MegaGlest/source/glest_game/game
Mark Vejvoda bff9b1b3bc - cleanup a bunch of vc++ compile / link warnings 2013-02-01 08:12:20 +00:00
..
chat_manager.cpp - more cppcheck code cleanup 2012-11-06 03:52:27 +00:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
commander.h - attempt to improve ai decision performance by having each ai player updates done in a thread 2013-01-01 18:55:26 +00:00
console.cpp - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
console.h - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
game.cpp - cleanup a bunch of vc++ compile / link warnings 2013-02-01 08:12:20 +00:00
game.h now you can increase the speed step by step up to "FastSpeedLoops" 2013-01-31 12:36:51 +00:00
game_camera.cpp - fixed windows build 2012-10-19 02:01:40 +00:00
game_camera.h A technically more simple way to set the camera mode 2012-09-27 21:10:28 +00:00
game_constants.h - fixed spelling mistake in variable name 2012-11-15 08:16:08 +00:00
game_settings.h - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
script_manager.cpp - fixed messagebox word wrap with lua messages 2012-11-08 23:54:43 +00:00
script_manager.h - added new lua method for Muwuum: 2012-10-17 20:15:50 +00:00
stats.cpp - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
stats.h - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00