MegaGlest/source/glest_game/network
Mark Vejvoda 9f0546c008 - set correct exit codes (for tomreyn)
- fix loading when too many units on map (do not segfault)
- deprecate ThreadedNetworkClient setting
2012-07-17 23:04:30 +00:00
..
client_interface.cpp - set correct exit codes (for tomreyn) 2012-07-17 23:04:30 +00:00
client_interface.h New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
connection_slot.cpp New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
connection_slot.h - attempt to switch CRC to use unsigned int everywhere 2012-07-07 02:46:57 +00:00
masterserver_info.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
network_interface.cpp New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
network_interface.h New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
network_manager.cpp - headless admin cannot launch a game unless there are at least two players connected 2012-07-07 05:35:25 +00:00
network_manager.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
network_message.cpp New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
network_message.h New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00
network_types.cpp - added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini: 2012-03-20 04:53:26 +00:00
network_types.h - added ability to show a user is disconnected from the game 2012-06-09 15:21:18 +00:00
server_interface.cpp less alpha for building ghosts, 'X' key for highlighting, no camera move while highlighting 2012-07-13 23:19:53 +00:00
server_interface.h New quick highlight pointer for minimap ( we need another key for this, at the moment its "shift" ) 2012-07-13 21:50:34 +00:00