- attempt to fix headless admin user quick change not getting to other network players before game start.

This commit is contained in:
Mark Vejvoda 2012-12-26 07:32:24 +00:00
parent 7a57668a91
commit 0254b067b3
1 changed files with 1 additions and 0 deletions

View File

@ -1754,6 +1754,7 @@ void MenuStateConnectedGame::PlayNow(bool saveGame) {
//printf("Client sending map [%s] admin key [%d]\n",gameSettings.getMap().c_str(),gameSettings.getMasterserver_admin());
broadCastGameSettingsToHeadlessServer(needToBroadcastServerSettings);
clientInterface->broadcastGameStart(&gameSettings);
}