forgot to commit VC project file changes
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@ -57,10 +57,11 @@
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough=""
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PrecompiledHeaderFile="c:\temp\glest\$(TargetName).pch"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName).pdb"
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BrowseInformation="1"
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WarningLevel="2"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4018;4244"
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DisableSpecificWarnings="4018;4244;4250"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -144,9 +145,11 @@
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EnableFunctionLevelLinking="true"
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="0"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName).pdb"
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WarningLevel="2"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4018;4244;4250"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -163,7 +166,7 @@
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LinkIncremental="1"
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AdditionalLibraryDirectories="../../source/win32_deps/lib;"../../build/$(ConfigurationName)/libglest";../../source/shared_lib/sources/streflop/libstreflop"
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IgnoreDefaultLibraryNames=""
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GenerateDebugInformation="false"
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GenerateDebugInformation="true"
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SubSystem="1"
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OptimizeReferences="0"
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EnableCOMDATFolding="0"
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@ -540,6 +543,14 @@
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<Filter
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Name="graphics"
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>
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<File
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RelativePath="..\..\source\glest_game\graphics\debug_renderer.cpp"
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>
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</File>
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<File
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RelativePath="..\..\source\glest_game\graphics\debug_renderer.h"
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>
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</File>
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<File
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RelativePath="..\..\source\glest_game\graphics\particle_type.cpp"
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>
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@ -17,8 +17,8 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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OutputDirectory=".\"
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IntermediateDirectory="$(ConfigurationName)/$(ProjectName)"
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ConfigurationType="4"
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CharacterSet="2"
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>
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@ -45,6 +45,7 @@
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName).pdb"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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@ -116,6 +117,7 @@
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="0"
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RuntimeTypeInfo="true"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName).pdb"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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@ -53,8 +53,10 @@
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UsePrecompiledHeader="0"
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PrecompiledHeaderThrough=""
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PrecompiledHeaderFile="c:\temp\glest\$(TargetName).pch"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName).pdb"
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WarningLevel="2"
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DebugInformationFormat="4"
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DisableSpecificWarnings="4250"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -126,9 +128,11 @@
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EnableEnhancedInstructionSet="2"
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FloatingPointModel="0"
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RuntimeTypeInfo="true"
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ProgramDataBaseFileName="$(IntDir)\$(ProjectName).pdb"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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DisableSpecificWarnings="4250"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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