- attempt to fix issue where sometimes the screen starts black and does not render
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b786387138
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@ -78,79 +78,6 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits,
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if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == false) {
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#ifndef WIN32
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string mg_icon_file = "";
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#if defined(CUSTOM_DATA_INSTALL_PATH_VALUE)
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if(fileExists(formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.png")) {
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mg_icon_file = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.png";
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}
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else if(fileExists(formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.bmp")) {
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mg_icon_file = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.bmp";
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}
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#endif
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if(mg_icon_file == "" && fileExists("megaglest.png")) {
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mg_icon_file = "megaglest.png";
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}
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else if(mg_icon_file == "" && fileExists("megaglest.bmp")) {
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mg_icon_file = "megaglest.bmp";
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}
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else if(mg_icon_file == "" && fileExists("/usr/share/pixmaps/megaglest.png")) {
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mg_icon_file = "/usr/share/pixmaps/megaglest.png";
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}
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else if(mg_icon_file == "" && fileExists("/usr/share/pixmaps/megaglest.bmp")) {
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mg_icon_file = "/usr/share/pixmaps/megaglest.bmp";
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}
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if(mg_icon_file != "") {
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if(icon != NULL) {
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SDL_FreeSurface(icon);
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icon = NULL;
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}
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//printf("Loading icon [%s]\n",mg_icon_file.c_str());
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if(extractExtension(mg_icon_file) == "bmp") {
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icon = SDL_LoadBMP(mg_icon_file.c_str());
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}
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else {
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//printf("Loadng png icon\n");
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Texture2D *texture2D = GraphicsInterface::getInstance().getFactory()->newTexture2D();
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texture2D->load(mg_icon_file);
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std::pair<SDL_Surface*,unsigned char*> result = texture2D->CreateSDLSurface(true);
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icon = result.first;
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delete texture2D;
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delete [] result.second;
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}
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//SDL_Surface *icon = IMG_Load("megaglest.ico");
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//#if !defined(MACOSX)
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// Set Icon (must be done before any sdl_setvideomode call)
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// But don't set it on OS X, as we use a nicer external icon there.
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//#if WORDS_BIGENDIAN
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// SDL_Surface* icon= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,8,128,0xff000000,0x00ff0000,0x0000ff00,0);
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//#else
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// SDL_Surface* icon= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,32,128,0x000000ff,0x0000ff00,0x00ff0000,0xff000000);
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//#endif
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//printf("In [%s::%s Line: %d] icon = %p\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,icon);
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if(icon == NULL) {
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printf("Error: %s\n", SDL_GetError());
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}
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if(icon != NULL) {
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//uint32 colorkey = SDL_MapRGB(icon->format, 255, 0, 255);
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//SDL_SetColorKey(icon, SDL_SRCCOLORKEY, colorkey);
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SDL_SetColorKey(icon, SDL_SRCCOLORKEY, SDL_MapRGB(icon->format, 255, 0, 255));
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SDL_WM_SetIcon(icon, NULL);
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}
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}
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#endif
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] about to set resolution: %d x %d, colorBits = %d.\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,resW,resH,colorBits);
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@ -210,6 +137,83 @@ void PlatformContextGl::init(int colorBits, int depthBits, int stencilBits,
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}
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}
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#ifndef WIN32
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string mg_icon_file = "";
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#if defined(CUSTOM_DATA_INSTALL_PATH_VALUE)
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if(fileExists(formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.png")) {
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mg_icon_file = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.png";
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}
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else if(fileExists(formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.bmp")) {
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mg_icon_file = formatPath(TOSTRING(CUSTOM_DATA_INSTALL_PATH_VALUE)) + "megaglest.bmp";
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}
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#endif
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if(mg_icon_file == "" && fileExists("megaglest.png")) {
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mg_icon_file = "megaglest.png";
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}
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else if(mg_icon_file == "" && fileExists("megaglest.bmp")) {
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mg_icon_file = "megaglest.bmp";
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}
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else if(mg_icon_file == "" && fileExists("/usr/share/pixmaps/megaglest.png")) {
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mg_icon_file = "/usr/share/pixmaps/megaglest.png";
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}
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else if(mg_icon_file == "" && fileExists("/usr/share/pixmaps/megaglest.bmp")) {
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mg_icon_file = "/usr/share/pixmaps/megaglest.bmp";
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}
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if(mg_icon_file != "") {
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if(icon != NULL) {
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SDL_FreeSurface(icon);
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icon = NULL;
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}
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//printf("Loading icon [%s]\n",mg_icon_file.c_str());
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if(extractExtension(mg_icon_file) == "bmp") {
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icon = SDL_LoadBMP(mg_icon_file.c_str());
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}
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else {
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//printf("Loadng png icon\n");
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Texture2D *texture2D = GraphicsInterface::getInstance().getFactory()->newTexture2D();
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texture2D->load(mg_icon_file);
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std::pair<SDL_Surface*,unsigned char*> result = texture2D->CreateSDLSurface(true);
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icon = result.first;
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delete texture2D;
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delete [] result.second;
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}
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//SDL_Surface *icon = IMG_Load("megaglest.ico");
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//#if !defined(MACOSX)
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// Set Icon (must be done before any sdl_setvideomode call)
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// But don't set it on OS X, as we use a nicer external icon there.
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//#if WORDS_BIGENDIAN
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// SDL_Surface* icon= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,8,128,0xff000000,0x00ff0000,0x0000ff00,0);
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//#else
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// SDL_Surface* icon= SDL_CreateRGBSurfaceFrom((void*)logo,32,32,32,128,0x000000ff,0x0000ff00,0x00ff0000,0xff000000);
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//#endif
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//printf("In [%s::%s Line: %d] icon = %p\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,icon);
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if(icon == NULL) {
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printf("Icon Load Error #1: %s\n", SDL_GetError());
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}
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if(icon != NULL) {
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//uint32 colorkey = SDL_MapRGB(icon->format, 255, 0, 255);
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//SDL_SetColorKey(icon, SDL_SRCCOLORKEY, colorkey);
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if(SDL_SetColorKey(icon, SDL_SRCCOLORKEY, SDL_MapRGB(icon->format, 255, 0, 255))) {
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printf("Icon Load Error #2: %s\n", SDL_GetError());
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}
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else {
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SDL_WM_SetIcon(icon, NULL);
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}
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}
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}
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#endif
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s %d]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__);
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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