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main_menu.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
main_menu.h
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- updated lua attribute to additionally accept:
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2011-03-30 23:48:27 +00:00 |
menu_background.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_background.h
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- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
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2011-01-18 23:56:30 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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- bugfix for tileset crc calc (was cached and did not always update the cached value)
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2011-03-31 23:26:32 +00:00 |
menu_state_connected_game.h
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Ready/not Ready/brb in colors; labels can have colors now
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2011-03-26 13:40:22 +00:00 |
menu_state_custom_game.cpp
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- bugfix for tileset crc calc (was cached and did not always update the cached value)
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2011-03-31 23:26:32 +00:00 |
menu_state_custom_game.h
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- fixes for some threading shutdown bugs
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2011-03-28 21:04:47 +00:00 |
menu_state_graphic_info.cpp
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- move return button placement on video info menu
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2011-01-10 05:06:00 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_keysetup.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
menu_state_keysetup.h
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- another attempt to fix keyboard menu for windows
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2011-03-06 07:55:38 +00:00 |
menu_state_masterserver.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
menu_state_masterserver.h
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- updated Internet games to use 2 new fields, country and game status.
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2011-01-25 07:41:12 +00:00 |
menu_state_mods.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
menu_state_mods.h
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snake basket has (more) splash ; menu_state_mods a bit modified (more work needed)
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2011-03-28 23:38:06 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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- added screenshot file format to options menu
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2011-04-02 21:17:17 +00:00 |
menu_state_options.h
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- added screenshot file format to options menu
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2011-04-02 21:17:17 +00:00 |
menu_state_root.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
menu_state_root.h
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
menu_state_scenario.cpp
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- bugfix for auto-loading scenarios, new timer for the scenario preview was being called when the menu was already destroyed sometimes.
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2011-04-03 02:11:45 +00:00 |
menu_state_scenario.h
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- added new menu option to be able to toggle texture compression
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2011-03-31 01:34:01 +00:00 |
server_line.cpp
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- more cleanup of debug logging in menus
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2011-03-29 09:45:15 +00:00 |
server_line.h
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status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless )
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2011-02-15 00:24:31 +00:00 |