fixed ishmarus problem without default .mgg files ( http://glest.org/glest_board/index.php?topic=8629.0 )
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@ -686,10 +686,12 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
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publishToMasterserverThread->start();
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if(openNetworkSlots==true){
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loadGameSettings(DEFAULT_NETWORKGAME_FILENAME);
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if(fileExists(DEFAULT_NETWORKGAME_FILENAME) == true)
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loadGameSettings(DEFAULT_NETWORKGAME_FILENAME);
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}
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else {
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loadGameSettings(DEFAULT_GAME_FILENAME);
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if(fileExists(DEFAULT_GAME_FILENAME) == true)
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loadGameSettings(DEFAULT_GAME_FILENAME);
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}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
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