- made another debug statement only show in verbose mode

This commit is contained in:
Mark Vejvoda 2012-07-18 16:01:19 +00:00
parent 63fb9bd2cf
commit bec8df9feb
1 changed files with 1 additions and 1 deletions

View File

@ -290,7 +290,7 @@ void MenuStateScenario::update() {
}
void MenuStateScenario::launchGame() {
printf("In [%s::%s Line: %d] scenarioInfo.file [%s] [%s][%s][%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,scenarioInfo.file.c_str(),scenarioInfo.tilesetName.c_str(),scenarioInfo.mapName.c_str(),scenarioInfo.techTreeName.c_str());
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] scenarioInfo.file [%s] [%s][%s][%s]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,scenarioInfo.file.c_str(),scenarioInfo.tilesetName.c_str(),scenarioInfo.mapName.c_str(),scenarioInfo.techTreeName.c_str());
if(scenarioInfo.file != "" && scenarioInfo.tilesetName != "" && scenarioInfo.mapName != "" && scenarioInfo.techTreeName != "") {
GameSettings gameSettings;