MegaGlest/source/glest_game
Mark Vejvoda 5c27bcfea2 - only show debug output in verbose mode 2012-12-28 06:34:10 +00:00
..
ai - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
facilities - updated to 3.7.2-dev 2012-11-23 21:02:10 +00:00
game - fix end game stats if your team won it shows you as a winner. 2012-11-20 02:26:51 +00:00
global - only show debug output in verbose mode 2012-12-28 06:34:10 +00:00
graphics - bugfix for headless admin to get message in his own language (if possible) 2012-11-15 14:45:22 +00:00
gui - bugfix from tomreyn's stacktrace for resource selection 2012-11-14 23:24:25 +00:00
main - added a cache and thread for loading of native language names to improve speed 2012-12-28 01:02:09 +00:00
menu - attempt to fix headless admin user quick change not getting to other network players before game start. 2012-12-26 07:32:24 +00:00
network - attempt to fix the segfault reported by tomreyn when headless admin disconnects from the server 2012-12-19 19:55:49 +00:00
sound - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
type_instances - bugfix for attack-boosts on morphed units 2012-11-22 01:52:01 +00:00
types - make most of the attack boost xml settings optional instead of required as requested 2012-12-26 07:57:10 +00:00
world - attempt to see if this fixes some strange problems for user 'gonse' 2012-11-17 12:07:51 +00:00
CMakeLists.txt - updated copyright headers is some files that had them missing 2012-08-02 00:57:28 +00:00