Commit Graph

81 Commits

Author SHA1 Message Date
Mark Vejvoda f838293632 Added code for the following:
a) Complete Unit Rotation for multi-player
b) Added support for user defined data folders
2010-03-18 21:26:40 +00:00
Mark Vejvoda 3580e13468 Updated source code release script to use 7z for broader compatibility 2010-03-17 21:45:20 +00:00
Mark Vejvoda abf7e57377 Attempt for bugfix to resume from msgbox 2010-03-17 20:57:19 +00:00
Mark Vejvoda 569a71e929 Changed version # for 3.3.1 release 2010-03-17 20:45:46 +00:00
Mark Vejvoda 10449faf39 Attempt for bugfix to resume from msgbox 2010-03-17 20:40:06 +00:00
Mark Vejvoda 1f78d09b80 SDL Bugfix to work with Windows and Linux 2010-03-17 19:10:18 +00:00
Mark Vejvoda ae632f4d7a Attempt for bugfix to resume from msgbox 2010-03-17 18:04:44 +00:00
Mark Vejvoda eddd0cd19b Attempt for bugfix to resume from msgbox 2010-03-17 17:24:12 +00:00
Mark Vejvoda 399c463f9d SDL Bugfix to work with Windows and Linux 2010-03-17 16:40:49 +00:00
Mark Vejvoda f0133ba260 Added a more user friendly messagebox when network errors are encountered. Added fix for Fullscreen OpenGL Mode 2010-03-17 16:27:17 +00:00
Titus Tscharntke 7468e314d1 Chat line is visible in custom game menu.
Network consistency always checks and gives better messages.
2010-03-17 13:22:08 +00:00
Mark Vejvoda 30d2d87e6f Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:30:56 +00:00
Mark Vejvoda cde1f285d0 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 07:22:04 +00:00
Mark Vejvoda 89d3c66471 Added a more user friendly messagebox when network errors are encountered. 2010-03-17 06:25:19 +00:00
Mark Vejvoda c925665d31 Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:44:22 +00:00
Mark Vejvoda b9172acc5c Bugfix for multiplayer binary and data checksum checking. 2010-03-16 21:37:11 +00:00
Mark Vejvoda b2128e69a7 Changed script to produce a 7z archive for smaller size and better OS compatibility 2010-03-15 22:19:10 +00:00
Titus Tscharntke 075433c365 glest.ico and servers.ini should be in data;
Screenshot directory is called screens
2010-03-14 22:35:11 +00:00
Mark Vejvoda 084f834080 Added a script to automate creation of data archive for releases 2010-03-14 15:29:10 +00:00
Mark Vejvoda 67d88bbe65 Fix for different locale's 2010-03-14 13:38:55 +00:00
Mark Vejvoda 2ab843e2a7 Added more info to error msg 2010-03-14 13:31:02 +00:00
Titus Tscharntke b47ce48424 linux startscripts 2010-03-14 11:34:09 +00:00
Mark Vejvoda bf477b106a Added startup scripts for g3d viewer and configurator and updated makerelease to include these tools 2010-03-14 03:21:09 +00:00
Mark Vejvoda e21ea81ce0 Added a check for distro's with a newer openal lib and try to create a link to it 2010-03-14 03:11:47 +00:00
Mark Vejvoda e4bd0a9ce6 Updated build # to 3.3.0 2010-03-14 00:49:19 +00:00
Titus Tscharntke a0b870533b liitle release preparations 2010-03-14 00:01:19 +00:00
Mark Vejvoda ff60b09158 Cleaned up all compiler warnings 2010-03-13 22:00:01 +00:00
Mark Vejvoda 2012b7e22c Made changes to properly isolate new unit rotation code so that it is disabled by default 2010-03-13 21:10:45 +00:00
Mark Vejvoda c983eab0af Added the configurator to windows build system 2010-03-13 11:14:11 +00:00
Mark Vejvoda 5acffad961 Updated with correct values 2010-03-13 10:47:13 +00:00
Mark Vejvoda ed96cb9f6b Added for new linux tools 2010-03-13 10:41:40 +00:00
Mark Vejvoda 02dddacc07 Updates to get configurator and g3d viewer compiling under linux 2010-03-13 10:39:22 +00:00
Mark Vejvoda 99b2f6c2ca Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00
Mark Vejvoda e07c222914 Added Titi's email to a missing section and removed Softcoder's website from another section 2010-03-13 01:18:05 +00:00
Titus Tscharntke 66ad3ac880 magic is particled too;more maps; some licensetext changes 2010-03-13 00:28:35 +00:00
Mark Vejvoda 9951904b06 Updated license and copyright info 2010-03-12 20:00:51 +00:00
Mark Vejvoda a28050e19b Code Restructuring to make mega-glest more standard 2010-03-12 15:48:14 +00:00
Mark Vejvoda 02c4cd9989 Moved data into trunk 2010-03-12 15:42:46 +00:00
Mark Vejvoda e9847750c1 Disabled in progress code related to unit rotation feature (will re-enabled after current release) 2010-03-12 07:42:55 +00:00
Mark Vejvoda c166338e95 Code Restructuring to make mega-glest more standard 2010-03-12 07:28:20 +00:00
Mark Vejvoda 0e9158126e Code Restructuring to make mega-glest more standard 2010-03-12 07:16:42 +00:00
Mark Vejvoda 43c3f2457e Code Restructuring to make mega-glest more standard 2010-03-12 05:20:53 +00:00
Mark Vejvoda 7cb4f99ec4 Code Restructuring to make mega-glest more standard 2010-03-12 05:11:28 +00:00
Titus Tscharntke b8082e83ce fixed bug with rotating particles(x-offset was inverted before ) + lots of new particle related data 2010-03-12 04:00:51 +00:00
Mark Vejvoda cb0ea38d74 Bugfix for connecting to invalid IP Address will now properly detect a failed connection attempt. 2010-03-11 17:45:39 +00:00
Mark Vejvoda 4ecc284f75 Updated win32 solution and also made mgm files optional (not required) so that mega-glest will work with or without the new 8 player maps 2010-03-09 00:43:46 +00:00
Titus Tscharntke 3041efaa77 Objects and ressources under the mouse are displayed.
Hitting space can be used to select the brush for objects/ressources currently under the mouse.
2010-03-08 00:28:42 +00:00
Titus Tscharntke 983d8475c9 mapeditor from GAE ( removed macro stuff and so on ) 2010-03-07 17:25:42 +00:00
James McCulloch 06012e4804 * looks for 'gbm' (1-4 player) maps & 'mgm' (5-8 player) maps 2010-03-04 13:42:27 +00:00
Titus Tscharntke b4ffb67c03 stop editor flickering in linux 2010-03-01 22:37:35 +00:00