MegaGlest/source/glest_game/menu
Mark Vejvoda 0254b067b3 - attempt to fix headless admin user quick change not getting to other network players before game start. 2012-12-26 07:32:24 +00:00
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main_menu.cpp - fixed screenshots so holding shift ignores the screenshot key 2012-11-20 01:12:07 +00:00
main_menu.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_background.cpp Extra option for menu rain effect ( needs update in language files german/english done ) 2012-04-11 22:19:50 +00:00
menu_background.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
menu_state_about.cpp - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
menu_state_about.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_connected_game.cpp - attempt to fix headless admin user quick change not getting to other network players before game start. 2012-12-26 07:32:24 +00:00
menu_state_connected_game.h SHIFT+<letter>+listbox arrow to jump to that letter in a list ( for menu_state_connected too ) 2012-11-17 01:04:04 +00:00
menu_state_custom_game.cpp - updated for debian compliance 2012-11-15 07:50:43 +00:00
menu_state_custom_game.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_graphic_info.cpp - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_graphic_info.h - added ability to switch languages from nearly anywhere (and new hotkeys to do so): 2011-10-25 18:39:11 +00:00
menu_state_join_game.cpp - ripped out a lot of unused code dealing with utf8 2012-11-15 08:12:40 +00:00
menu_state_join_game.h - allow the --connecthost commandline to use: 2012-10-06 00:25:13 +00:00
menu_state_keysetup.cpp - ripped out a lot of unused code dealing with utf8 2012-11-15 08:12:40 +00:00
menu_state_keysetup.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_load_game.cpp - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_load_game.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_masterserver.cpp - when changing playername, we reset the irc client connection when entering the internet lobby 2012-11-19 21:56:21 +00:00
menu_state_masterserver.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_mods.cpp - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_mods.h - scrollbar patch applied from cygal / quentin --> Thanks 2012-11-02 20:07:50 +00:00
menu_state_new_game.cpp - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_new_game.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_options.cpp - attempt to bugfix windows using proper printf syntax for data types 2012-11-10 06:37:23 +00:00
menu_state_options.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_root.cpp - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_root.h - attempt to cleanup for debian compliance (proper copyright, etc) 2012-10-30 06:48:12 +00:00
menu_state_scenario.cpp - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
menu_state_scenario.h - allow loading of scenarios and tutorials when there are none (show an error message) 2012-06-30 19:11:54 +00:00
server_line.cpp - more logging to track down cold's issue 2012-07-06 23:06:00 +00:00
server_line.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00