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MegaGlest
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e63e634e1e
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
e63e634e1e
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
..
ai
- fix min player for headless game message
2012-10-06 17:50:27 +00:00
facilities
- attempt to bugfix out of synch when players disconnect and we switch to AI
2012-10-09 23:18:07 +00:00
game
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
global
- loads of code cleanup based on verbose output from the latest git version of cppcheck
2012-10-06 07:06:40 +00:00
graphics
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
gui
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
main
- added first round of security sandboxing for lua scripts (disable the os library)
2012-10-11 05:17:37 +00:00
menu
- added new lua functions:
2012-10-13 05:06:53 +00:00
network
- fix min player for headless game message
2012-10-06 17:50:27 +00:00
sound
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
type_instances
- loads of code cleanup based on verbose output from the latest git version of cppcheck
2012-10-06 07:06:40 +00:00
types
- loads of code cleanup based on verbose output from the latest git version of cppcheck
2012-10-06 07:06:40 +00:00
world
- added a bit more lua and updated capture enemy flag
2012-10-13 07:33:33 +00:00
CMakeLists.txt
- updated copyright headers is some files that had them missing
2012-08-02 00:57:28 +00:00