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main_menu.cpp
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- bugfix to allow proper handling of special language characters for input box
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2012-09-22 03:16:10 +00:00 |
main_menu.h
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- fix text entry so unicode characters work properly
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2012-09-21 03:41:10 +00:00 |
menu_background.cpp
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Extra option for menu rain effect ( needs update in language files german/english done )
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2012-04-11 22:19:50 +00:00 |
menu_background.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
menu_state_about.cpp
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corrected font alingment when using combination of newline and tabs
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2011-11-28 15:59:38 +00:00 |
menu_state_about.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
menu_state_connected_game.cpp
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- bugfixes for network player disconnect feature
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2012-09-21 15:03:13 +00:00 |
menu_state_connected_game.h
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multiplier for CPUs replacing disconnected network player ( not finished yet! , only menu for now )
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2012-09-16 23:42:56 +00:00 |
menu_state_custom_game.cpp
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- bugfixes for network player disconnect feature
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2012-09-21 15:03:13 +00:00 |
menu_state_custom_game.h
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better ( and dynamically changeable ) default game setups
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2012-09-20 21:57:00 +00:00 |
menu_state_graphic_info.cpp
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- fix win32 build
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2012-04-16 20:15:57 +00:00 |
menu_state_graphic_info.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_join_game.cpp
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- fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing.
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2012-07-26 06:27:00 +00:00 |
menu_state_join_game.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
menu_state_keysetup.cpp
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- got built in memory leak working. Just edit leak_dumper.h and uncomment:
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2012-04-14 21:21:09 +00:00 |
menu_state_keysetup.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_load_game.cpp
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- bugfixes and code cleanup found using cppcheck
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2012-03-28 06:25:57 +00:00 |
menu_state_load_game.h
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- updated load game screen and added some missing language text
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2012-03-17 03:32:20 +00:00 |
menu_state_masterserver.cpp
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only "named" console messages in chat-history, typically chat messages from users
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2012-09-09 14:12:35 +00:00 |
menu_state_masterserver.h
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- added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow)
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2012-03-03 08:28:15 +00:00 |
menu_state_mods.cpp
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- bugfixes for crc handling in mod menu
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2012-09-18 23:52:16 +00:00 |
menu_state_mods.h
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- attempt to switch CRC to use unsigned int everywhere
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2012-07-07 02:46:57 +00:00 |
menu_state_new_game.cpp
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- allow loading of scenarios and tutorials when there are none (show an error message)
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2012-06-30 19:11:54 +00:00 |
menu_state_new_game.h
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- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
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2011-10-25 18:39:11 +00:00 |
menu_state_options.cpp
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- removed directsound8 as a selectable option in ini or UI
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2012-08-01 00:51:27 +00:00 |
menu_state_options.h
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- added menu option and commandline parameter to disable video playback
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2012-06-09 05:02:01 +00:00 |
menu_state_root.cpp
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- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
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2012-03-17 08:20:17 +00:00 |
menu_state_root.h
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first steps for load game menu
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2012-03-14 23:53:11 +00:00 |
menu_state_scenario.cpp
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- made another debug statement only show in verbose mode
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2012-07-18 16:01:19 +00:00 |
menu_state_scenario.h
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- allow loading of scenarios and tutorials when there are none (show an error message)
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2012-06-30 19:11:54 +00:00 |
server_line.cpp
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- more logging to track down cold's issue
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2012-07-06 23:06:00 +00:00 |
server_line.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |