.. |
Installer
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- changed windows installer message since we move mod data during install
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2011-04-19 20:06:03 +00:00 |
CopyWindowsRuntimeDlls.bat
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- remove 7z.exe from svn and make of the build script for windows
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2011-05-03 10:20:50 +00:00 |
Glest.sln
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
Glest.suo
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
Glest_vc2010.sln
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- updated vc++ 2010 solution with blender tools
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2011-04-11 05:39:43 +00:00 |
build-mg.bat
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- remove 7z.exe from svn and make of the build script for windows
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2011-05-03 10:20:50 +00:00 |
g2xml.vcproj
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- added g3d blender tools to vc++ project files and also to win32 installer (requires new win32 deps from sourceforge)
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2011-04-11 05:19:34 +00:00 |
g2xml.vcxproj
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- updated vc++ 2010 solution with blender tools
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2011-04-11 05:39:43 +00:00 |
g3d_viewer.rc
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- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
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2010-06-25 22:04:40 +00:00 |
g3d_viewer.vcproj
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
g3d_viewer.vcxproj
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- update for g3d viewer to compile in vc++ 2010
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2011-03-22 20:12:22 +00:00 |
getTools.vbs
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- added missing cscript script file for windows builds
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2011-05-04 00:34:32 +00:00 |
glest.ico
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
glest.rc
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
glest_configurator.vcproj
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- fixed win32 build in vc++ 2008
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2011-05-04 05:09:27 +00:00 |
glest_configurator.vcxproj
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- update for vc++ 2010 project
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2011-05-04 05:15:30 +00:00 |
glest_editor.rc
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- modified icons to properly work with windows (bothh ico files and vc++ projeect files etc)
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2010-06-25 22:04:40 +00:00 |
glest_editor.vcproj
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
glest_editor.vcxproj
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- updated vc++ 2010 project files to handle default path for map editor and g3d viewer
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2011-04-05 05:28:55 +00:00 |
glest_game.cbp
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- more cleanup of codeblocks project files
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2011-01-08 02:06:18 +00:00 |
glest_game.depend
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 22:59:33 +00:00 |
glest_game.vcproj
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
glest_game.vcxproj
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- fixed vc++ project files for mods download menu
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2011-03-25 11:15:21 +00:00 |
libstreflop.cbp
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- changed location of windows glest library to make compiling and debugging easier
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2010-12-09 06:40:16 +00:00 |
libstreflop.depend
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- updated codeblocks project to compile mingw projects using new libcurl version
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2011-01-01 11:54:38 +00:00 |
libstreflop.vcproj
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- more compiler warning cleanup
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2010-10-21 17:42:45 +00:00 |
libstreflop.vcxproj
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- added vc++ 2010 project files
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2011-03-22 18:28:45 +00:00 |
megaglest.ico
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- updated windows icon files to use titi's new changes
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2010-06-26 16:23:45 +00:00 |
megaglest.workspace
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- attempt to fix segfault on ubuntu 10.04
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2011-01-29 22:59:33 +00:00 |
megaglest_editor.ico
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- updated windows icon files to use titi's new changes
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2010-06-26 16:23:45 +00:00 |
megaglest_g3dviewer.ico
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- updated windows icon files to use titi's new changes
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2010-06-26 16:23:45 +00:00 |
shared_lib.cbp
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
shared_lib.depend
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- updated line endings to unix style characters to fix Bug #3085838
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2011-01-20 15:56:30 +00:00 |
shared_lib.vcproj
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Stuff from pabs (debian games) round #1
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2011-05-03 07:58:59 +00:00 |
shared_lib.vcxproj
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- added vc++ 2010 project files
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2011-03-22 18:28:45 +00:00 |
xml2g.vcproj
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- added g3d blender tools to vc++ project files and also to win32 installer (requires new win32 deps from sourceforge)
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2011-04-11 05:19:34 +00:00 |
xml2g.vcxproj
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- updated vc++ 2010 solution with blender tools
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2011-04-11 05:39:43 +00:00 |