Rampoina
4a8558bfec
Add attack skill to the worker
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Tech workers have a right to revolt
2022-08-24 21:24:26 +02:00
Rampoina
67fbc398be
Add the energy source as a requirement for the battlmage and daemon
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The starting energy source is removed as well
This should avoid early rushes like grabbing all of your initiates and
morphing them to battlemages from the beggining
2022-08-24 21:07:57 +02:00
Rampoina
82d720b373
Start balancing the ornithopter
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- It doesn't require blacksmith
- Comes out quicker
- It's quicker
- Its attack is quicker and stronger
- It's probably too strong right now, needs more testing
2022-08-22 22:31:53 +02:00
Rampoina
948acf15e2
Balance the starting units
2022-08-22 22:31:16 +02:00
Rampoina
7a9156faca
Technodrome units don't require blacksmith
2022-08-21 21:28:04 +02:00
Rampoina
80c4291c78
Reduce battle machine and catapult costs
2022-08-21 19:36:35 +02:00
Rampoina
b44077bab3
Remove blacksmith as a technodrome requirement
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The idea is that technodrome units come to play earlier
2022-08-21 19:35:01 +02:00
Rampoina
ce940975b9
Reduce the building time for the blacksmith
2022-08-21 19:34:48 +02:00
Rampoina
b594ca9670
Rebalance farm cost
2022-08-21 19:34:06 +02:00
Rampoina
ca63bf48f7
Castle is repairable
2022-08-21 18:37:44 +02:00
Rampoina
edf9953b75
Expansions take more gold than stone
...
The idea is to promote expansions but prevent them from being available
from the very start.
2022-08-21 18:09:38 +02:00
Rampoina
0f9c56a45c
Reduce starting resources
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This should avoid extreme rushes from the start (especially from Magic)
2022-08-21 18:08:49 +02:00
Rampoina
cd422fcf9b
Remove the starting static defense
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No free static defense at the beggining, this promotes earlier
interaction. If people want static defense they'll have to build it.
2022-08-21 17:33:55 +02:00
Rampoina
3c9e5d36c4
Reduce the building time of the Magic buildings
2022-08-21 17:23:33 +02:00
Rampoina
fc2ec20aad
Fix README's header
2022-08-21 15:39:20 +02:00
Rampoina
b2b62f557d
Add readme
2022-08-21 15:37:17 +02:00
Rampoina
0115528a89
Adjust building speeds for tech
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- Every building builds a bit faster
- The castle builds much faster to promote expansions
- The technodrome builds much faster to promote teching and have earlier
mech units
2022-08-21 15:30:21 +02:00
Rampoina
3cca647e43
Adjust unit speeds to better match the stride length and rate
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- The running units run much faster (about x1.5) to match their stride length
- The walking units walk just a tiny bit faster
- Magic cavalary is untouched and tech cavalary is faster
2022-08-21 15:28:54 +02:00
Rampoina
102cd656c8
Rename megapack to propack
2022-08-21 15:17:36 +02:00
Rampoina
d18c7ff139
Delete all the factions except tech and magic
2022-08-21 15:15:26 +02:00
Rampoina
5d79c823d3
Initial commit copying the megapack
2022-08-21 15:14:07 +02:00