Mark Vejvoda
5ce6c17f7d
- try to see if this fixes an opengl bug, by retrying texture loading using older opengl API if newer fails
2011-04-05 21:16:53 +00:00
Mark Vejvoda
c196e1ccfc
- try to see if this fixes an opengl bug, by retrying texture loading using older opengl API if newer fails
2011-04-05 21:10:20 +00:00
Mark Vejvoda
5add2da254
- mingw compile fixes, now it seems to properly compile and runs under wine again :)
2011-04-05 12:57:52 +00:00
Mark Vejvoda
1f433d6339
- bugfixes for compiling on older wxwidgets and also for mingw
2011-04-05 07:08:29 +00:00
Mark Vejvoda
53642bc7c7
- updated vc++ 2008 project files to handle default path for map editor and g3d viewer
2011-04-05 05:23:28 +00:00
Mark Vejvoda
5fd59eb00f
- added more debug info and error output to detect failures to write file data during file xfers
2011-04-04 17:56:47 +00:00
Mark Vejvoda
d610c0fbd2
- added individual factions to crc pre-processing for better performance
2011-04-03 07:23:15 +00:00
Mark Vejvoda
d4d250f2b6
- more efficient handling of faction CRC calc in menus
2011-04-03 07:09:54 +00:00
Mark Vejvoda
7b14d860c9
- attempt to log more info related to CRC processing
...
- better thread mutex tracking
2011-04-03 06:09:43 +00:00
Mark Vejvoda
cf706491e1
- added screenshot file format to options menu
...
- more cleanup from things discovered with valgrind.
- added an environment variable to use with openal so it is possible to specify which sound device to use if needed down the road
2011-04-02 21:17:17 +00:00
Mark Vejvoda
55f2bdc2d5
- when loading textures, if compressed texture call fails, try to revert to uncompressed before throwing an error
2011-03-30 19:23:27 +00:00
Mark Vejvoda
8059c064a3
- more cleanup of debug logging in menus
2011-03-29 09:45:15 +00:00
Mark Vejvoda
78b49f0a2e
- bugfix for CRC cache that was not updated
2011-03-29 09:19:05 +00:00
Mark Vejvoda
3ed636aae2
- fixes for some threading shutdown bugs
...
- We now display when a screenshot is taken in game showing an ingame console message
- Updated AI to attack closest attackers
- Updated found enemy to be closest attacker
2011-03-28 21:04:47 +00:00
Mark Vejvoda
8be4bafdcf
- bugfix for segfault with new debug method needs to properly init debug system in a new area
2011-03-28 04:30:52 +00:00
Mark Vejvoda
3b56aa4475
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
...
This improves performance VERY MUCH.
2011-03-28 03:54:23 +00:00
Mark Vejvoda
965ac7e00b
- commented out unused curl method so now it should be able to compile on older libcurl
2011-03-27 16:18:16 +00:00
Mark Vejvoda
472fc2989a
- changed win32 to substitute $APPDATA for the current users app data folder instead of all users
2011-03-27 16:08:20 +00:00
Mark Vejvoda
5af6de5aec
- win32 now looks/stores userdata in the default windows appdata folder: C:\Documents and Settings\All Users\Application Data\megaglest (all dev users should copy all contents of mydata into this new location).. NOT INCLUDING the mydata folder itself
2011-03-27 15:16:28 +00:00
Mark Vejvoda
d9bc605974
- added scenarios to mod menu
2011-03-26 18:37:38 +00:00
Mark Vejvoda
846dd4769b
- better CRC worker thread distribution
2011-03-26 05:16:39 +00:00
Mark Vejvoda
6079e6de2b
- better handling of mod menu threading when user has no internet connection
2011-03-26 05:03:38 +00:00
Mark Vejvoda
15e00694bf
- attempt to tighten up socket connection logic that detects disconnect
2011-03-26 02:00:41 +00:00
Mark Vejvoda
884b46da60
- more thread cleanup
2011-03-25 22:50:30 +00:00
Mark Vejvoda
7e35d4a050
- more efficient CRC updating in cache thread
2011-03-25 21:02:53 +00:00
Mark Vejvoda
fcb1681de9
- now all libcurl calls support http redirection
2011-03-25 19:19:59 +00:00
Mark Vejvoda
9096449919
- fixed vc++ project files for mods download menu
2011-03-25 11:15:21 +00:00
Mark Vejvoda
9681e7f1bc
- initial code for managing mod content (downloads and removal of user data)
2011-03-25 10:11:16 +00:00
Mark Vejvoda
ab7dc1d007
- more code cleanup from things found in valgrind
2011-03-23 05:49:38 +00:00
Mark Vejvoda
8a9505e1e8
- added conditional check to only issue a stop command to units if they are not already stopped
...
- memory cleanup on unit errors
- mutex for checksum class
2011-03-23 00:49:21 +00:00
Mark Vejvoda
f7fdafbff4
- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
2011-03-22 02:02:54 +00:00
Mark Vejvoda
0379b7284d
- removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0)
2011-03-20 00:11:00 +00:00
Mark Vejvoda
59fc55ffee
- cleanup some compiler warnings
2011-03-19 17:19:37 +00:00
Mark Vejvoda
e2c4ae7c11
- cleanup some compiler warnings
2011-03-19 12:32:40 +00:00
Mark Vejvoda
bca617cf18
- bugfix for socket mutex locked when deleting socket
...
- added faction detail in lobby when CRC's do not match on techtree
2011-03-19 12:04:18 +00:00
Mark Vejvoda
83eaa67068
- bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time
2011-03-19 05:11:36 +00:00
Mark Vejvoda
e65f588045
- better randomization of CRC refresh
2011-03-17 16:44:55 +00:00
Mark Vejvoda
a0bd1242b6
- improved performance of CRC precache thread, now uses up to 3 worker threads to batch process techtree's
2011-03-16 23:43:31 +00:00
Mark Vejvoda
29a123e263
- cleanup a few compiler warnings
2011-03-16 05:55:11 +00:00
Mark Vejvoda
43bf94c644
- only show MG_ usernames in Internet IRC lobby (just for you tomreyn)
2011-03-16 05:03:30 +00:00
Mark Vejvoda
2c6fef4efc
- added purge file stats and bugfix when showing help on commandline
2011-03-15 16:52:42 +00:00
Mark Vejvoda
7d38aec84a
- new commandline options to discover and optional delete unused files in techtrees
2011-03-15 15:30:28 +00:00
Mark Vejvoda
6eab8f905e
- simple bugfix for file xfer's
...
- added openal call to try to work around an openal bug on some platforms
2011-03-14 20:25:27 +00:00
Titus Tscharntke
c54174061f
particles have more switches: day/night visibility , alternating value , radiusBasedStartenergy ( can be disabled now! )
2011-03-13 23:16:07 +00:00
Mark Vejvoda
28f74a15f7
- we can now save jpg screenshots and can also convert model textures to jpg (WARNING jpg DOES NOT support alpha channel (for transparency) so use this wisely
2011-03-13 22:43:44 +00:00
Mark Vejvoda
b3951b3940
-bugfix for vc++ compile
2011-03-13 13:14:47 +00:00
Mark Vejvoda
d0a95b1ff5
- added another option when converting model textures (keepsmallest)
2011-03-13 09:57:04 +00:00
Mark Vejvoda
39bf1b986e
- added new commandline option to convert folders of g3d models to use specified texture format
...
- added new utility methods and changed code to use them (like adding trailing slash on paths)
2011-03-13 08:23:43 +00:00
Mark Vejvoda
f35e920d47
- added logic to delete old texture after doing a model texture conversion
2011-03-12 22:11:09 +00:00
Mark Vejvoda
c67d7d48c2
- some initial work to allow saving models in the current v4 g3d format (new commandline option to test it also) and also convert textures into png
2011-03-12 21:29:37 +00:00
Mark Vejvoda
9eb1f60048
- added option to disable file transfers for tileset and/or techtrees for published (internet) games
2011-03-11 12:14:24 +00:00
Mark Vejvoda
e070cf2cbb
- added player status for network based games so players can indicate if they are ready to play or not
2011-03-11 11:11:46 +00:00
Mark Vejvoda
f46eaa159a
- bugfix for bug reported by gonana (ascii hotkeys work properly once again)
2011-03-11 06:34:59 +00:00
Mark Vejvoda
330caf7f8a
- added a CRC file cache to improve performance of CRC operations for large lists of files
2011-03-10 21:38:43 +00:00
Mark Vejvoda
ae97a1306c
- added another special variable (application path) that can be used for variable substituion in ini file values
2011-03-10 19:19:14 +00:00
Mark Vejvoda
2f18f96743
- bugfix for alpha letter keys used for certain hotkey operations
2011-03-10 18:26:45 +00:00
Mark Vejvoda
819831a287
- misc logs and screenshots now also go in userdata folder
2011-03-10 17:31:55 +00:00
Mark Vejvoda
2101a83a5d
- added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest
2011-03-10 01:23:34 +00:00
Mark Vejvoda
63da3d7af2
- added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now)
2011-03-09 23:09:32 +00:00
Mark Vejvoda
5f9e8d97d3
- bufix for ftp tileset xfer, if no 7z file exists continue getting individual files
2011-03-09 19:29:34 +00:00
Mark Vejvoda
ab706e1762
- some code cleanup related to vc++ posix naming warnings
2011-03-09 18:51:26 +00:00
Mark Vejvoda
0b67911199
- vc++ compile fixes
2011-03-09 18:42:50 +00:00
Mark Vejvoda
817d8cfea8
- added logic for ftp file transfers to look for 7z archives for tilesets and download and extract on the client side if the 7z archive exists on the server
2011-03-09 18:35:19 +00:00
Mark Vejvoda
2c0353972f
- more debugging for keyboard issues
2011-03-09 05:46:28 +00:00
Mark Vejvoda
323f72ea6e
- more debugging for keyboard issues
2011-03-09 05:24:56 +00:00
Mark Vejvoda
5b2a6bb45f
- bugfix for esc key
2011-03-08 02:07:35 +00:00
Mark Vejvoda
76919f81b6
- does this help with the windows keyboard problem for some users?
2011-03-08 00:56:57 +00:00
Mark Vejvoda
f07b7a3603
- more keyboard bugfixes so some special keys above 255 work
2011-03-06 23:45:46 +00:00
Mark Vejvoda
9382473294
- attempt to make a few tweaks for more smooth network play
2011-03-05 20:15:28 +00:00
Mark Vejvoda
f6a7bc2865
- removed a stray printf
2011-03-05 02:38:18 +00:00
Mark Vejvoda
0f57fe6b92
- additional work to allow for changing hotkeys in the keyboard options menu, currently changes are not saved to file, only on screen.
2011-03-04 20:26:47 +00:00
Mark Vejvoda
73efa41cc9
- more unicode character code cleanup
2011-03-04 02:01:20 +00:00
Mark Vejvoda
10eba296fe
- some cleanup to free up using shift and alt key combinations for hotkeys also
2011-03-04 01:58:06 +00:00
Mark Vejvoda
ea8ce1d5c7
- fixed bug with unicode keypresses while pressing control
2011-03-04 01:32:10 +00:00
Mark Vejvoda
744602d0e3
- more keyboard handler cleanup related to special key presses (like shift)
2011-03-04 00:46:45 +00:00
Mark Vejvoda
d3feaaddec
- a little more keyboard fixes to try to bring some consistency to unicode style keyboard events
2011-03-03 19:33:31 +00:00
Mark Vejvoda
330f54e7cb
- bugfix for arrow keys, SDL docs had incorrect key names
2011-03-02 15:36:31 +00:00
Mark Vejvoda
c3286bf1a0
- attempt to fix previous messup with keyboard keys
2011-03-02 05:45:02 +00:00
Mark Vejvoda
18c863364f
- does this finally fix stupid keyboard mapping issues on different locales?
2011-03-01 23:33:59 +00:00
Mark Vejvoda
3f32cddbf5
- added sdl keyname to console output and debug log (console when --verbose commandline option used)
2011-03-01 23:07:19 +00:00
Mark Vejvoda
5787fb3e98
- memset map header to avoid garbage being written in unused reserved space
2011-02-25 22:33:40 +00:00
Titus Tscharntke
922df8e025
up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! )
2011-02-25 00:31:42 +00:00
Mark Vejvoda
bd29260fef
- Does this fix choppy network play? Please test and let me know
2011-02-21 01:34:31 +00:00
Mark Vejvoda
e5a62f57ef
- some logging changes for helping test world synch better
2011-02-16 02:52:52 +00:00
Mark Vejvoda
a0cfe3fa08
- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
2011-02-15 23:53:48 +00:00
Mark Vejvoda
8ec58868dc
- attempt to improve network performance (use separate mutexes for read / write operations)
2011-02-15 07:49:40 +00:00
Mark Vejvoda
31e722287f
- bugfixes for when players disconnect, do not switch observers to AI and only show message once.
...
- Attempts to debug/improve network performance
2011-02-15 03:32:14 +00:00
Mark Vejvoda
4488a4d388
- make pathfinder caching an ini setting tso its easy to test (disabled by default)
...
- some code cleanup related to threads and sockets
2011-02-13 03:06:12 +00:00
Mark Vejvoda
7dcb12ff60
- some more memory cleanup
2011-02-12 09:08:50 +00:00
Mark Vejvoda
c1ee5df801
- attempt to shutdown sdl in a more controlled way
2011-02-12 08:05:18 +00:00
Mark Vejvoda
cc973f3427
- bugfixes, some related to things pointed out by valgrind, some from opengl research and some for more stable operation
2011-02-12 07:34:32 +00:00
James McCulloch
87f21b71d6
init pathfinder log-file
2011-02-12 00:42:21 +00:00
Mark Vejvoda
34e95f5cd5
- streflop was disabled (likely when we switched to cmake). Turn it on for now but we need to investigate more thoroughly if we really need this?
2011-02-11 19:16:06 +00:00
Mark Vejvoda
49d7f5f036
- more rendering speed improvements (conversion of main portions of minimap to vertex arrays)
2011-02-09 01:27:41 +00:00
Mark Vejvoda
d0e050dde3
- M$ torments me day and night with their foolishness
2011-02-08 23:05:45 +00:00
Titus Tscharntke
e20162a3c4
cleaned up the cliff coding; hopefully really no more flickering now
2011-02-08 20:59:34 +00:00
Mark Vejvoda
17e2a87890
- fixed one type of freeze in the custom menu
...
- some small opengl changes
2011-02-08 18:23:41 +00:00
Mark Vejvoda
1ee25a2c91
- bugfixes to get win32 working with fbo's
2011-02-08 16:34:19 +00:00
Mark Vejvoda
01de8700ec
- stupid win32 hacks to allow opengl extensions for FBOs
2011-02-08 07:33:28 +00:00
Mark Vejvoda
86baa04a3b
- added FBO's for map preview rendering, which improves fps in the custom menu for video cards that support Frame Buffer Objects
2011-02-08 05:54:05 +00:00
Mark Vejvoda
dd75518af0
-small bugfix for titi's map support for cliffs.. all seems to work fine now
2011-02-08 04:52:01 +00:00
Mark Vejvoda
c856aa2c44
- fixed models that flicker when intersecting with other polygons (also known as z-fighting)
2011-02-08 04:50:57 +00:00
Titus Tscharntke
e03b029bea
Cliffs work and some map cleanup; ( !!currently old maps are broken in editor!! )
2011-02-08 03:50:59 +00:00
Mark Vejvoda
c58e893047
- attempt to improve issues in the custom menu related to freezing
...
- modified debug UI display to support multi levels of UI debug info
- added more validations to mutexes
- improved client sockets to properly be setup as non blocking
2011-02-06 07:01:54 +00:00
Mark Vejvoda
1574e05fcd
- surface rendering is a step closer to using VBO's (code now works using Vertex Arrays, next stop Vertex Buffer Objects)
2011-02-04 23:27:55 +00:00
Mark Vejvoda
6ec92f2127
- attempt to add more randomness to pathfinding and faster AI decsions
2011-02-04 06:34:32 +00:00
Mark Vejvoda
ab9d2f1bf2
- some small cleanup in vbo code
2011-02-04 02:26:55 +00:00
Mark Vejvoda
dab57fcb34
- attempt to add "some" VBO rendering for static models (need to test if this improves performance in different environments)
2011-02-04 01:24:26 +00:00
Mark Vejvoda
f373a66c31
- fixed win32 build from last checkin
2011-01-31 23:17:42 +00:00
Mark Vejvoda
0b4eef10c5
- added a very useful way to track mutex usage and performance timings of mutex locking to discover thread lock issues
2011-01-31 23:01:39 +00:00
Mark Vejvoda
c647e58260
- commented out old console outputs (see jack2 I do read IRC sometimes)
2011-01-31 02:07:58 +00:00
Mark Vejvoda
632ab24b50
- disable memory vault to see how it affects game performance
2011-01-29 18:48:50 +00:00
Mark Vejvoda
2e5c5be357
- added more options to g3d viewer commandline options
2011-01-29 03:53:05 +00:00
Mark Vejvoda
177531c376
- commented out some debug statements and corrected stuck harvesting a bit
2011-01-28 08:37:48 +00:00
Mark Vejvoda
460e887772
- bugfix for ogg file playing (now we properly handle stereo ogg files)
2011-01-26 18:51:43 +00:00
Mark Vejvoda
99a6826e51
- attempt to fix FreeBSD globbing
2011-01-26 09:19:39 +00:00
Mark Vejvoda
d10054f1c3
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
...
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
Mark Vejvoda
16836c758e
- attempt to fix glob issues on freebsd (and perhaps osX)
2011-01-26 01:06:10 +00:00
Mark Vejvoda
8213d8eed9
- fixed screenshots saved in game
2011-01-22 18:20:37 +00:00
Mark Vejvoda
004803a8a6
- fixed win32 vc++ project files to add new include path for libpng
2011-01-21 23:17:54 +00:00
Mark Vejvoda
9d369bb30e
- added ability to save screenshots in G3d with background transparency
2011-01-21 16:34:33 +00:00
Mark Vejvoda
ffc9347641
- bugfixes for G3D viewer (but applies to general texture loading in game also) we now handle better scenarios where binary or model are in different working directories
2011-01-21 01:53:58 +00:00
Mark Vejvoda
19ea6b4058
- added FreeBSD patches from moellemeister (thanks)
2011-01-21 00:12:15 +00:00
Mark Vejvoda
48ce0830de
- fixed IRC bugs reported by tomreyn:
...
- Pass IRC username
2011-01-20 20:59:19 +00:00
Mark Vejvoda
8053b71879
- fixed IRC bugs reported by tomreyn:
...
- Remove @ in front of operator nicks
2011-01-20 20:55:55 +00:00
Mark Vejvoda
66261ad662
- updated line endings to unix style characters to fix Bug #3085838
2011-01-20 15:56:30 +00:00
Mark Vejvoda
53327900b3
- added a little more log info for keyboard event that ultifd got unknown error from
2011-01-20 08:29:04 +00:00
Mark Vejvoda
6b0bc35e3c
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
Mark Vejvoda
c54e6dbf5d
- a little bit of plumbing for VBO's for static models (currently disabled via # define)
...
- small small speed improvement when calculating interpolations
2011-01-18 07:52:06 +00:00
Mark Vejvoda
d16f6a93bc
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
...
- background music now plays when game is loading
2011-01-18 01:24:45 +00:00
Mark Vejvoda
9ba8668751
- win32 winsock bugfixes causing havok and grief for win32 users (corrupt winsock stack due to extra call to wsacleanup)
2011-01-17 23:45:09 +00:00
Mark Vejvoda
d8e28fbf90
- attempt to fix WSAStartup error message on win32
2011-01-17 21:31:59 +00:00
Mark Vejvoda
c51eb0a3c4
- attempt to cleanup some debug logging to see if it helps restore normal performance
2011-01-17 16:31:25 +00:00
Mark Vejvoda
e967ac48fd
- some bugfixes for ftp transfer (i think multiple concurrent users now works properly)
2011-01-17 07:19:32 +00:00
Mark Vejvoda
281f489678
- attempt to make FTP transfers more efficient by turning off epsv since feathery doesn't support it
2011-01-16 08:08:44 +00:00
Mark Vejvoda
0c138f61a6
- some updates to handling of failed ftp transfers
2011-01-16 06:54:33 +00:00
Mark Vejvoda
1dee0a134c
- vc++ compile fix
2011-01-16 03:56:10 +00:00
Mark Vejvoda
1cc5f8c70e
- commented console output for FTP progress
2011-01-16 03:44:55 +00:00
Mark Vejvoda
b54faa93f9
- vc++ compile fix
2011-01-16 03:11:55 +00:00
Mark Vejvoda
3814702b18
- more ftp bugfixes
2011-01-16 03:05:11 +00:00
Mark Vejvoda
6e7bcd2ece
- attempt for ftp bigfixes
2011-01-16 01:16:02 +00:00
Mark Vejvoda
61bc3902bb
- fix the win32 build for vc++
2011-01-15 23:36:58 +00:00
Mark Vejvoda
681db699a1
- a bit more libcurl code cleanup
2011-01-15 23:02:19 +00:00
Mark Vejvoda
4649f761f6
- some libcurl usage bugfixes for multi-thread use
2011-01-15 22:42:33 +00:00
Mark Vejvoda
385fb0b3f0
- bunch of bugfixes for FTP file transfer:
...
- failed attempts should now properly cleanup partial downloaded files
- better logging and resource usage to track down problems
2011-01-15 21:53:00 +00:00
Mark Vejvoda
934b430f93
- added more logging to see what client FTP port # will be
2011-01-15 19:16:00 +00:00
Mark Vejvoda
e6f69a3839
- added code for server to tell clients which port to use for FTP
2011-01-15 18:56:03 +00:00
Mark Vejvoda
a7ca23d18e
- speed improvement for anti-hack checking
2011-01-15 04:13:15 +00:00
Mark Vejvoda
654de490c2
- set max time for FTP transfers to 10 minutes
2011-01-15 00:10:51 +00:00
Mark Vejvoda
2ab82c9271
- added some basic protection against memory hacking tools
2011-01-14 23:51:15 +00:00
Mark Vejvoda
f6b0bd3fd7
- some ftp file transfer bugfixes and moved many strings into language file
2011-01-14 17:57:37 +00:00
Mark Vejvoda
8c4cdd037c
- updated for compiling on BSD
...
- also bugfix for socket broadcast segfault (partial fix)
2011-01-13 01:46:32 +00:00
Mark Vejvoda
6bfc4d7c2e
- attempt to better handler tomreyn's fuzzer.
2011-01-12 06:52:03 +00:00
Mark Vejvoda
d622c7bf7f
- try to discover what texture is corrupt in tomreyn's fuzzer
2011-01-11 22:34:01 +00:00
Mark Vejvoda
f5ef3157e2
- compiler fix for win32 build
2011-01-11 22:16:47 +00:00
Mark Vejvoda
ccbd707ae1
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
...
- Added Network Text Message queue as this is required in some tricky cases
- added more logging of memory cleanup events
- added memory safe snprintf calls
2011-01-11 22:09:46 +00:00
Mark Vejvoda
9acbfb9d19
- patch from Nebososo for 2 byte characters and font widths
2011-01-11 19:03:41 +00:00
Mark Vejvoda
e319c2cf62
- attempt to fix game freeze when lag causes game pauses
2011-01-11 08:45:58 +00:00
Mark Vejvoda
d9e7dcc69a
- another attempt to fix socket send freeze
2011-01-11 03:56:38 +00:00
Mark Vejvoda
5fa01b0b8c
- attempt to throw exception (instead of assert) on bad texture detection
2011-01-11 00:49:06 +00:00
Mark Vejvoda
8bf83c03a8
- a little bit of code hardening (looking for invalid data conditions and NULL's)
2011-01-10 21:23:52 +00:00
Mark Vejvoda
a9534e727e
- attempt to look for corrupt XML data
2011-01-10 21:19:54 +00:00
Mark Vejvoda
fb91c2b624
- added a new check for duplicate data (maps, tilesets and techtree names)
2011-01-10 20:27:25 +00:00
Mark Vejvoda
1e2da898b7
- bugfix for ftp client using wrong ftp username in some cases
2011-01-10 07:43:52 +00:00
Mark Vejvoda
3dd6f244e6
- bugfix for CRC handling in connected menu
2011-01-10 00:33:40 +00:00
Mark Vejvoda
7bc6b603b9
- lua bugfix for fog of war toggling
...
- ftp client bugfix for reported segfault
2011-01-10 00:05:31 +00:00
Mark Vejvoda
6c5163d1e9
- attempt to improve openal's buffer underruns
2011-01-09 09:46:10 +00:00
Mark Vejvoda
26cdb8ccad
- more bugfixes for ftp painting
2011-01-09 09:05:34 +00:00
Mark Vejvoda
34c089b9ad
- protect against socket signal in ftp server
2011-01-09 08:01:14 +00:00
Mark Vejvoda
74824fe753
- added some ftp logging to network debug log
2011-01-09 07:37:59 +00:00
Mark Vejvoda
912188679c
- some ftp bugfixes and cleanup on ftp client that have failed transfers
2011-01-09 05:49:59 +00:00
Mark Vejvoda
1c78fca0fb
- Added tileset and map CRC check in the network lobby
...
- numerous bugfixes
2011-01-09 04:49:21 +00:00
Mark Vejvoda
e477fe647f
- updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use
2011-01-08 00:42:12 +00:00
Mark Vejvoda
e12692293a
- cleanup a compiler warning
2011-01-07 06:28:42 +00:00
Mark Vejvoda
528b9cfb58
- compile fix for win32 VC++
2011-01-07 06:26:23 +00:00
Mark Vejvoda
b30fe62528
- to appease the security freaks, ONLY clients that are ALREADY connected in the lobby are able to connect to the built in FTP server now
2011-01-07 06:21:23 +00:00
Mark Vejvoda
6b89e38512
- forgot to apply a bugfix to feathery's win32 code, now more menu freeze for windows users who had FTP enabled
2011-01-07 04:57:54 +00:00
Mark Vejvoda
a6cd69d9ed
- a few bugfixes pointed out by tomreyn.. thanks
2011-01-07 04:32:41 +00:00
Mark Vejvoda
055293d027
- bugfix for code compiled in VC++
2011-01-06 23:13:36 +00:00
Mark Vejvoda
180611c3e8
- bugfix for code compiled in VC++
2011-01-06 23:05:58 +00:00
Mark Vejvoda
8ec51051c4
- fixed win32 build
2011-01-06 06:39:58 +00:00
Mark Vejvoda
a5a744fcad
- updated FTP code to use specific ports for MG and not random FTP ports
2011-01-06 00:52:00 +00:00
Mark Vejvoda
02e591c41d
- some code cleanup
2011-01-04 20:55:10 +00:00
Mark Vejvoda
b8e272519c
- updates to file transfer progress bar
2011-01-04 20:00:39 +00:00
Mark Vejvoda
f3eee457c0
- added an in progress bar when downloading tilesets
...
- clear the CRC cache after a new file is downloaded
2011-01-04 08:44:00 +00:00
Mark Vejvoda
b385d4c2b1
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00
Mark Vejvoda
f7d2631879
- added a few more special keys for available use as hotkeys (vkPause and vkPrint)
2011-01-03 22:22:52 +00:00
Mark Vejvoda
21c1da2e18
- added a new commandline parameter to display merged ini settings and also to filter on a specific ini setting
2011-01-03 20:59:18 +00:00
Titus Tscharntke
bcaf400689
No more MG Bot Messages; IRC chatting is disabled until really connected to irc.
2011-01-02 23:53:59 +00:00
Mark Vejvoda
3370fdd39f
- attempt to fix socket freeze issue
2011-01-02 16:24:44 +00:00
Titus Tscharntke
d09d29f520
new default settings for ultra/easy/mega ; dansk.lng up to date ; code cleanup
2011-01-02 12:18:14 +00:00
Mark Vejvoda
83ff486e21
- code cleanup
2011-01-02 10:09:49 +00:00
Mark Vejvoda
5f4d3e9088
- numerous thread bugfixes related to menu stability and ftp server socket usage
2011-01-02 09:33:37 +00:00
Mark Vejvoda
2b1732e27e
- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
2011-01-02 06:46:48 +00:00
Mark Vejvoda
9150701e70
- more thread guards for IRC Client
2011-01-02 04:16:24 +00:00
Mark Vejvoda
896b1c308c
- added a backtrace for gcc compiled binary when we get a runtime error.
...
- added more out of synch checks and better error handling
2011-01-02 00:39:13 +00:00
Mark Vejvoda
f63e76df74
- updated mingw cmake files to work with new libcurl version (requires new ming deps download)
2011-01-01 11:39:04 +00:00
Mark Vejvoda
539ab23e89
- updated cmake script to check for minimum libcurl version
2011-01-01 11:11:05 +00:00
Mark Vejvoda
8eeb0b550c
- more ftp tileset bugfixes
2011-01-01 03:12:28 +00:00
Mark Vejvoda
7088f60425
- more ftp tileset bugfixes
2011-01-01 02:01:10 +00:00