MegaGlest/source/glest_game
Titus Tscharntke 6f85a6aa4a old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true 2013-08-29 22:30:09 +00:00
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ai old air behaviour for resource production. new one is reachable via ini switch NewResourceBehaviour=true 2013-08-29 22:30:09 +00:00
facilities Support build dependencies on Linux Mint 15: https://forum.megaglest.org/index.php?topic=9149.0 2013-07-12 10:28:59 +00:00
game remove uuid from debug view 2013-06-24 00:29:32 +00:00
global update to proper data type 2013-06-22 03:49:51 +00:00
graphics add a guard for null texture and warning on console 2013-08-01 22:22:21 +00:00
gui full support for translated techtrees 2013-06-13 08:55:48 +00:00
main bugfix for vc++ compiling 2013-06-22 04:32:22 +00:00
menu smaller button with clicksound for "next hint" 2013-06-25 22:44:57 +00:00
network bugfix for error when changing resource multiplier lower than 0.5 2013-06-20 19:18:29 +00:00
sound more render improvements 2013-06-12 01:24:10 +00:00
type_instances removed commented code 2013-06-22 18:09:29 +00:00
types fixed names showing in lobby menu to be properly formatted 2013-06-16 01:14:04 +00:00
world - bugfix to allow headless server to load a texture for new tilesets where they must read it to determine parts. 2013-06-23 04:17:25 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00