MegaGlest/source/glest_game/menu
Mark Vejvoda 31f0c18653 - better error handling in menus 2012-03-31 08:28:42 +00:00
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main_menu.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
main_menu.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
menu_background.cpp - when RainEffect=false then ALSO disable rain in the main menu 2012-03-03 08:52:52 +00:00
menu_background.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
menu_state_about.cpp corrected font alingment when using combination of newline and tabs 2011-11-28 15:59:38 +00:00
menu_state_about.h - just for you james! Fixed about screen text alignment 2011-11-15 04:48:57 +00:00
menu_state_connected_game.cpp - better error handling in menus 2012-03-31 08:28:42 +00:00
menu_state_connected_game.h - better error handling in menus 2012-03-31 08:28:42 +00:00
menu_state_custom_game.cpp - better error handling in menus 2012-03-31 08:28:42 +00:00
menu_state_custom_game.h - bugfix for segfault in menu when exiting too fast 2012-03-05 22:53:03 +00:00
menu_state_graphic_info.cpp - bugfixes related to cppcheck report 2011-12-02 16:07:59 +00:00
menu_state_graphic_info.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
menu_state_join_game.cpp - updated for better handling of streflop on different platforms 2012-02-10 06:21:06 +00:00
menu_state_join_game.h Host_Game instead of Custom_Game in Lan_Game/Internet_Game 2011-10-30 22:23:57 +00:00
menu_state_keysetup.cpp GraphicMessageBox can handle multiple buttons now 2012-02-19 17:37:53 +00:00
menu_state_keysetup.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
menu_state_load_game.cpp - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
menu_state_load_game.h - updated load game screen and added some missing language text 2012-03-17 03:32:20 +00:00
menu_state_masterserver.cpp - added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow) 2012-03-03 08:28:15 +00:00
menu_state_masterserver.h - added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow) 2012-03-03 08:28:15 +00:00
menu_state_mods.cpp - fix segfault when converting models 2012-03-03 18:40:18 +00:00
menu_state_mods.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
menu_state_new_game.cpp - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
menu_state_new_game.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
menu_state_options.cpp Gamma Correction in inGame options with direct feedback. 2012-03-13 18:59:33 +00:00
menu_state_options.h alpha correction in options menu ( checkin with error included , which needs to be fixed! ) 2012-03-13 00:44:55 +00:00
menu_state_root.cpp - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
menu_state_root.h first steps for load game menu 2012-03-14 23:53:11 +00:00
menu_state_scenario.cpp - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
menu_state_scenario.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
server_line.cpp - fixed font overlapping on master server menu 2011-12-03 09:08:50 +00:00
server_line.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00