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main_menu.cpp
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- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
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2011-01-18 01:24:45 +00:00 |
main_menu.h
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resource multiplier only for cpu players.
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2010-11-11 01:24:48 +00:00 |
menu_background.cpp
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- added new commandline options to tell the game where to look for data, ini's and where to write logs
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2010-12-09 20:41:11 +00:00 |
menu_background.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
menu_state_about.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_about.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_connected_game.cpp
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- commented out another ftp console output
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2011-01-16 06:41:48 +00:00 |
menu_state_connected_game.h
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- Added tileset and map CRC check in the network lobby
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2011-01-09 04:49:21 +00:00 |
menu_state_custom_game.cpp
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- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
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2011-01-18 01:24:45 +00:00 |
menu_state_custom_game.h
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- numerous thread bugfixes related to menu stability and ftp server socket usage
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2011-01-02 09:33:37 +00:00 |
menu_state_graphic_info.cpp
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- move return button placement on video info menu
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2011-01-10 05:06:00 +00:00 |
menu_state_graphic_info.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_join_game.cpp
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- added more logging to see what client FTP port # will be
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2011-01-15 19:16:00 +00:00 |
menu_state_join_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_keysetup.cpp
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beginning of keyboard setup menu ...
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2011-01-04 01:39:54 +00:00 |
menu_state_keysetup.h
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beginning of keyboard setup menu ...
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2011-01-04 01:39:54 +00:00 |
menu_state_masterserver.cpp
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- win32 winsock bugfixes causing havok and grief for win32 users (corrupt winsock stack due to extra call to wsacleanup)
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2011-01-17 23:45:09 +00:00 |
menu_state_masterserver.h
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Chat in custom game menu is only active if network slots are open; No more screenshots and debug toggling while chatting in Internet Menu; typo fix
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2011-01-03 12:41:20 +00:00 |
menu_state_new_game.cpp
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_new_game.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_options.cpp
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Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog)
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2011-01-12 19:42:25 +00:00 |
menu_state_options.h
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cleaned up options menu
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2011-01-09 18:05:10 +00:00 |
menu_state_root.cpp
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Some changed external ports for ftp; switch ftp ports according to external port; Menu looks a bit more friendly(less fog)
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2011-01-12 19:42:25 +00:00 |
menu_state_root.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
menu_state_scenario.cpp
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- lua bugfix for fog of war toggling
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2011-01-10 00:05:31 +00:00 |
menu_state_scenario.h
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- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
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2010-09-09 21:07:39 +00:00 |
server_line.cpp
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chat highlighting, and more features related to chat
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2011-01-01 20:31:25 +00:00 |
server_line.h
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chat highlighting, and more features related to chat
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2011-01-01 20:31:25 +00:00 |