Commit Graph

1249 Commits

Author SHA1 Message Date
Titus Tscharntke cfba817280 dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
Mark Vejvoda 8b0b6300ed - some cleanup for the new IRC client in the Masterserver menu, and changed default channel for in game IRC chat to megaglest-lobby 2010-12-23 07:42:15 +00:00
Mark Vejvoda 1d4de5e423 - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00
Mark Vejvoda bafc574143 - added custom path for titi's old Ubuntu 2010-12-23 02:24:46 +00:00
Mark Vejvoda 7e6a7a85f7 - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps) 2010-12-23 02:17:29 +00:00
Mark Vejvoda 313081f143 - bugfixes found when compiling on win32 2010-12-23 01:23:42 +00:00
Mark Vejvoda ea4f8e0bcd - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
Mark Vejvoda 69e0130296 - added new --verbose commandline option 2010-12-22 00:31:30 +00:00
Mark Vejvoda 8534fa59a9 - added more stable way of setting thread run state 2010-12-22 00:15:32 +00:00
Titus Tscharntke df583854c3 only attack warnigs for local players teammates, not for every fight out there! ;-) 2010-12-21 23:15:29 +00:00
Titus Tscharntke 43eb95f1b4 italien translation; Multiattack warnings ( with setting AttackWarnRange ) 2010-12-21 15:55:37 +00:00
Mark Vejvoda 443096d0db - updated win32 files / project to properly compile UPNP 2010-12-21 06:03:38 +00:00
Mark Vejvoda 628be74fb8 - added UPNP router auto-configure for Internet games (hurray) 2010-12-21 05:38:12 +00:00
Mark Vejvoda 6a289b3d0a - updated VC++ projects to use UPNP code 2010-12-21 05:31:17 +00:00
Mark Vejvoda 3dd35c147b - updated codeblocks projects with new UPNP files 2010-12-21 05:24:22 +00:00
Mark Vejvoda 2854ec9caa - updated codeblocks projects with new UPNP files 2010-12-21 05:12:37 +00:00
Mark Vejvoda bc90aa7ce4 - added UPNP router auto-configure for Internet games (hurray) 2010-12-21 05:07:10 +00:00
mnaumann d1c1d27584 * change HTTP user agent to conform with new software title (no dash)
* configure HTTP client to follow redirections ("Location:" header/3xx status)
* glest.ini: update master server, announcement and version check URLs; reorder MasterServerExternalPortList; add introduction text
2010-12-21 00:32:54 +00:00
Titus Tscharntke 4037153df9 combined FogOfWar and ShowMapResources in Menus ( on client ist visible too now ) 2010-12-20 21:59:46 +00:00
Titus Tscharntke 6376728241 masterserver urls changed; VersionURL instead of versionURL; 2010-12-20 20:49:25 +00:00
Titus Tscharntke 45a3601286 you can attack teammates again; fix for attack queuing, units don't walk to dead bodies if next attack command is in queue ; 2010-12-20 20:01:14 +00:00
Mark Vejvoda 54f739c15d - added guards around masterserver property access so if missing we handle it more gracefully 2010-12-20 16:45:31 +00:00
Titus Tscharntke 591acdded4 No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
Titus Tscharntke fa952efaf9 next try 2010-12-19 23:58:16 +00:00
Titus Tscharntke 39eefa1e67 trying to fix problems with false attack alarms ... 2010-12-19 23:31:11 +00:00
Titus Tscharntke 5ea9cd092a visual attack alert 2010-12-19 22:33:08 +00:00
Mark Vejvoda e9c8928b49 - added new option to UI to Show Resources for custom games 2010-12-19 08:36:59 +00:00
Mark Vejvoda f204d4445c - added a new bit style gamesetting flag for future new game settings.
- added ability to see map resources but still keep fog of war (GAE's shroud of darkness), but not activated by UI yet, tested and works
2010-12-19 08:04:25 +00:00
Mark Vejvoda 1c51b6c21d - code cleanup 2010-12-19 03:30:17 +00:00
Mark Vejvoda 3e83cb54f7 - used wrong enum value 2010-12-19 02:06:24 +00:00
Mark Vejvoda 5c0ebc04b1 - attempt to fix the following assertion failure:
glest.bin: /home/softcoder/Code/megaglest/trunk/source/glest_game/world/map.cpp:833: void Glest::Game::Map::putUnitCells(Glest::Game::Unit*, const Shared::Graphics::Vec2i&): Assertion `getCell(currPos)->getUnit(unit->getCurrField()) == __null' failed.
2010-12-19 02:04:16 +00:00
Mark Vejvoda 1f52a65679 - attempt to fix the following assertion failure:
glest.bin: /home/softcoder/Code/megaglest/trunk/source/glest_game/world/map.cpp:833: void Glest::Game::Map::putUnitCells(Glest::Game::Unit*, const Shared::Graphics::Vec2i&): Assertion `getCell(currPos)->getUnit(unit->getCurrField()) == __null' failed.
2010-12-19 01:24:37 +00:00
Mark Vejvoda a844b79d3e - fixed an evil socket bug! Sockets in Linux were NOT properly set as non blocking and vice versa as expected. PErhaps this helps with the menu bug 2010-12-18 23:03:53 +00:00
Mark Vejvoda eb17a1c052 - disable join button when auto searching for servers 2010-12-18 21:38:27 +00:00
Mark Vejvoda dc87b9b452 - disable join button when auto searching for servers 2010-12-18 21:35:05 +00:00
Mark Vejvoda 3e20d3ffe8 - more menu freeze bugfixes 2010-12-18 21:32:54 +00:00
Titus Tscharntke 886bd3b37e alarmsound when enemy units are seen ( will be improved soon ) 2010-12-18 20:17:41 +00:00
Mark Vejvoda 6a99e2db8e - another attempt to guard socket thread access so avoid menu hang problems 2010-12-18 19:52:47 +00:00
Titus Tscharntke 7305391b6d Unit commanding via minimap 2010-12-18 17:18:36 +00:00
Titus Tscharntke 24a0eb31d8 about screen names fixed again ... 2010-12-18 00:37:59 +00:00
Titus Tscharntke 3d277e00e5 but this time its fixed ! 2010-12-17 23:23:45 +00:00
Mark Vejvoda fd0875639e - attempt to fix menu hangs, don't believe we need any sleeps in this class 2010-12-17 21:39:31 +00:00
Titus Tscharntke cf573a56e0 forgot to comment something 2010-12-17 21:36:34 +00:00
Titus Tscharntke 6ed3a3af53 build date removed from internet menu ( space needed for "IN PROGRESS Message" !);
CMake now defaults to RelWithDebInfo
2010-12-17 20:55:46 +00:00
Mark Vejvoda b148507411 - set anti-alias setting so it works if enabled 2010-12-17 02:53:52 +00:00
Mark Vejvoda 0c325baeb0 - added a missing include folder for win32 build and fixed compiler flag for special build type 2010-12-17 02:52:10 +00:00
Mark Vejvoda 486f84ecbf - checked in cross tool chain file 2010-12-17 02:19:46 +00:00
mnaumann 596eb685e9 Corrections to linux build script, thanks cygal 2010-12-16 10:52:34 +00:00
Mark Vejvoda 158acea0b5 - attempt to fix problem with hanging sleep 2010-12-14 00:00:56 +00:00
Mark Vejvoda 8d6e33d4ba - added some extra guards in Network manager (throw exception if things are in a bad state) 2010-12-13 23:39:24 +00:00