Titus Tscharntke
70cda77f74
and again trying to fix the headless server show itself connected
2012-10-03 22:27:59 +00:00
Titus Tscharntke
61f4bcaacd
try to fix the headless server show itself connected
2012-10-03 22:16:12 +00:00
Titus Tscharntke
afcd787774
fixed ishmarus problem without default .mgg files ( http://glest.org/glest_board/index.php?topic=8629.0 )
2012-10-03 21:42:11 +00:00
Mark Vejvoda
4e195e10af
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
Mark Vejvoda
4bde2882a6
- fixed bug in mod menu where no messages were shown since tit's console class change.
...
- added new ftp status info and display output from 7z extraction as it happens in game so that the user knows something is happening (and to show errors)
2012-09-27 05:54:37 +00:00
Mark Vejvoda
7e581004d6
- cleanup unused code
2012-09-27 02:49:10 +00:00
Mark Vejvoda
c33c1826ae
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
Mark Vejvoda
a21f2b705d
- some video rendering optimizations
2012-09-26 23:16:29 +00:00
Mark Vejvoda
1db56463fd
- try to make video performance a little better
2012-09-26 08:08:52 +00:00
Mark Vejvoda
2f40e7735a
- loop faction preview videos
2012-09-25 22:52:07 +00:00
Mark Vejvoda
74cca86b3f
- added new commandline option --connect=x:y format as requested
2012-09-25 21:52:23 +00:00
Mark Vejvoda
c7808dc021
- allow custom port #'s to be stored in servers.ini
2012-09-25 16:43:07 +00:00
Mark Vejvoda
7c0e10684a
- added lua functions to add / remove cell markers:
...
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition
removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
f1ef5e2ecd
- removed pathfinder as a configurable item in the UI
2012-09-22 21:44:30 +00:00
Mark Vejvoda
8e88b36723
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00
Mark Vejvoda
e0bf4df646
- cppcheck round #2 cleanup
2012-09-22 20:37:42 +00:00
Mark Vejvoda
1c211e4ce6
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
Mark Vejvoda
a1caf8c874
- bugfix to allow proper handling of special language characters for input box
2012-09-22 03:16:10 +00:00
Mark Vejvoda
a4ad1f5aea
- bugfixes for network player disconnect feature
2012-09-21 15:03:13 +00:00
Mark Vejvoda
684c35e25a
- fix text entry so unicode characters work properly
2012-09-21 03:41:10 +00:00
Titus Tscharntke
2c9e0d9e7d
lets try if this works ( no need to restore special playernames )
2012-09-20 22:24:15 +00:00
Titus Tscharntke
64884e14d0
typo in filename corrected
2012-09-20 21:59:09 +00:00
Titus Tscharntke
3017b61254
better ( and dynamically changeable ) default game setups
2012-09-20 21:57:00 +00:00
Mark Vejvoda
6b55818ce5
- only allow client to chat after they authenticated with server
2012-09-19 22:16:22 +00:00
Mark Vejvoda
6e0d67d6e4
- bugfixes for crc handling in mod menu
2012-09-18 23:52:16 +00:00
Titus Tscharntke
158195a825
multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
2012-09-16 23:42:56 +00:00
Titus Tscharntke
a5c2a50d60
only "named" console messages in chat-history, typically chat messages from users
...
smaller console font ( for test in linux only now )
2012-09-09 14:12:35 +00:00
Mark Vejvoda
19db401c83
- removed directsound8 as a selectable option in ini or UI
2012-08-01 00:51:27 +00:00
Mark Vejvoda
0e0c43f14a
- bugfix to close unconnected network slots if they are in a slot higher than map's max slots
2012-07-27 00:39:13 +00:00
Mark Vejvoda
194e1868b9
- if holding ctrl while click to change the player type we will change all non human slots to the same player control type
2012-07-26 20:47:16 +00:00
Mark Vejvoda
b665258897
- improve ability to force label edit mode rendering to be a static width regardless of font size used
2012-07-26 15:26:59 +00:00
Mark Vejvoda
6662f35347
- fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing.
2012-07-26 06:27:00 +00:00
Mark Vejvoda
96ade03a27
- fix backspace deleting in options menu when changing playername and playername has _ in part of it
2012-07-25 16:49:58 +00:00
Mark Vejvoda
f3165b2548
- bugfix to stop human and network player from having the same slot
2012-07-24 19:29:15 +00:00
Mark Vejvoda
bec8df9feb
- made another debug statement only show in verbose mode
2012-07-18 16:01:19 +00:00
Mark Vejvoda
9583307022
- cleanup of debug code
2012-07-18 01:01:24 +00:00
Mark Vejvoda
32bda64045
- added more error checking in scenarios
2012-07-18 00:54:47 +00:00
Mark Vejvoda
6c211970e3
- added more error checking in scenarios
2012-07-18 00:50:14 +00:00
Mark Vejvoda
9fb1f06d5e
- added more error checking in scenarios
2012-07-18 00:43:46 +00:00
Mark Vejvoda
2b0e9e40d3
- added more error checking in scenarios
2012-07-18 00:35:39 +00:00
Mark Vejvoda
9a54f30e86
- added more error checking in scenarios
2012-07-18 00:12:42 +00:00
Mark Vejvoda
4d97c80561
- added more error checking in scenarios
2012-07-18 00:04:24 +00:00
Titus Tscharntke
d382fa46fd
fix for wrong CRCs in Mod menu
2012-07-16 23:03:56 +00:00
Tom Reynolds
3519725216
Change phpVersionParam to ?version=0.1
2012-07-16 00:08:41 +00:00
Titus Tscharntke
0cc9f0e115
fixing the CRCs on the masterserver ( work in progress )
2012-07-15 23:01:48 +00:00
Titus Tscharntke
e311c439f6
sound is no more switched on when switching factions ( not a 100% fix but I think good enough )
2012-07-15 19:45:55 +00:00
Mark Vejvoda
109401b2e8
- always ensure headless server has an open slot in the lobby
2012-07-11 22:41:31 +00:00
Mark Vejvoda
be61ed89da
- bugfix to have consistent info sent to masterserver when in game or in lobby
2012-07-11 05:12:10 +00:00
Mark Vejvoda
703afaa5de
- forget trying to render for now when in connection phase, Cold getting crashes
2012-07-10 20:39:21 +00:00
Mark Vejvoda
2c6cd02f32
- attempt a very simple fix for Cold's connection delay
2012-07-10 20:26:41 +00:00