Mark Vejvoda
b99d37c02c
- bugfix for texture loading in mod menu
2011-04-08 02:09:50 +00:00
Mark Vejvoda
93a92e9dee
- removed hard coded enabled system and network debug (someone must have left this code in there)
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- added verbose output in mod menu for content metadata output
- bugfix for masterserver php files not using proper variuable for imageurl output
2011-04-08 01:58:34 +00:00
Mark Vejvoda
b4e5327c24
- fix for supporting custom credits in about screen
2011-04-07 23:56:39 +00:00
Mark Vejvoda
788d81ba7e
- added code to download and display image preview for mod selections if they exist
2011-04-07 23:51:22 +00:00
Titus Tscharntke
03d706db11
additional data/core/menu/credits.txt file can be given for about screen
2011-04-07 23:30:27 +00:00
Titus Tscharntke
5613be6128
more work for mod infos
2011-04-07 21:44:21 +00:00
Titus Tscharntke
556b190d3a
mod menu can display descriptions now, endgame stat with gold instead of green, minimap has smaller border and is a tiny bit less transparent
2011-04-07 00:09:57 +00:00
Mark Vejvoda
9cb1cd7bc8
- bugfixes related to multi-language text messaging
2011-04-05 20:19:25 +00:00
Mark Vejvoda
4a27e75891
- initial work to support multi-language text messages
2011-04-05 18:39:47 +00:00
Mark Vejvoda
4fb33d34ce
- moved a few more strings into the language file
2011-04-05 14:59:48 +00:00
Mark Vejvoda
ebbdf2d2c2
- by default route planner is disabled for release, need to add the following to the ini to get it to show up:
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EnableRoutePlannerPathfinder=true
2011-04-05 05:49:04 +00:00
Mark Vejvoda
0ad84a6920
- stupid stupid stupid Microsoft, I CANNOT BELEIVE IT THIS TIME!!! They broke their STL implementation in VC++ 2010! This fixes a problem using the inserter class.
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see: http://code.google.com/p/angel-engine/issues/detail?id=34
2011-04-05 05:43:30 +00:00
Mark Vejvoda
bdb4db9756
- fixed loss of username sometimes when changing slots in network game lobby
2011-04-05 05:32:35 +00:00
Titus Tscharntke
5cd4824c94
default techtree and map ( if available ) , jpg default for screenshots
2011-04-04 23:11:59 +00:00
Mark Vejvoda
e9ef00a213
- added more error checking in mod menu when retrieving masterserver data
2011-04-04 17:03:07 +00:00
Mark Vejvoda
6a35db6031
- do not render player status for closed slots
2011-04-04 05:06:22 +00:00
Mark Vejvoda
d4d250f2b6
- more efficient handling of faction CRC calc in menus
2011-04-03 07:09:54 +00:00
Mark Vejvoda
a58d4bb360
- only save ini for join menu if server IP address is different from the value already stored.
2011-04-03 02:47:46 +00:00
Mark Vejvoda
6384c4c611
- bugfix for auto-loading scenarios, new timer for the scenario preview was being called when the menu was already destroyed sometimes.
2011-04-03 02:11:45 +00:00
Mark Vejvoda
cf706491e1
- added screenshot file format to options menu
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- more cleanup from things discovered with valgrind.
- added an environment variable to use with openal so it is possible to specify which sound device to use if needed down the road
2011-04-02 21:17:17 +00:00
Mark Vejvoda
acbb11b327
- bugfix for tileset crc calc (was cached and did not always update the cached value)
2011-03-31 23:26:32 +00:00
Mark Vejvoda
e56b6079c6
- added new menu option to be able to toggle texture compression
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- scenario menu now does NOT cache textures
2011-03-31 01:34:01 +00:00
Titus Tscharntke
2a48f8e290
delayed loading of previews
2011-03-31 00:33:40 +00:00
Mark Vejvoda
a3029e6e25
- updated lua attribute to additionally accept:
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<fog-of-war value="explored"/>
2011-03-30 23:48:27 +00:00
Mark Vejvoda
438bedd4fa
- now show scenario logo files when user selects a scenario with a loading screen
2011-03-30 22:14:51 +00:00
Mark Vejvoda
8059c064a3
- more cleanup of debug logging in menus
2011-03-29 09:45:15 +00:00
Mark Vejvoda
82b6b02a89
- bugfixes for wrong item names sometimes for ftp file transfers
2011-03-29 08:45:56 +00:00
Titus Tscharntke
7560970590
snake basket has (more) splash ; menu_state_mods a bit modified (more work needed)
2011-03-28 23:38:06 +00:00
Mark Vejvoda
3ed636aae2
- fixes for some threading shutdown bugs
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- We now display when a screenshot is taken in game showing an ingame console message
- Updated AI to attack closest attackers
- Updated found enemy to be closest attacker
2011-03-28 21:04:47 +00:00
Mark Vejvoda
453e5a12e6
- crc thread program exit cleanup, client download now using language string in connected menu
2011-03-27 16:39:19 +00:00
Mark Vejvoda
0f915ae6a6
- better handling of sound system reset when clicking ok in options menu
2011-03-27 15:55:55 +00:00
Titus Tscharntke
df2df4bcfc
some rearrangement in options, player names in chat with colors again
2011-03-26 21:38:26 +00:00
Mark Vejvoda
d9bc605974
- added scenarios to mod menu
2011-03-26 18:37:38 +00:00
Titus Tscharntke
5ccfc59819
Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)!
2011-03-26 17:17:34 +00:00
Titus Tscharntke
5648080095
Ready/not Ready/brb in colors; labels can have colors now
2011-03-26 13:40:22 +00:00
Mark Vejvoda
3c73464f5a
- added a line to seperate mod lists from return button
2011-03-26 05:09:38 +00:00
Mark Vejvoda
6079e6de2b
- better handling of mod menu threading when user has no internet connection
2011-03-26 05:03:38 +00:00
Mark Vejvoda
ff02c552ea
- fixed incirrect language string
2011-03-25 23:52:36 +00:00
Mark Vejvoda
07391af2f6
- moved all mod menu strings into english language file
2011-03-25 23:33:04 +00:00
Mark Vejvoda
884b46da60
- more thread cleanup
2011-03-25 22:50:30 +00:00
Mark Vejvoda
53f57dad13
- moved http meta-data work into a background thread for mod menu
2011-03-25 22:40:14 +00:00
Mark Vejvoda
fcb1681de9
- now all libcurl calls support http redirection
2011-03-25 19:19:59 +00:00
Mark Vejvoda
1a783b3bba
- updates to mod menu for better user experience
2011-03-25 18:42:08 +00:00
Mark Vejvoda
51eca5610e
- updated to point mod data lists to masterserver
2011-03-25 10:18:12 +00:00
Mark Vejvoda
9681e7f1bc
- initial code for managing mod content (downloads and removal of user data)
2011-03-25 10:11:16 +00:00
Mark Vejvoda
14bd71c250
- game ready status bugfix
2011-03-22 06:43:33 +00:00
Mark Vejvoda
f7fdafbff4
- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
2011-03-22 02:02:54 +00:00
Mark Vejvoda
ab9f88e4c7
- bugfix for map CRC checking after downloading a map
2011-03-20 06:23:19 +00:00
Mark Vejvoda
0379b7284d
- removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0)
2011-03-20 00:11:00 +00:00
Mark Vejvoda
04fe8b73f0
- segfault bugfix for client menu
2011-03-19 18:11:15 +00:00