MegaGlest/source/glest_game/type_instances
Mark Vejvoda 4684779186 removed commented code 2013-06-22 18:09:29 +00:00
..
command.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
command.h - if unit harvests a resource, stops and harvest the same type again they do not need to return to the store house 2013-02-12 21:51:25 +00:00
faction.cpp removed commented code 2013-06-22 18:09:29 +00:00
faction.h attempt to improve threaded logging and see if we fix targetVec 2013-05-25 05:31:32 +00:00
object.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
object.h more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
resource.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
resource.h full support for translated techtrees 2013-06-13 08:55:48 +00:00
unit.cpp init variables 2013-06-22 07:39:12 +00:00
unit.h full support for translated techtrees 2013-06-13 08:55:48 +00:00
upgrade.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
upgrade.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00