MegaGlest/source/glest_game/ai
Mark Vejvoda 1dbcabf12c - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
..
ai.cpp - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
ai.h - added new over-ridable minimum spacing between buildings for the AI player 2012-04-02 16:11:13 +00:00
ai_interface.cpp - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
ai_interface.h - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
ai_rule.cpp - attempt to bugfix windows using proper printf syntax for data types 2012-11-10 06:37:23 +00:00
ai_rule.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
path_finder.cpp - attempt to bugfix windows using proper printf syntax for data types 2012-11-10 06:37:23 +00:00
path_finder.h - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00