- bugfix to hide multiplier when slots are not valid

This commit is contained in:
Mark Vejvoda 2012-10-04 23:28:27 +00:00
parent 14a4fc3ac8
commit b786387138
1 changed files with 2 additions and 0 deletions

View File

@ -1794,6 +1794,7 @@ void MenuStateConnectedGame::render() {
labelPlayers[i].setVisible(true);
labelPlayerNames[i].setVisible(true);
listBoxControls[i].setVisible(true);
listBoxRMultiplier[i].setVisible(true);
listBoxFactions[i].setVisible(true);
listBoxTeams[i].setVisible(true);
labelNetStatus[i].setVisible(true);
@ -3013,6 +3014,7 @@ bool MenuStateConnectedGame::loadMapInfo(string file, MapInfo *mapInfo, bool loa
labelPlayers[i].setVisible(i+1 <= mapInfo->players);
labelPlayerNames[i].setVisible(i+1 <= mapInfo->players);
listBoxControls[i].setVisible(i+1 <= mapInfo->players);
listBoxRMultiplier[i].setVisible(i+1 <= mapInfo->players);
listBoxFactions[i].setVisible(i+1 <= mapInfo->players);
listBoxTeams[i].setVisible(i+1 <= mapInfo->players);
labelNetStatus[i].setVisible(i+1 <= mapInfo->players);