Commit Graph

330 Commits

Author SHA1 Message Date
filux fdd5eb52fe Removed masterserver's code (separation from the source). 2014-03-27 20:12:04 +01:00
SoftCoder c5a938e31b - modify about screen to show copyright for Glest Team till 2010 2014-01-30 17:45:24 -08:00
SoftCoder 338f156a95 - changing version to v3.10.0-dev for new development 2014-01-27 11:21:22 -08:00
SoftCoder 1cacb0df27 - missed some updates 2014-01-24 09:50:17 -08:00
SoftCoder 9170d9c400 - added clang detection in binary version output 2014-01-21 17:06:10 -08:00
SoftCoder d2284bbd36 - bug fix when changing language and showing hint button on game load 2014-01-18 16:31:01 -08:00
SoftCoder 4bada8fc5a - updating game version to 3.9.1 in preparation for release 2014-01-17 19:37:25 -08:00
SoftCoder 2b9326197a - added verbose debug info for data paths scanning 2014-01-03 07:28:31 -08:00
SoftCoder f269273f07 - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
SoftCoder ad81692331 Merge branch 'master' of https://github.com/williame/megaglest-source 2013-12-09 18:07:42 -08:00
titiger dcada00514 as there are already several changes to originla 3.9.0 we better set a new version number 2013-12-09 23:14:33 +01:00
Will 03c0197437 merge from upstream 2013-12-04 23:37:04 +01:00
William Edwards e71e7104dc Trying to build on OSX 2013-12-04 22:38:06 +01:00
SoftCoder 2ff75c54e2 merged updates 2013-11-30 14:29:02 -08:00
SoftCoder f217db38f1 - changed to git version stamp 2013-11-29 13:13:30 -08:00
Mark Vejvoda 9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda 145b90d341 - updating version to 3.9.0 for release
- increase installer size on linux for more accurate progrerss bar
2013-11-17 18:27:41 +00:00
Titus Tscharntke d2cb21d818 version is set to 3.9-dev until versioning system is discussed 2013-11-17 10:41:09 +00:00
Mark Vejvoda e89210cf6c - updating version # to v3.9 in preparation for release 2013-11-16 21:50:54 +00:00
Mark Vejvoda b3a9ad5411 fixed some vc++ compiler warnings 2013-11-14 13:56:05 +00:00
Mark Vejvoda 597feb452f fix warnings from vc++ 2013-11-10 05:27:59 +00:00
Mark Vejvoda 345907fc18 attempt to make win64 faster by using avx (as opposed to sse2) 2013-11-05 06:31:48 +00:00
Mark Vejvoda 1d3859ff32 - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
Titus Tscharntke dea351095c no more crashes for hotkey based selections in listboxes without translation. 2013-10-29 19:11:36 +00:00
Mark Vejvoda d2ba7b163b a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
Titus Tscharntke 35b8251bef changed version number to avoid beta1 people joining svn test games 2013-10-27 16:17:20 +00:00
Titus Tscharntke 0b2d58f03b new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
2013-10-27 16:13:27 +00:00
Titus Tscharntke cc480e6bbd more menu changes ( still work in progress ) 2013-10-25 19:35:10 +00:00
Titus Tscharntke 49451e1184 listboxes are rendered with dark background.
listboxes can be "leftControlled"
2013-10-23 23:11:18 +00:00
Mark Vejvoda 9224a7e242 - attempt to fix crc file bug 2013-10-18 15:47:17 +00:00
Titus Tscharntke 3f7d608955 version set to dev again ( data does not fit anymore ) 2013-09-15 21:39:22 +00:00
Mark Vejvoda b5e26070b1 - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
2013-09-12 03:33:43 +00:00
Tom Reynolds 65b93aa8c2 Support build dependencies on Linux Mint 15: https://forum.megaglest.org/index.php?topic=9149.0
Resize "Next hint" button on loading screen: https://forum.megaglest.org/index.php?topic=9141.0
Localization updates from Transifex
2013-07-12 10:28:59 +00:00
Mark Vejvoda 0c26460f34 - updated version to 3.8.0.-beta1 in preparation for beta1 2013-06-26 04:57:17 +00:00
Titus Tscharntke 5747a36394 smaller button with clicksound for "next hint" 2013-06-25 22:44:57 +00:00
Mark Vejvoda d46479df95 - bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts.
- converted asserts to exceptions
2013-06-23 04:17:25 +00:00
Mark Vejvoda 4848e957e7 code cleanup from cppcheck 2013-06-20 22:51:28 +00:00
Mark Vejvoda 3696c3b9d4 bugfix for error when changing resource multiplier lower than 0.5 2013-06-20 19:18:29 +00:00
Mark Vejvoda d7eaeaead5 updated next hint to a button and added english label 2013-06-19 16:12:00 +00:00
Mark Vejvoda 1b3ee1503b code cleanup from cppcheck 2013-06-15 01:43:44 +00:00
Mark Vejvoda c646d0371c updated to throw exception (not assert) when item missing from listbox 2013-06-15 00:31:51 +00:00
Titus Tscharntke dc716702c4 In loading screen you can click to show the next hint ( patch made by titi_son ) 2013-06-13 20:08:50 +00:00
Mark Vejvoda a8662c8b31 updated menus to display translated tech name 2013-06-13 01:37:15 +00:00
Mark Vejvoda 27c0141b34 fixed headless admin button for player status changes 2013-05-31 19:32:20 +00:00
Mark Vejvoda 25f2b92892 - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
Titus Tscharntke 3f175b8a6a render loading screen with shadowed text 2013-01-27 20:18:14 +00:00
Mark Vejvoda f91d189512 - updated to 3.7.2-dev
- added svn release stamp info to docs
2012-11-23 21:02:10 +00:00
Mark Vejvoda 989f37e23c - updating version to 3.7.1 in prep for release 2012-11-23 00:19:31 +00:00
Tom Reynolds a5a83f4813 Some new translations and minor modifications to all main translation files
Minor modifications to 'About' screen
2012-11-21 06:08:31 +00:00
Titus Tscharntke fac5161b2f small fixes for about screen and so on ... 2012-11-20 23:21:04 +00:00
Mark Vejvoda 20def412bf - attempt to get new version system working 2012-11-15 00:35:49 +00:00
Mark Vejvoda 66dd6af50e - updated game version to 3.7.0 for release 2012-11-12 02:00:58 +00:00
Titus Tscharntke 0cee4711d8 version set to beta3 as its no longer compatible 2012-11-09 23:57:58 +00:00
Mark Vejvoda b178b1d1e9 - fixed messagebox word wrap with lua messages 2012-11-08 23:54:43 +00:00
Mark Vejvoda 5bcc15a7fc -small bugfix for scrollbars 2012-11-06 00:20:48 +00:00
Mark Vejvoda b168f450b5 - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
Mark Vejvoda 604ee7f7be - updated platform id strings 2012-10-27 22:38:14 +00:00
Mark Vejvoda 5f52c1a578 - updated version output to be more verbose about platform 2012-10-26 19:03:58 +00:00
Mark Vejvoda 0ba70dbfe9 - updated version to 3.7.0-beta2 2012-10-22 23:29:25 +00:00
Mark Vejvoda ba0bf98b9e - hide password until editing
- move transifex ui items to the right
2012-10-22 19:38:28 +00:00
Mark Vejvoda 4692f41474 - bugfixes to allow each edit control on screens with multiple edits to have their own unicode text lengths for editing 2012-10-22 06:31:57 +00:00
Mark Vejvoda 011e0263b0 - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
Mark Vejvoda bfe0723e10 - bugfix in hotkey jumping in listboxes 2012-10-15 22:56:49 +00:00
Mark Vejvoda abb525fbd1 - Shift+letter when clicking tileset,map or techtree will advance properly in the clicked direction 2012-10-15 08:28:00 +00:00
Mark Vejvoda 052fd3373c - attempt to fix client timeout issues in client connected menu when downloading files
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda 1d98015d5d - attempt to bugfix out of synch when players disconnect and we switch to AI 2012-10-09 23:18:07 +00:00
Titus Tscharntke 5fd233c72b bugfix for buttons in message boxes. Init is init and not reuse ... 2012-10-06 19:01:13 +00:00
Mark Vejvoda 5e42c6dc03 - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
Mark Vejvoda c39da4cd69 - code cleanup from cppcheck 2012-10-06 02:10:23 +00:00
Mark Vejvoda 949f62209d - prepare for 3.7.0-beta1 2012-09-28 03:56:46 +00:00
Mark Vejvoda 7c0e10684a - added lua functions to add / remove cell markers:
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition

removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda 8e88b36723 - removed pathfinder from GAE and all references 2012-09-22 21:39:13 +00:00
Mark Vejvoda 1c211e4ce6 - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
Mark Vejvoda b665258897 - improve ability to force label edit mode rendering to be a static width regardless of font size used 2012-07-26 15:26:59 +00:00
Mark Vejvoda 8dc59d74f7 - better handling of edit mode click 2012-07-26 07:06:12 +00:00
Mark Vejvoda 6662f35347 - fixed input text segfault and corrected entry of playername in menus and added a box around the field when editing. 2012-07-26 06:27:00 +00:00
Mark Vejvoda 2204e0577c - if hint text title is missing in language file, default to english 2012-07-20 22:04:46 +00:00
Mark Vejvoda 5cb761e5a6 - hint text now centered on screen when game is loading 2012-07-20 19:00:49 +00:00
Titus Tscharntke 36ef593c56 \n after hint 2012-07-10 00:33:45 +00:00
Mark Vejvoda 76606fbdbe - allow loading of scenarios and tutorials when there are none (show an error message) 2012-06-30 19:11:54 +00:00
Titus Tscharntke a9049ac887 hints while loading with language support and keycode replacement. 2012-06-19 00:32:39 +00:00
Titus Tscharntke dc99918cfe first working version of "game hints" displayed while loading. ( still missing language support and techtree specific hint support ) 2012-06-17 22:52:30 +00:00
Mark Vejvoda dcc615d427 - allow overriding text colors 2012-06-01 05:26:01 +00:00
Mark Vejvoda dbb116f250 - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
Mark Vejvoda 8c0bf75bf5 - got built in memory leak working. Just edit leak_dumper.h and uncomment:
//#define SL_LEAK_DUMP
- got better / more accurate stack dumps when we detect errors in game.
- Both of these need to be worked on in windows next, win32 may not compile for now until i fix it on that platform.
- BE VERY CAREFUL when working in leak_dumper.* it may cause GCC and your system to crash if you don't know what you are doing!
2012-04-14 21:21:09 +00:00
Mark Vejvoda 9286130138 - bugfixes and code cleanup found using cppcheck 2012-03-28 06:25:57 +00:00
Mark Vejvoda 1ac9aa6d3f - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
- added automation abilities for automated testing with automated saved games
2012-03-17 08:20:17 +00:00
Titus Tscharntke bbef21da6b a bit more load menu progress ( does not load yet ) 2012-03-16 01:10:32 +00:00
Titus Tscharntke 2b50070249 you can init a GraphicMessageBox without a button now. 2012-02-19 17:49:33 +00:00
Titus Tscharntke 9870c13a6b GraphicMessageBox can handle multiple buttons now 2012-02-19 17:37:53 +00:00
Mark Vejvoda 61bebd6b86 - numerous fixed for network scenario handling 2011-12-28 04:46:36 +00:00
Mark Vejvoda 0338841689 - initial code to try out network based scenarios (not yet implemented for masterserver) 2011-12-26 06:29:14 +00:00
Mark Vejvoda 4548c6ebb8 - updated scripts to make release easier.
- incremented version to 3.6.0.2
2011-12-16 09:04:26 +00:00
Mark Vejvoda 9852325da6 - fixed Martiño Figueroa's name in all copyrights in source code
- added copyrights to files that were missing it
2011-12-14 07:40:48 +00:00
Mark Vejvoda b6d7d1234c - incremented version to 3.6.1-dev
- a few changes to opengl version checking (now uses glew)
2011-12-06 01:34:51 +00:00
Mark Vejvoda 049b2952f2 - bugfix for invalid language setting in userini
- added debug info to track down tomreyn's issue
2011-12-05 00:02:32 +00:00
Mark Vejvoda dee5b11518 - updated version to 3.6.0 in prep for release 2011-12-03 17:44:54 +00:00
Mark Vejvoda 8bdf863636 - cleanup of masterserver global flag
- attempt to cut down on resources required for masterserver mode to minimize RAM
2011-12-02 22:04:02 +00:00
Mark Vejvoda d33e1174a5 - bugfixes related to cppcheck report
- bugfixes found using valgrind (memory leaks)
2011-12-02 16:07:59 +00:00
Mark Vejvoda 92ec24ea76 updated version # to beta2 in prep for new builds 2011-11-29 05:11:25 +00:00