MegaGlest/source/glest_game
Titus Tscharntke ed6961195f Disconnect time of early leavers is shown in end game stats. 2012-07-20 22:24:27 +00:00
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ai - units now use a random # from 10-20 cells to determine how often they refresh their path 2012-05-12 01:06:55 +00:00
facilities - if hint text title is missing in language file, default to english 2012-07-20 22:04:46 +00:00
game Disconnect time of early leavers is shown in end game stats. 2012-07-20 22:24:27 +00:00
global playing a sound for quick highlight pointer(marker) 2012-07-15 21:01:56 +00:00
graphics - removed debug stacktrace in ObjectParticleSystemType 2012-07-18 14:31:56 +00:00
gui - added the beginning work to support translatable techtrees 2012-05-02 20:46:47 +00:00
main Disconnect time of early leavers is shown in end game stats. 2012-07-20 22:24:27 +00:00
menu - made another debug statement only show in verbose mode 2012-07-18 16:01:19 +00:00
network - set correct exit codes (for tomreyn) 2012-07-17 23:04:30 +00:00
sound - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
type_instances - build silhouette now uses team colour and you see all team players building placement 2012-06-22 13:30:15 +00:00
types - updated error message to be more clear and specify which techtree is involved 2012-07-20 15:31:56 +00:00
world - attempt to fix pizza's crash 2012-07-20 22:18:34 +00:00
CMakeLists.txt - attempt to get static linking working for libvlc 2012-05-16 05:46:04 +00:00