MegaGlest/source/glest_game/menu
Mark Vejvoda 453e5a12e6 - crc thread program exit cleanup, client download now using language string in connected menu 2011-03-27 16:39:19 +00:00
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main_menu.cpp - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
main_menu.h resource multiplier only for cpu players. 2010-11-11 01:24:48 +00:00
menu_background.cpp - added new commandline options to tell the game where to look for data, ini's and where to write logs 2010-12-09 20:41:11 +00:00
menu_background.h - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
menu_state_about.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_about.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_connected_game.cpp - crc thread program exit cleanup, client download now using language string in connected menu 2011-03-27 16:39:19 +00:00
menu_state_connected_game.h Ready/not Ready/brb in colors; labels can have colors now 2011-03-26 13:40:22 +00:00
menu_state_custom_game.cpp Ready/not Ready/brb in colors; labels can have colors now 2011-03-26 13:40:22 +00:00
menu_state_custom_game.h - bugfix for socket mutex locked when deleting socket 2011-03-19 12:04:18 +00:00
menu_state_graphic_info.cpp - move return button placement on video info menu 2011-01-10 05:06:00 +00:00
menu_state_graphic_info.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp - bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time 2011-03-19 05:11:36 +00:00
menu_state_join_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_keysetup.cpp - added logic to delete old texture after doing a model texture conversion 2011-03-12 22:11:09 +00:00
menu_state_keysetup.h - another attempt to fix keyboard menu for windows 2011-03-06 07:55:38 +00:00
menu_state_masterserver.cpp Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
menu_state_masterserver.h - updated Internet games to use 2 new fields, country and game status. 2011-01-25 07:41:12 +00:00
menu_state_mods.cpp - added scenarios to mod menu 2011-03-26 18:37:38 +00:00
menu_state_mods.h - added scenarios to mod menu 2011-03-26 18:37:38 +00:00
menu_state_new_game.cpp - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_new_game.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_options.cpp - better handling of sound system reset when clicking ok in options menu 2011-03-27 15:55:55 +00:00
menu_state_options.h - added option to disable file transfers for tileset and/or techtrees for published (internet) games 2011-03-11 12:14:24 +00:00
menu_state_root.cpp - initial code for managing mod content (downloads and removal of user data) 2011-03-25 10:11:16 +00:00
menu_state_root.h - initial code for managing mod content (downloads and removal of user data) 2011-03-25 10:11:16 +00:00
menu_state_scenario.cpp - more user friendly messages for scenario errors 2011-01-28 20:16:45 +00:00
menu_state_scenario.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
server_line.cpp - added new commandline option to convert folders of g3d models to use specified texture format 2011-03-13 08:23:43 +00:00
server_line.h status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless ) 2011-02-15 00:24:31 +00:00