MegaGlest/source/glest_game
Mark Vejvoda d02f91d2e0 - bugfix for AI not using correct build spacing 2013-02-03 23:29:16 +00:00
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ai - bugfix for AI not using correct build spacing 2013-02-03 23:29:16 +00:00
facilities render loading screen with shadowed text 2013-01-27 20:18:14 +00:00
game - cleanup a bunch of vc++ compile / link warnings 2013-02-01 08:12:20 +00:00
global - updated windows exception handler to catch all error types 2013-02-01 05:26:07 +00:00
graphics - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
gui - fixed null pointer discovered by titi 2013-01-24 23:10:25 +00:00
main - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
menu - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
network - cleanup a bunch of vc++ compile / link warnings 2013-02-01 08:12:20 +00:00
sound - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
type_instances - added more debug logging 2013-01-27 07:26:35 +00:00
types - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
world - tighten up code.. ensure pointers set to null after delete, etc 2013-02-01 17:25:49 +00:00
CMakeLists.txt - added support for google-breakpad in linux 2013-02-01 02:27:01 +00:00