..
main_menu.cpp
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
main_menu.h
- fix text entry so unicode characters work properly
2012-09-21 03:41:10 +00:00
menu_background.cpp
Extra option for menu rain effect ( needs update in language files german/english done )
2012-04-11 22:19:50 +00:00
menu_background.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
menu_state_about.cpp
- loads of code cleanup based on verbose output from the latest git version of cppcheck
2012-10-06 07:06:40 +00:00
menu_state_about.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
menu_state_connected_game.cpp
no more blank spaces in translation keys
2012-10-11 00:26:00 +00:00
menu_state_connected_game.h
- loop faction preview videos
2012-09-25 22:52:07 +00:00
menu_state_custom_game.cpp
- added new lua functions:
2012-10-13 05:06:53 +00:00
menu_state_custom_game.h
- loop faction preview videos
2012-09-25 22:52:07 +00:00
menu_state_graphic_info.cpp
- fix win32 build
2012-04-16 20:15:57 +00:00
menu_state_graphic_info.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_join_game.cpp
warning of non default port usage is outdated and by this removed
2012-10-06 14:56:40 +00:00
menu_state_join_game.h
- allow the --connecthost commandline to use:
2012-10-06 00:25:13 +00:00
menu_state_keysetup.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
menu_state_keysetup.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_load_game.cpp
- bugfixes and code cleanup found using cppcheck
2012-03-28 06:25:57 +00:00
menu_state_load_game.h
- updated load game screen and added some missing language text
2012-03-17 03:32:20 +00:00
menu_state_masterserver.cpp
no more blank spaces in translation keys
2012-10-11 00:26:00 +00:00
menu_state_masterserver.h
- added better error handling and increased delay + retries when publishing a game to masterserver (in case upnp is slow)
2012-03-03 08:28:15 +00:00
menu_state_mods.cpp
- fixed bug in mod menu where no messages were shown since tit's console class change.
2012-09-27 05:54:37 +00:00
menu_state_mods.h
- attempt to switch CRC to use unsigned int everywhere
2012-07-07 02:46:57 +00:00
menu_state_new_game.cpp
- allow loading of scenarios and tutorials when there are none (show an error message)
2012-06-30 19:11:54 +00:00
menu_state_new_game.h
- added ability to switch languages from nearly anywhere (and new hotkeys to do so):
2011-10-25 18:39:11 +00:00
menu_state_options.cpp
Chat behaviour can be changed in options. Time display on/off via options too
2012-10-11 22:10:31 +00:00
menu_state_options.h
Chat behaviour can be changed in options. Time display on/off via options too
2012-10-11 22:10:31 +00:00
menu_state_root.cpp
- fix main menu extra logos
2012-10-06 15:45:22 +00:00
menu_state_root.h
first steps for load game menu
2012-03-14 23:53:11 +00:00
menu_state_scenario.cpp
- added lua functions to add / remove cell markers:
2012-09-25 07:05:52 +00:00
menu_state_scenario.h
- allow loading of scenarios and tutorials when there are none (show an error message)
2012-06-30 19:11:54 +00:00
server_line.cpp
- more logging to track down cold's issue
2012-07-06 23:06:00 +00:00
server_line.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00