MegaGlest/source/glest_game/network
Mark Vejvoda e6f69a3839 - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
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client_interface.cpp - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
client_interface.h - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
connection_slot.cpp - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
connection_slot.h - FINALLY fixed freeze with tomreyn's fuzzer and helped further stabilize mutexes and network messages in threads. 2011-01-13 08:17:18 +00:00
masterserver_info.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
network_interface.cpp - some debug comments removed 2010-07-09 15:59:49 +00:00
network_interface.h - fixed chatting logic to now retain more info about the user that sent the text in the console manager. Colors now apply to the playername and changing playernames is ok in the lobby andf rendering accounts for this (as well as switching slots) 2010-10-23 04:00:39 +00:00
network_manager.cpp - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
network_manager.h - numerous thread bugfixes related to menu stability and ftp server socket usage 2011-01-02 09:33:37 +00:00
network_message.cpp - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
network_message.h - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
network_types.cpp - added a backtrace for gcc compiled binary when we get a runtime error. 2011-01-02 00:39:13 +00:00
network_types.h - added a backtrace for gcc compiled binary when we get a runtime error. 2011-01-02 00:39:13 +00:00
server_interface.cpp - FINALLY fixed freeze with tomreyn's fuzzer and helped further stabilize mutexes and network messages in threads. 2011-01-13 08:17:18 +00:00
server_interface.h - FINALLY fixed freeze with tomreyn's fuzzer and helped further stabilize mutexes and network messages in threads. 2011-01-13 08:17:18 +00:00