Mark Vejvoda
|
3f393fd37d
|
- added a way to signal the cache is dirty for when resources are deleted.
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2010-09-10 15:47:19 +00:00 |
|
Titus Tscharntke
|
87e0324dd4
|
cleaned up computeSelected (and renderUnitsFast)
|
2010-09-10 14:06:31 +00:00 |
|
Mark Vejvoda
|
cc9bde39af
|
- updated debug stats to use render cache
|
2010-09-10 09:09:12 +00:00 |
|
Mark Vejvoda
|
0783b23e12
|
- bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true)
|
2010-09-10 08:51:32 +00:00 |
|
Mark Vejvoda
|
4d9bc556d6
|
- a few more improvements to rendering cache
|
2010-09-10 00:41:51 +00:00 |
|
Mark Vejvoda
|
2c1b6b6304
|
- added a caching system for rendering game entities
|
2010-09-10 00:28:14 +00:00 |
|
Mark Vejvoda
|
17f61a808e
|
- bugfix for VERY BAD missing return value
|
2010-09-08 22:54:02 +00:00 |
|
Mark Vejvoda
|
9817e8a860
|
- memory leak fixes
|
2010-09-07 17:30:13 +00:00 |
|
Mark Vejvoda
|
ab44c83168
|
- added leak_dumper header all over the place (not yet functional in linux)
- Bugfix for particle cleanup
|
2010-09-07 05:25:40 +00:00 |
|
Mark Vejvoda
|
ca30612c9c
|
- attempt to cleanup particles when a unit is deleted
|
2010-09-06 17:52:33 +00:00 |
|
Mark Vejvoda
|
a1eebafac6
|
- attempt fix smooth the shadow off / on logic when rendering slows
|
2010-09-03 01:50:16 +00:00 |
|
Mark Vejvoda
|
ca49e0ba68
|
- attempt to fix multi-build
|
2010-08-31 23:14:15 +00:00 |
|
Mark Vejvoda
|
6ce69a1e0b
|
- added new messagebox prompt on server when data synch check enabled and data is different we stop the server from launching the game.
- added faction preview texture when users change their faction selection
|
2010-08-31 06:38:27 +00:00 |
|
Mark Vejvoda
|
f3278c3cf3
|
- bugfixes for stack overflow issue (static array size too large causing chkstk errors)
|
2010-08-26 19:01:44 +00:00 |
|
Mark Vejvoda
|
5fb040c9f1
|
- Fixed bug related to particles not updating smoothly
|
2010-08-26 01:25:27 +00:00 |
|
Mark Vejvoda
|
0e3c0a8d0e
|
- disabled staggered unit updates
|
2010-08-24 02:49:55 +00:00 |
|
Mark Vejvoda
|
65cf1bfdac
|
- attempt to lessen memory footprint of particles and speed up rendering
|
2010-08-24 01:21:34 +00:00 |
|
Titus Tscharntke
|
8e281e2faf
|
new attribute MaxUnitCount in units and yellow select circle for allies
|
2010-08-22 21:09:35 +00:00 |
|
Mark Vejvoda
|
1c5b43ad12
|
- a few bugfixes to rendering optimizations
|
2010-08-22 19:49:33 +00:00 |
|
Mark Vejvoda
|
5338f9c330
|
- atempt to squeeze some extra rendering performance
|
2010-08-21 19:15:39 +00:00 |
|
Mark Vejvoda
|
22f57e0684
|
- atempt to squeeze some extra rendering performance
|
2010-08-21 19:04:09 +00:00 |
|
Mark Vejvoda
|
cce338a2c6
|
- atempt to squeeze some extra rendering performance
|
2010-08-21 18:50:56 +00:00 |
|
Mark Vejvoda
|
34ff4bb2e7
|
- changed messagebox back to normal color and fixed lua displaytext to NOT fade
|
2010-08-11 23:07:18 +00:00 |
|
Mark Vejvoda
|
a28a20fd77
|
- updated messageboxes and lua script messages to use selected font color
|
2010-08-11 22:31:26 +00:00 |
|
James McCulloch
|
52c37f0927
|
* oops, forgot to hook-up ClusterMap updates (causing units to get stuck)
|
2010-08-08 13:06:33 +00:00 |
|
Mark Vejvoda
|
ac31d06106
|
- added more error checks in code and defaults for invalid font size values.
- re-enabled client side changing of values from connect menu without waiting for server reply.
|
2010-08-05 00:09:45 +00:00 |
|
Mark Vejvoda
|
4336ae3e37
|
- added new commandline param --validate-techtrees which will be used to check for known problems in the techtrees for an installation
|
2010-07-30 07:51:39 +00:00 |
|
Mark Vejvoda
|
81af3c7f8c
|
- more rendering improvements when fps starts to drop to 20 or less
|
2010-07-17 12:41:05 +00:00 |
|
Mark Vejvoda
|
d58a3d948c
|
- fast caching of interpolation data
|
2010-07-17 12:16:02 +00:00 |
|
James McCulloch
|
8579dbb36e
|
* fix for resource depletion updates to AnnotatedMap and Resource GoalMaps (cell to tile co-ord problem)
|
2010-07-17 05:13:34 +00:00 |
|
Mark Vejvoda
|
0089cc7d31
|
- updated location of some opengl calls to be more friendly in open suse
|
2010-07-16 00:42:13 +00:00 |
|
Mark Vejvoda
|
1096e81562
|
- bugfix for mouse click offset issue (had to do with Renderer::perspFarPlane value)
|
2010-07-15 14:54:19 +00:00 |
|
Mark Vejvoda
|
4582214815
|
- bugfix for mouse click offset issue (had to do with Renderer::maxLightDist value)
- bugfix for holding Ctrl key to queu commands
|
2010-07-15 07:33:49 +00:00 |
|
James McCulloch
|
f18061a7ee
|
fix build-site and store adjacency maps for potential building rotation
fix potential annotated map update problem with morphing to a smaller UnitType
|
2010-07-13 11:05:35 +00:00 |
|
James McCulloch
|
8387ed29dc
|
* wired up RoutePlanner/Cartographer
* added DebugRenderer (mostly dysfunctional)
* add lots of OutputDebug calls for the path finder, as macro PF_TRACE
|
2010-07-13 05:33:43 +00:00 |
|
Mark Vejvoda
|
d1fa4975de
|
- added another xerces XML validation flag
- added new commandline option: opengl-info to output graphics card info
- added some opengl rendering optimzations
|
2010-07-12 06:30:54 +00:00 |
|
Mark Vejvoda
|
61b77fe645
|
- added the ability to toggle hardware acceleration and full screen anti-aliasing via ini settings
- added video card info screen to options menu
|
2010-07-11 07:38:08 +00:00 |
|
Mark Vejvoda
|
39ad29ba3d
|
- attempt to improve rendering speed by rolling back render code to be more like 3.3.4
- added new ini setting to adjust http timeout and set default timeout to 10 seconds now
|
2010-07-07 18:50:55 +00:00 |
|
Mark Vejvoda
|
b0b775dc49
|
- adjusted ? toggle key to always allow toggling of FPS (whether or not debug in enabled)
|
2010-07-06 15:11:10 +00:00 |
|
Mark Vejvoda
|
aecc708942
|
- attempt to improve rendering speed
|
2010-07-06 13:26:23 +00:00 |
|
Mark Vejvoda
|
c04b83259e
|
- attempt to improve rendering speed
|
2010-07-06 10:11:56 +00:00 |
|
Mark Vejvoda
|
413c492684
|
- attempt to improve rendering speed
|
2010-07-06 06:30:49 +00:00 |
|
Mark Vejvoda
|
8478ab80b3
|
- bugfixes for malformed debug statements
- updated version to 3.3.5.1
- added more null checks
- changes to try to fix crash when ending a game (delete cells bug)
|
2010-07-06 05:30:34 +00:00 |
|
Mark Vejvoda
|
9508dad51b
|
- network related bugfixes:
menu slowdown when picking network slots
clients can once again change network slots
performance fixes for network receiving
|
2010-06-29 06:50:35 +00:00 |
|
Mark Vejvoda
|
a7954abc02
|
- updated version number to beta15
- fixed bug affecting performance due to unconnected slots
|
2010-06-28 03:17:50 +00:00 |
|
Mark Vejvoda
|
9637a708a7
|
- small code rollback to see if it really affects render performance?
|
2010-06-28 00:25:12 +00:00 |
|
Mark Vejvoda
|
646e8593f4
|
- made some small performance updates for rendering and updated beta version number
|
2010-06-25 05:41:50 +00:00 |
|
Mark Vejvoda
|
a81286cbba
|
- added support for showing projectile particles in the g3d viewer
|
2010-06-24 10:52:58 +00:00 |
|
Mark Vejvoda
|
1d4f47718c
|
- added many new things and fixed a number of bugs (too tried to mention them all)
|
2010-06-24 01:23:18 +00:00 |
|
Mark Vejvoda
|
87b4706940
|
- Attempt to use libcurl in a thread safe manner
|
2010-06-23 14:49:20 +00:00 |
|