- set anti-alias setting so it works if enabled

This commit is contained in:
Mark Vejvoda 2010-12-17 02:53:52 +00:00
parent 0c325baeb0
commit b148507411
1 changed files with 5 additions and 5 deletions

View File

@ -267,10 +267,10 @@ bool Window::handleEvent() {
bool willShowCursor = (!Window::isActive || (Window::lastShowMouseState == SDL_ENABLE) || Window::getUseDefaultCursorOnly());
showCursor(willShowCursor);
}
}
}
break;
}
}
}
catch(const char *e){
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
@ -370,7 +370,7 @@ void Window::setupGraphicsScreen(int depthBits, int stencilBits, bool hardware_a
if(fullscreen_anti_aliasing == true) {
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS,1);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 16);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 2);
}
if(hardware_acceleration == true) {
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
@ -388,7 +388,7 @@ void Window::setupGraphicsScreen(int depthBits, int stencilBits, bool hardware_a
static HWND GetSDLWindow()
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
if (SDL_GetWMInfo(&info) == -1)
return NULL;
@ -479,7 +479,7 @@ void Window::toggleFullscreen() {
//showCursor(true);
}
}
#else
if(Window::allowAltEnterFullscreenToggle == true) {
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);