MegaGlest/source/glest_game
Mark Vejvoda 55d213435a - changed music change-over during game start so that background music continues to play while waiting for network clients 2011-01-18 04:56:42 +00:00
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ai - numerous bugfixes including fixing a slowdown introduced in a previous recent checkin. 2011-01-11 22:09:46 +00:00
facilities - numerous bugfixes including fixing a slowdown introduced in a previous recent checkin. 2011-01-11 22:09:46 +00:00
game - changed music change-over during game start so that background music continues to play while waiting for network clients 2011-01-18 04:56:42 +00:00
global - some ftp file transfer bugfixes and moved many strings into language file 2011-01-14 17:57:37 +00:00
graphics - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
gui - added guard against NULL commandtype clicking in icon panel (discovered during testing) 2011-01-10 06:43:47 +00:00
main - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
menu - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
network - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
sound - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
type_instances - attempt to cleanup some debug logging to see if it helps restore normal performance 2011-01-17 16:31:25 +00:00
types - attempt to cleanup some debug logging to see if it helps restore normal performance 2011-01-17 16:31:25 +00:00
world - attempt to cleanup some debug logging to see if it helps restore normal performance 2011-01-17 16:31:25 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00