL_ListModes(&format, SDL_FULLSCREEN);
/* Check if there are any modes available */
if (modes == (SDL_Rect**)0) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] no hardware modes available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
string lookupKey = intToStr(vidInfo->current_w) + "_" + intToStr(vidInfo->current_h) + "_" + intToStr(vidInfo->vfmt->BitsPerPixel);
if(uniqueResList.find(lookupKey) == uniqueResList.end()) {
uniqueResList[lookupKey] = true;
modeinfos->push_back(ModeInfo(vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel));
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding only current resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel);
}
/* Check if our resolution is restricted */
else if (modes == (SDL_Rect**)-1) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] all resolutions available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
string lookupKey = intToStr(vidInfo->current_w) + "_" + intToStr(vidInfo->current_h) + "_" + intToStr(vidInfo->vfmt->BitsPerPixel);
if(uniqueResList.find(lookupKey) == uniqueResList.end()) {
uniqueResList[lookupKey] = true;
modeinfos->push_back(ModeInfo(vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel));
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding only current resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel);
}
else{
/* Print valid modes */
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] available Modes are:\n",__FILE__,__FUNCTION__,__LINE__);
for(int i=0; modes[i]; ++i) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%d x %d\n",modes[i]->w, modes[i]->h,bpp);
string lookupKey = intToStr(modes[i]->w) + "_" + intToStr(modes[i]->h) + "_" + intToStr(bpp);
if(uniqueResList.find(lookupKey) == uniqueResList.end()) {
uniqueResList[lookupKey] = true;
modeinfos->push_back(ModeInfo(modes[i]->w,modes[i]->h,bpp));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,modes[i]->w,modes[i]->h,bpp);
}
// fake the missing 16 bit resolutions
string lookupKey16 = intToStr(modes[i]->w) + "_" + intToStr(modes[i]->h) + "_" + intToStr(16);
if(uniqueResList.find(lookupKey16) == uniqueResList.end()) {
uniqueResList[lookupKey16] = true;
modeinfos->push_back(ModeInfo(modes[i]->w,modes[i]->h,16));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,modes[i]->w,modes[i]->h,16);
}
}
}
} while(++loops != 3);
}
bool changeVideoMode(int resW, int resH, int colorBits, int ) {
Private::shouldBeFullscreen = true;
return true;
}
void restoreVideoMode(bool exitingApp) {
SDL_Quit();
}
int getScreenW() {
return SDL_GetVideoSurface()->w;
}
int getScreenH() {
return SDL_GetVideoSurface()->h;
}
void sleep(int millis) {
SDL_Delay(millis);
}
void showCursor(bool b) {
SDL_ShowCursor(b ? SDL_ENABLE : SDL_DISABLE);
}
bool isKeyDown(int virtualKey) {
char key = static_cast<char> (virtualKey);
const Uint8* keystate = SDL_GetKeyState(0);
// kinda hack and wrong...
if(key >= 0) {
return keystate[key];
}
switch(key) {
case vkAdd:
return keystate[SDLK_PLUS] | keystate[SDLK_KP_PLUS];
case vkSubtract:
return keystate[SDLK_MINUS] | keystate[SDLK_KP_MINUS];
case vkAlt:
return keystate[SDLK_LALT] | keystate[SDLK_RALT];
case vkControl:
return keystate[SDLK_LCTRL] | keystate[SDLK_RCTRL];
case vkShift:
return keystate[SDLK_LSHIFT] | keystate[SDLK_RSHIFT];
case vkEscape:
return keystate[SDLK_ESCAPE];
case vkUp:
return keystate[SDLK_UP];
case vkLeft:
return keystate[SDLK_LEFT];
case vkRight:
return keystate[SDLK_RIGHT];
case vkDown:
return keystate[SDLK_DOWN];
case vkReturn:
return keystate[SDLK_RETURN] | keystate[SDLK_KP_ENTER];
case vkBack:
return keystate[SDLK_BACKSPACE];
default:
std::cerr << "isKeyDown called with unknown key.\n";
break;
}
return false;
}
// =====================================
// ModeInfo
// =====================================
ModeInfo::ModeInfo(int w, int h, int d) {
width=w;
height=h;
depth=d;
}
string ModeInfo::getString() const{
return intToStr(width)+"x"+intToStr(height)+"-"+intToStr(depth);
}
}}//end namespace

View File

@ -43,7 +43,7 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
int flags = SDL_OPENGL;
if(Private::shouldBeFullscreen) {
if(PlatformCommon::Private::shouldBeFullscreen) {
flags |= SDL_FULLSCREEN;
Window::setIsFullScreen(true);
}
@ -51,8 +51,8 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits) {
Window::setIsFullScreen(false);
}
int resW = Private::ScreenWidth;
int resH = Private::ScreenHeight;
int resW = PlatformCommon::Private::ScreenWidth;
int resH = PlatformCommon::Private::ScreenHeight;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] about to set resolution: %d x %d, colorBits = %d.\n",__FILE__,__FUNCTION__,__LINE__,resW,resH,colorBits);

View File

@ -1,3 +1,4 @@
// ==============================================================
//This file is part of Glest Shared Library (www.glest.org)
//Copyright (C) 2005 Matthias Braun <matze@braunis.de>
@ -6,144 +7,17 @@
//Foundation; either version 2 of the License, or (at your option) any later
//version.
#include "platform_util.h"
#include <iostream>
#include <sstream>
#include <cassert>
#include <glob.h>
#include <errno.h>
#include <string.h>
#include <SDL.h>
#include "util.h"
#include "conversion.h"
#include "leak_dumper.h"
#include "sdl_private.h"
#include "window.h"
#include "noimpl.h"
#include "checksum.h"
#include "socket.h"
#include <algorithm>
#include <unistd.h>
#include <map>
#include "leak_dumper.h"
using namespace Shared::Util;
using namespace std;
namespace Shared{ namespace Platform{
namespace Private{
bool shouldBeFullscreen = false;
int ScreenWidth;
int ScreenHeight;
}
// =====================================
// PerformanceTimer
// =====================================
void PerformanceTimer::init(float fps, int maxTimes){
times= 0;
this->maxTimes= maxTimes;
lastTicks= SDL_GetTicks();
updateTicks= static_cast<int>(1000./fps);
}
bool PerformanceTimer::isTime(){
Uint32 thisTicks = SDL_GetTicks();
if((thisTicks-lastTicks)>=updateTicks && times<maxTimes){
lastTicks+= updateTicks;
times++;
return true;
}
times= 0;
return false;
}
void PerformanceTimer::reset(){
lastTicks= SDL_GetTicks();
}
// =====================================
// Chrono
// =====================================
Chrono::Chrono() {
freq = 1000;
stopped= true;
accumCount= 0;
}
void Chrono::start() {
stopped= false;
startCount = SDL_GetTicks();
}
void Chrono::stop() {
Uint32 endCount;
endCount = SDL_GetTicks();
accumCount += endCount-startCount;
stopped= true;
}
int64 Chrono::getMicros() const {
return queryCounter(1000000);
}
int64 Chrono::getMillis() const {
return queryCounter(1000);
}
int64 Chrono::getSeconds() const {
return queryCounter(1);
}
int64 Chrono::queryCounter(int multiplier) const {
if(stopped) {
return multiplier*accumCount/freq;
} else {
Uint32 endCount;
endCount = SDL_GetTicks();
return multiplier*(accumCount+endCount-startCount)/freq;
}
}
int64 Chrono::getCurMillis() {
return SDL_GetTicks();
}
int64 Chrono::getCurTicks() {
return SDL_GetTicks();
}
// =====================================
// Misc
// =====================================
void Tokenize(const string& str,vector<string>& tokens,const string& delimiters) {
// Skip delimiters at beginning.
string::size_type lastPos = str.find_first_not_of(delimiters, 0);
// Find first "non-delimiter".
string::size_type pos = str.find_first_of(delimiters, lastPos);
while (string::npos != pos || string::npos != lastPos) {
// Found a token, add it to the vector.
tokens.push_back(str.substr(lastPos, pos - lastPos));
// Skip delimiters. Note the "not_of"
lastPos = str.find_first_not_of(delimiters, pos);
// Find next "non-delimiter"
pos = str.find_first_of(delimiters, lastPos);
}
}
// This was the simplest, most portable solution i could find in 5 mins for linux
int MessageBox(int handle, const char *msg, const char *title, int buttons) {
char cmd[1024]="";
@ -157,573 +31,6 @@ int MessageBox(int handle, const char *msg, const char *title, int buttons) {
//}
}
void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound) {
results.clear();
int pathCount = paths.size();
for(int idx = 0; idx < pathCount; idx++) {
string path = paths[idx] + "/*.";
vector<string> current_results;
findAll(path, current_results, false, errorOnNotFound);
if(current_results.size() > 0) {
for(int folder_index = 0; folder_index < current_results.size(); folder_index++) {
const string current_folder = current_results[folder_index];
const string current_folder_path = paths[idx] + "/" + current_folder;
if(isdir(current_folder_path.c_str()) == true) {
if(std::find(results.begin(),results.end(),current_folder) == results.end()) {
results.push_back(current_folder);
}
}
}
}
}
std::sort(results.begin(),results.end());
}
void findAll(const vector<string> &paths, const string &fileFilter, vector<string> &results, bool cutExtension, bool errorOnNotFound) {
results.clear();
int pathCount = paths.size();
for(int idx = 0; idx < pathCount; idx++) {
string path = paths[idx] + "/" + fileFilter;
vector<string> current_results;
findAll(path, current_results, cutExtension, errorOnNotFound);
if(current_results.size() > 0) {
for(int folder_index = 0; folder_index < current_results.size(); folder_index++) {
string &current_file = current_results[folder_index];
if(std::find(results.begin(),results.end(),current_file) == results.end()) {
results.push_back(current_file);
}
}
}
}
std::sort(results.begin(),results.end());
}
//finds all filenames like path and stores them in resultys
void findAll(const string &path, vector<string> &results, bool cutExtension, bool errorOnNotFound) {
results.clear();
std::string mypath = path;
/** Stupid win32 is searching for all files without extension when *. is
* specified as wildcard
*/
if(mypath.compare(mypath.size() - 2, 2, "*.") == 0) {
mypath = mypath.substr(0, mypath.size() - 2);
mypath += "*";
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s]\n",__FILE__,__FUNCTION__,mypath.c_str());
glob_t globbuf;
int res = glob(mypath.c_str(), 0, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
results.push_back(begin);
}
globfree(&globbuf);
if(results.size() == 0 && errorOnNotFound == true) {
throw runtime_error("No files found in: " + mypath);
}
if(cutExtension) {
for (size_t i=0; i<results.size(); ++i){
results.at(i)=cutLastExt(results.at(i));
}
}
}
bool isdir(const char *path)
{
struct stat stats;
bool ret = stat (path, &stats) == 0 && S_ISDIR(stats.st_mode);
//if(ret == false) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] NOT a path [%s]\n",__FILE__,__FUNCTION__,__LINE__,path);
return ret;
}
bool EndsWith(const string &str, const string& key)
{
bool result = false;
if (str.length() > key.length()) {
result = (0 == str.compare (str.length() - key.length(), key.length(), key));
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] result [%d] str = [%s] key = [%s]\n",__FILE__,__FUNCTION__,result,str.c_str(),key.c_str());
return result;
}
//finds all filenames like path and gets their checksum of all files combined
int32 getFolderTreeContentsCheckSumRecursively(vector<string> paths, string pathSearchString, const string filterFileExt, Checksum *recursiveChecksum) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
static std::map<string,int32> crcTreeCache;
string cacheKey = "";
int count = paths.size();
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
cacheKey += path + "_" + filterFileExt + "_";
}
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning folders found CACHED checksum = %d for cacheKey [%s]\n",__FILE__,__FUNCTION__,crcTreeCache[cacheKey],cacheKey.c_str());
return crcTreeCache[cacheKey];
}
Checksum checksum = (recursiveChecksum == NULL ? Checksum() : *recursiveChecksum);
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] path = [%s], filterFileExt = [%s]\n",__FILE__,__FUNCTION__,__LINE__,path.c_str(),filterFileExt.c_str());
getFolderTreeContentsCheckSumRecursively(path, filterFileExt, &checksum);
}
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] returning: %d\n",__FILE__,__FUNCTION__,__LINE__,checksum.getSum());
if(recursiveChecksum != NULL) {
*recursiveChecksum = checksum;
}
crcTreeCache[cacheKey] = checksum.getFinalFileListSum();
return crcTreeCache[cacheKey];
}
//finds all filenames like path and gets their checksum of all files combined
int32 getFolderTreeContentsCheckSumRecursively(const string &path, const string &filterFileExt, Checksum *recursiveChecksum) {
string cacheKey = path + "_" + filterFileExt;
static std::map<string,int32> crcTreeCache;
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] found CACHED checksum = %d for cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),crcTreeCache[cacheKey],cacheKey.c_str());
return crcTreeCache[cacheKey];
}
Checksum checksum = (recursiveChecksum == NULL ? Checksum() : *recursiveChecksum);
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] starting checksum = %d\n",__FILE__,__FUNCTION__,path.c_str(),checksum.getSum());
std::string mypath = path;
/** Stupid win32 is searching for all files without extension when *. is
* specified as wildcard
*/
if(mypath.compare(mypath.size() - 2, 2, "*.") == 0) {
mypath = mypath.substr(0, mypath.size() - 2);
mypath += "*";
}
glob_t globbuf;
int res = glob(mypath.c_str(), 0, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] examining file [%s]\n",__FILE__,__FUNCTION__,p);
if(isdir(p) == false)
{
bool addFile = true;
if(filterFileExt != "")
{
addFile = EndsWith(p, filterFileExt);
}
if(addFile)
{
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] adding file [%s]\n",__FILE__,__FUNCTION__,p);
checksum.addFile(p);
}
}
}
globfree(&globbuf);
// Look recursively for sub-folders
res = glob(mypath.c_str(), GLOB_ONLYDIR, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
getFolderTreeContentsCheckSumRecursively(string(p) + "/*", filterFileExt, &checksum);
}
globfree(&globbuf);
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] ending checksum = %d\n",__FILE__,__FUNCTION__,path.c_str(),checksum.getSum());
if(recursiveChecksum != NULL) {
*recursiveChecksum = checksum;
}
crcTreeCache[cacheKey] = checksum.getFinalFileListSum();
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] ending checksum = %d for cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),crcTreeCache[cacheKey],cacheKey.c_str());
return crcTreeCache[cacheKey];
}
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(vector<string> paths, string pathSearchString, string filterFileExt, vector<std::pair<string,int32> > *recursiveMap) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
static std::map<string,vector<std::pair<string,int32> > > crcTreeCache;
string cacheKey = "";
int count = paths.size();
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
cacheKey += path + "_" + filterFileExt + "_";
}
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning folders found CACHED result for cacheKey [%s]\n",__FILE__,__FUNCTION__,cacheKey.c_str());
return crcTreeCache[cacheKey];
}
vector<std::pair<string,int32> > checksumFiles = (recursiveMap == NULL ? vector<std::pair<string,int32> >() : *recursiveMap);
for(int idx = 0; idx < count; ++idx) {
string path = paths[idx] + pathSearchString;
getFolderTreeContentsCheckSumListRecursively(path, filterFileExt, &checksumFiles);
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
crcTreeCache[cacheKey] = checksumFiles;
return crcTreeCache[cacheKey];
}
//finds all filenames like path and gets the checksum of each file
vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(const string &path, const string &filterFileExt, vector<std::pair<string,int32> > *recursiveMap) {
string cacheKey = path + "_" + filterFileExt;
static std::map<string,vector<std::pair<string,int32> > > crcTreeCache;
if(crcTreeCache.find(cacheKey) != crcTreeCache.end()) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] FOUND CACHED result for cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),cacheKey.c_str());
return crcTreeCache[cacheKey];
}
vector<std::pair<string,int32> > checksumFiles = (recursiveMap == NULL ? vector<std::pair<string,int32> >() : *recursiveMap);
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s]\n",__FILE__,__FUNCTION__,path.c_str());
std::string mypath = path;
/** Stupid win32 is searching for all files without extension when *. is
* specified as wildcard
*/
if(mypath.compare(mypath.size() - 2, 2, "*.") == 0) {
mypath = mypath.substr(0, mypath.size() - 2);
mypath += "*";
}
glob_t globbuf;
int res = glob(mypath.c_str(), 0, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
if(isdir(p) == false)
{
bool addFile = true;
if(filterFileExt != "")
{
addFile = EndsWith(p, filterFileExt);
}
if(addFile)
{
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] adding file [%s]\n",__FILE__,__FUNCTION__,p);
Checksum checksum;
checksum.addFile(p);
checksumFiles.push_back(std::pair<string,int32>(p,checksum.getSum()));
}
}
}
globfree(&globbuf);
// Look recursively for sub-folders
res = glob(mypath.c_str(), GLOB_ONLYDIR, 0, &globbuf);
if(res < 0) {
std::stringstream msg;
msg << "Couldn't scan directory '" << mypath << "': " << strerror(errno);
throw runtime_error(msg.str());
}
for(size_t i = 0; i < globbuf.gl_pathc; ++i) {
const char* p = globbuf.gl_pathv[i];
/*
const char* begin = p;
for( ; *p != 0; ++p) {
// strip the path component
if(*p == '/')
begin = p+1;
}
*/
checksumFiles = getFolderTreeContentsCheckSumListRecursively(string(p) + "/*", filterFileExt, &checksumFiles);
}
globfree(&globbuf);
crcTreeCache[cacheKey] = checksumFiles;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] scanning [%s] cacheKey [%s]\n",__FILE__,__FUNCTION__,path.c_str(),cacheKey.c_str());
return crcTreeCache[cacheKey];
}
string extractDirectoryPathFromFile(string filename)
{
return filename.substr( 0, filename.rfind("/")+1 );
}
string extractExtension(const string& filepath) {
size_t lastPoint = filepath.find_last_of('.');
size_t lastDirectory = filepath.find_last_of('/');
if (lastPoint == string::npos || (lastDirectory != string::npos && lastDirectory > lastPoint)) {
return "";
}
return filepath.substr(lastPoint+1);
}
void createDirectoryPaths(string Path)
{
char DirName[256]="";
const char *path = Path.c_str();
char *dirName = DirName;
while(*path)
{
//if (('\\' == *path) || ('/' == *path))
if ('/' == *path)
{
//if (':' != *(path-1))
{
mkdir(DirName, S_IRWXO);
}
}
*dirName++ = *path++;
*dirName = '\0';
}
mkdir(DirName, S_IRWXO);
}
void getFullscreenVideoInfo(int &colorBits,int &screenWidth,int &screenHeight) {
// Get the current video hardware information
//const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
//colorBits = vidInfo->vfmt->BitsPerPixel;
//screenWidth = vidInfo->current_w;
//screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
/* Get available fullscreen/hardware modes */
SDL_Rect**modes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_HWSURFACE);
/* Check if there are any modes available */
if (modes == (SDL_Rect**)0) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] no hardware modes available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
colorBits = vidInfo->vfmt->BitsPerPixel;
screenWidth = vidInfo->current_w;
screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] using current resolution: %d x %d.\n",__FILE__,__FUNCTION__,__LINE__,screenWidth,screenHeight);
}
/* Check if our resolution is restricted */
else if (modes == (SDL_Rect**)-1) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] all resolutions available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
colorBits = vidInfo->vfmt->BitsPerPixel;
screenWidth = vidInfo->current_w;
screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] using current resolution: %d x %d.\n",__FILE__,__FUNCTION__,__LINE__,screenWidth,screenHeight);
}
else{
/* Print valid modes */
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] available Modes are:\n",__FILE__,__FUNCTION__,__LINE__);
int bestW = -1;
int bestH = -1;
for(int i=0; modes[i]; ++i) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%d x %d\n",modes[i]->w, modes[i]->h);
if(bestW < modes[i]->w) {
bestW = modes[i]->w;
bestH = modes[i]->h;
}
}
if(bestW > screenWidth) {
screenWidth = bestW;
screenHeight = bestH;
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] using current resolution: %d x %d.\n",__FILE__,__FUNCTION__,__LINE__,screenWidth,screenHeight);
}
}
void getFullscreenVideoModes(list<ModeInfo> *modeinfos) {
// Get the current video hardware information
//const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
//colorBits = vidInfo->vfmt->BitsPerPixel;
//screenWidth = vidInfo->current_w;
//screenHeight = vidInfo->current_h;
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
SDL_PixelFormat format;
SDL_Rect **modes;
int loops(0);
int bpp(0);
std::map<std::string,bool> uniqueResList;
do
{
//format.BitsPerPixel seems to get zeroed out on my windows box
switch(loops)
{
case 0://32 bpp
format.BitsPerPixel = 32;
bpp = 32;
break;
case 1://24 bpp
format.BitsPerPixel = 24;
bpp = 24;
break;
case 2://16 bpp
format.BitsPerPixel = 16;
bpp = 16;
break;
}
/* Get available fullscreen/hardware modes */
//SDL_Rect**modes = SDL_ListModes(NULL, SDL_OPENGL|SDL_RESIZABLE);
SDL_Rect**modes = SDL_ListModes(&format, SDL_FULLSCREEN);
/* Check if there are any modes available */
if (modes == (SDL_Rect**)0) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] no hardware modes available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
string lookupKey = intToStr(vidInfo->current_w) + "_" + intToStr(vidInfo->current_h) + "_" + intToStr(vidInfo->vfmt->BitsPerPixel);
if(uniqueResList.find(lookupKey) == uniqueResList.end()) {
uniqueResList[lookupKey] = true;
modeinfos->push_back(ModeInfo(vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel));
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding only current resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel);
}
/* Check if our resolution is restricted */
else if (modes == (SDL_Rect**)-1) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] all resolutions available.\n",__FILE__,__FUNCTION__,__LINE__);
const SDL_VideoInfo* vidInfo = SDL_GetVideoInfo();
string lookupKey = intToStr(vidInfo->current_w) + "_" + intToStr(vidInfo->current_h) + "_" + intToStr(vidInfo->vfmt->BitsPerPixel);
if(uniqueResList.find(lookupKey) == uniqueResList.end()) {
uniqueResList[lookupKey] = true;
modeinfos->push_back(ModeInfo(vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel));
}
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding only current resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,vidInfo->current_w,vidInfo->current_h,vidInfo->vfmt->BitsPerPixel);
}
else{
/* Print valid modes */
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] available Modes are:\n",__FILE__,__FUNCTION__,__LINE__);
for(int i=0; modes[i]; ++i) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%d x %d\n",modes[i]->w, modes[i]->h,bpp);
string lookupKey = intToStr(modes[i]->w) + "_" + intToStr(modes[i]->h) + "_" + intToStr(bpp);
if(uniqueResList.find(lookupKey) == uniqueResList.end()) {
uniqueResList[lookupKey] = true;
modeinfos->push_back(ModeInfo(modes[i]->w,modes[i]->h,bpp));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,modes[i]->w,modes[i]->h,bpp);
}
// fake the missing 16 bit resolutions
string lookupKey16 = intToStr(modes[i]->w) + "_" + intToStr(modes[i]->h) + "_" + intToStr(16);
if(uniqueResList.find(lookupKey16) == uniqueResList.end()) {
uniqueResList[lookupKey16] = true;
modeinfos->push_back(ModeInfo(modes[i]->w,modes[i]->h,16));
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] adding resolution: %d x %d - %d.\n",__FILE__,__FUNCTION__,__LINE__,modes[i]->w,modes[i]->h,16);
}
}
}
} while(++loops != 3);
}
bool changeVideoMode(int resW, int resH, int colorBits, int ) {
Private::shouldBeFullscreen = true;
return true;
}
void restoreVideoMode(bool exitingApp) {
SDL_Quit();
}
void message(string message) {
std::cerr << "******************************************************\n";
std::cerr << " " << message << "\n";
@ -742,75 +49,4 @@ void exceptionMessage(const exception &excp) {
//int result = MessageBox(NULL, excp.what(), "Error", 0);
}
int getScreenW() {
return SDL_GetVideoSurface()->w;
}
int getScreenH() {
return SDL_GetVideoSurface()->h;
}
void sleep(int millis) {
SDL_Delay(millis);
}
void showCursor(bool b) {
SDL_ShowCursor(b ? SDL_ENABLE : SDL_DISABLE);
}
bool isKeyDown(int virtualKey) {
char key = static_cast<char> (virtualKey);
const Uint8* keystate = SDL_GetKeyState(0);
// kinda hack and wrong...
if(key >= 0) {
return keystate[key];
}
switch(key) {
case vkAdd:
return keystate[SDLK_PLUS] | keystate[SDLK_KP_PLUS];
case vkSubtract:
return keystate[SDLK_MINUS] | keystate[SDLK_KP_MINUS];
case vkAlt:
return keystate[SDLK_LALT] | keystate[SDLK_RALT];
case vkControl:
return keystate[SDLK_LCTRL] | keystate[SDLK_RCTRL];
case vkShift:
return keystate[SDLK_LSHIFT] | keystate[SDLK_RSHIFT];
case vkEscape:
return keystate[SDLK_ESCAPE];
case vkUp:
return keystate[SDLK_UP];
case vkLeft:
return keystate[SDLK_LEFT];
case vkRight:
return keystate[SDLK_RIGHT];
case vkDown:
return keystate[SDLK_DOWN];
case vkReturn:
return keystate[SDLK_RETURN] | keystate[SDLK_KP_ENTER];
case vkBack:
return keystate[SDLK_BACKSPACE];
default:
std::cerr << "isKeyDown called with unknown key.\n";
break;
}
return false;
}
// =====================================
// ModeInfo
// =====================================
ModeInfo::ModeInfo(int w, int h, int d) {
width=w;
height=h;
depth=d;
}
string ModeInfo::getString() const{
return intToStr(width)+"x"+intToStr(height)+"-"+intToStr(depth);
}
}}//end namespace

View File

@ -26,12 +26,14 @@
#endif
#include "platform_util.h"
#include "platform_common.h"
#include "conversion.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::Platform;
using namespace Shared::PlatformCommon;
namespace Shared{ namespace Util{