- added g3d blender tools to vc++ project files and also to win32 installer (requires new win32 deps from sourceforge)
This commit is contained in:
parent
11f71421aa
commit
ecdf1aecf3
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@ -28,6 +28,10 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glest_configurator", "glest
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libstreflop", "libstreflop.vcproj", "{CDF4DDB9-945E-4D0D-9F0E-2BBEB5D22141}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "xml2g", "xml2g.vcproj", "{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g2xml", "g2xml.vcproj", "{407355A4-D12A-4E3B-A7EB-A835E573B376}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -149,6 +153,42 @@ Global
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{CDF4DDB9-945E-4D0D-9F0E-2BBEB5D22141}.Release+MT with error catching|Win32.Build.0 = Release|Win32
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{CDF4DDB9-945E-4D0D-9F0E-2BBEB5D22141}.Syncdebug|Win32.ActiveCfg = Release|Win32
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{CDF4DDB9-945E-4D0D-9F0E-2BBEB5D22141}.Syncdebug|Win32.Build.0 = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Debug|Win32.ActiveCfg = Debug|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Debug|Win32.Build.0 = Debug|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Debug+MT|Win32.ActiveCfg = Debug|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Debug+MT|Win32.Build.0 = Debug|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Debug-MT|Win32.ActiveCfg = Debug|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Debug-MT|Win32.Build.0 = Debug|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.No debug|Win32.ActiveCfg = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.No debug|Win32.Build.0 = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release with error catching|Win32.ActiveCfg = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release with error catching|Win32.Build.0 = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release_NO_STREFLOP|Win32.ActiveCfg = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release_NO_STREFLOP|Win32.Build.0 = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release|Win32.ActiveCfg = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release|Win32.Build.0 = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release+MT with error catching|Win32.ActiveCfg = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Release+MT with error catching|Win32.Build.0 = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Syncdebug|Win32.ActiveCfg = Release|Win32
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{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}.Syncdebug|Win32.Build.0 = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Debug|Win32.ActiveCfg = Debug|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Debug|Win32.Build.0 = Debug|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Debug+MT|Win32.ActiveCfg = Debug|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Debug+MT|Win32.Build.0 = Debug|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Debug-MT|Win32.ActiveCfg = Debug|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Debug-MT|Win32.Build.0 = Debug|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.No debug|Win32.ActiveCfg = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.No debug|Win32.Build.0 = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release with error catching|Win32.ActiveCfg = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release with error catching|Win32.Build.0 = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release_NO_STREFLOP|Win32.ActiveCfg = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release_NO_STREFLOP|Win32.Build.0 = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release|Win32.ActiveCfg = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release|Win32.Build.0 = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release+MT with error catching|Win32.ActiveCfg = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Release+MT with error catching|Win32.Build.0 = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Syncdebug|Win32.ActiveCfg = Release|Win32
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{407355A4-D12A-4E3B-A7EB-A835E573B376}.Syncdebug|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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Binary file not shown.
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@ -4,7 +4,7 @@
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!define APNAME MegaGlest
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!define APNAME_OLD Mega-Glest
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!define APVER_OLD 3.4.0
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!define APVER 3.5.0-beta1
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!define APVER 3.5.0-beta2
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Name "${APNAME} ${APVER}"
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SetCompressor /FINAL /SOLID lzma
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@ -163,6 +163,16 @@ Section "${APNAME} (required)"
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# File "..\..\..\data\glest_game\dsound.dll"
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File "..\..\..\data\glest_game\openal32.dll"
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File "..\..\..\data\glest_game\xerces-c_3_0.dll"
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SetOutPath "$INSTDIR\blender\"
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File "..\..\..\data\glest_game\xml2g.exe"
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File "..\..\..\data\glest_game\g2xml.exe"
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File "..\..\..\source\tools\glexemel\g3d_support.py"
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File "..\..\..\source\tools\glexemel\g3d_xml_exporter.py"
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File "..\..\..\source\tools\glexemel\g3d.dtd"
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File "..\..\..\source\tools\glexemel\g3d_logo.png"
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SetOutPath $INSTDIR
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File /r /x .svn /x mydata "..\..\..\data\glest_game\data"
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File /r /x .svn /x mydata "..\..\..\data\glest_game\docs"
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File /r /x .svn /x mydata "..\..\..\data\glest_game\maps"
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@ -174,7 +184,7 @@ Section "${APNAME} (required)"
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SetOutPath "$INSTDIR\data\core\misc_textures\"
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File /r /x .svn /x mydata "..\..\..\source\masterserver\flags"
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SetOutPath $INSTDIR
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; Write the installation path into the registry
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WriteRegStr HKLM Software\${APNAME} "Install_Dir" "$INSTDIR"
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WriteRegStr HKLM Software\${APNAME} "Version" "${APVER}"
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@ -194,6 +204,7 @@ Section "${APNAME} (required)"
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CreateDirectory $INSTDIR\tilesets
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CreateDirectory $INSTDIR\tutorials
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CreateDirectory $INSTDIR\screens
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CreateDirectory $INSTDIR\blender
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AccessControl::GrantOnFile "$INSTDIR" "(BU)" "FullAccess"
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@ -5,7 +5,7 @@
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!define APVER 3.5.0-beta
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!define APNAME_OLD Mega-Glest
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!define APVER_OLD 3.4.0
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!define APVER_UPDATE 3.5.0-beta1
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!define APVER_UPDATE 3.5.0-beta2
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Name "${APNAME} ${APVER_UPDATE}"
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SetCompressor /FINAL /SOLID lzma
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@ -0,0 +1,193 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="g2xml"
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ProjectGUID="{407355A4-D12A-4E3B-A7EB-A835E573B376}"
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RootNamespace="g2xml"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="1"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\..\..\data\glest_game"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath="..\..\source\tools\glexemel\g2xml.c"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@ -0,0 +1,196 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="xml2g"
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ProjectGUID="{3BAC3FE8-1CC4-487D-802A-E0A04B39BB6A}"
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RootNamespace="xml2g"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
|
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
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MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
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RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
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WarningLevel="3"
|
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DebugInformationFormat="4"
|
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/>
|
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<Tool
|
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Name="VCManagedResourceCompilerTool"
|
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/>
|
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<Tool
|
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Name="VCResourceCompilerTool"
|
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/>
|
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<Tool
|
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Name="VCPreLinkEventTool"
|
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/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
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LinkIncremental="2"
|
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GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
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TargetMachine="1"
|
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/>
|
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<Tool
|
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Name="VCALinkTool"
|
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/>
|
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<Tool
|
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Name="VCManifestTool"
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/>
|
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<Tool
|
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Name="VCXDCMakeTool"
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/>
|
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<Tool
|
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Name="VCBscMakeTool"
|
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/>
|
||||
<Tool
|
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Name="VCFxCopTool"
|
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/>
|
||||
<Tool
|
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Name="VCAppVerifierTool"
|
||||
/>
|
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<Tool
|
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Name="VCPostBuildEventTool"
|
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/>
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</Configuration>
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<Configuration
|
||||
Name="Release|Win32"
|
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OutputDirectory=".\..\..\data\glest_game"
|
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
|
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CharacterSet="1"
|
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WholeProgramOptimization="1"
|
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>
|
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<Tool
|
||||
Name="VCPreBuildEventTool"
|
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/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
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<Tool
|
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Name="VCCLCompilerTool"
|
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Optimization="2"
|
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EnableIntrinsicFunctions="true"
|
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AdditionalIncludeDirectories=""..\..\source\win32_deps\libxml2-2.7.7\include""
|
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
|
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RuntimeLibrary="0"
|
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EnableFunctionLevelLinking="true"
|
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UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="wsock32.lib libxml2_a.lib"
|
||||
LinkIncremental="1"
|
||||
AdditionalLibraryDirectories=""..\..\source\win32_deps\libxml2-2.7.7\win32\bin.msvc""
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\source\tools\glexemel\xml2g.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
|
||||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in New Issue