Mark Vejvoda
|
1d98015d5d
|
- attempt to bugfix out of synch when players disconnect and we switch to AI
|
2012-10-09 23:18:07 +00:00 |
Mark Vejvoda
|
165f281f92
|
- added a few new lua functions to check if a cell is free
|
2012-10-09 20:03:09 +00:00 |
Mark Vejvoda
|
72a0f93207
|
- added new bat files in windoze folder which create a standalone binary and stand alone data archive
|
2012-10-07 09:04:35 +00:00 |
Mark Vejvoda
|
b55b45428e
|
- updated tool projects to avoid vc++ sxs dependency
- added new bat files in windoze folder which create a standalone binary and stand alone data archive
|
2012-10-07 08:58:42 +00:00 |
Titus Tscharntke
|
f61666d04c
|
bugfix for loading default games on headless servers
|
2012-10-07 00:34:45 +00:00 |
Mark Vejvoda
|
e69f896c21
|
- increase masterserver response timeout from 10 to 15 seconds
|
2012-10-06 23:01:14 +00:00 |
Titus Tscharntke
|
2fde01b6ed
|
fix for delayed playername correction ( which was rising the alarmsound too )
|
2012-10-06 22:56:19 +00:00 |
Mark Vejvoda
|
a4dab7d1d7
|
- fix the player network status for closed slots
|
2012-10-06 22:18:09 +00:00 |
Titus Tscharntke
|
fc30386e42
|
last port of ftpdata was displayed wrong after switching
|
2012-10-06 21:36:48 +00:00 |
Titus Tscharntke
|
a2cad81210
|
wrong display of ftp data ports
|
2012-10-06 20:11:54 +00:00 |
Titus Tscharntke
|
942392a9d9
|
remove MasterServerExternalPortList as we no longer use it
|
2012-10-06 19:22:36 +00:00 |
Titus Tscharntke
|
5fd233c72b
|
bugfix for buttons in message boxes. Init is init and not reuse ...
|
2012-10-06 19:01:13 +00:00 |
Titus Tscharntke
|
60355fa55d
|
layout cleanup of option menus network section
|
2012-10-06 18:22:48 +00:00 |
Mark Vejvoda
|
c5ac0cc8e3
|
- fix min player for headless game message
|
2012-10-06 17:50:27 +00:00 |
Titus Tscharntke
|
a7fe72a46c
|
next bugfix
|
2012-10-06 16:36:03 +00:00 |
Titus Tscharntke
|
905ae06f42
|
bugfix ...
|
2012-10-06 16:13:51 +00:00 |
Titus Tscharntke
|
a39f262065
|
trying to make selection of control in headless more comfortable
|
2012-10-06 16:09:49 +00:00 |
Mark Vejvoda
|
f38f7d593a
|
- fix main menu extra logos
|
2012-10-06 15:45:22 +00:00 |
Titus Tscharntke
|
b7e3964782
|
warning of non default port usage is outdated and by this removed
|
2012-10-06 14:56:40 +00:00 |
Titus Tscharntke
|
9a57dc095f
|
PortExternal is only used when set. Normal case is PortServer now
|
2012-10-06 13:45:42 +00:00 |
Titus Tscharntke
|
685b15c91e
|
renamed ServerPort->PortServer MasterServerExternalPort->PortExternal
|
2012-10-06 12:56:53 +00:00 |
Titus Tscharntke
|
b05adbc6d5
|
make sure humans cannot cheat with multipliers
|
2012-10-06 10:05:34 +00:00 |
Mark Vejvoda
|
2f1ddf7776
|
- code cleanup based on verbose output from the latest git version of cppcheck
|
2012-10-06 07:27:32 +00:00 |
Mark Vejvoda
|
5e42c6dc03
|
- loads of code cleanup based on verbose output from the latest git version of cppcheck
|
2012-10-06 07:06:40 +00:00 |
Mark Vejvoda
|
2a80dd7c3c
|
- more cppcheck code cleanup
|
2012-10-06 03:42:31 +00:00 |
Mark Vejvoda
|
97ba1a27e2
|
- cleaned up some warnings from VC++ compiler
|
2012-10-06 02:40:24 +00:00 |
Mark Vejvoda
|
c39da4cd69
|
- code cleanup from cppcheck
|
2012-10-06 02:10:23 +00:00 |
Mark Vejvoda
|
1a7f3d50ca
|
- bugfix for broadcast override
|
2012-10-06 00:37:21 +00:00 |
Mark Vejvoda
|
fd48fe18e4
|
- added new ini option to allow for custom broadcast port for LAN game discovery:
BroadcastPort=x
where x is the custom port for discovery
|
2012-10-06 00:34:08 +00:00 |
Mark Vejvoda
|
62c82ad9bc
|
- allow the --connecthost commandline to use:
--connecthost=auto-connect
which will auto connect to the first found server on a lan
|
2012-10-06 00:25:13 +00:00 |
Mark Vejvoda
|
b4e6205671
|
- find servers on LAN now discovers customized game ports
|
2012-10-05 23:53:10 +00:00 |
Mark Vejvoda
|
8d16e6247f
|
- do not allow changing of resource multiplier for human players
|
2012-10-05 23:03:05 +00:00 |
Mark Vejvoda
|
a8b8dcf464
|
- humans may now have a custom resource multiplier
|
2012-10-05 22:43:00 +00:00 |
Mark Vejvoda
|
6b15dfbc51
|
- don't crash on missing data for resource multiplier
|
2012-10-05 21:01:02 +00:00 |
Mark Vejvoda
|
7f271d0b51
|
- attempt to fix issue where sometimes the screen starts black and does not render
|
2012-10-05 05:28:16 +00:00 |
Mark Vejvoda
|
b786387138
|
- bugfix to hide multiplier when slots are not valid
|
2012-10-04 23:28:27 +00:00 |
Mark Vejvoda
|
14a4fc3ac8
|
- mention in comments how to install silently
|
2012-10-04 23:00:50 +00:00 |
Mark Vejvoda
|
eecbed5090
|
- updated game loading info to show # skills loading
|
2012-10-04 06:01:47 +00:00 |
Titus Tscharntke
|
70cda77f74
|
and again trying to fix the headless server show itself connected
|
2012-10-03 22:27:59 +00:00 |
Titus Tscharntke
|
61f4bcaacd
|
try to fix the headless server show itself connected
|
2012-10-03 22:16:12 +00:00 |
Titus Tscharntke
|
afcd787774
|
fixed ishmarus problem without default .mgg files ( http://glest.org/glest_board/index.php?topic=8629.0 )
|
2012-10-03 21:42:11 +00:00 |
Titus Tscharntke
|
f4a200e949
|
fix for wciows "free camera" bug ( http://glest.org/glest_board/index.php?topic=8640.0 )
|
2012-10-03 20:13:11 +00:00 |
Mark Vejvoda
|
ee78aed412
|
- updated linux installer script to build in any relative path and to check for installed tools
|
2012-10-03 14:42:22 +00:00 |
Mark Vejvoda
|
ae5018c4dc
|
- do not continuously throw errors in game
|
2012-10-02 06:20:39 +00:00 |
Mark Vejvoda
|
734694655f
|
- remove uneeded lib from mojosetup
|
2012-09-28 06:50:41 +00:00 |
Mark Vejvoda
|
338c77d2b3
|
- updated mojosetup to latest
|
2012-09-28 05:24:48 +00:00 |
Mark Vejvoda
|
949f62209d
|
- prepare for 3.7.0-beta1
|
2012-09-28 03:56:46 +00:00 |
Mark Vejvoda
|
2061581be0
|
- added macro for older libvlc compiling
|
2012-09-27 21:22:17 +00:00 |
Titus Tscharntke
|
b65ff48d29
|
A technically more simple way to set the camera mode
|
2012-09-27 21:10:28 +00:00 |
Mark Vejvoda
|
5e57921fef
|
- some speed optimizations in areas mentioned by perf tool
|
2012-09-27 15:04:28 +00:00 |