- added new option to UI to Show Resources for custom games
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@ -251,6 +251,16 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu, b
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listBoxAllowObservers.pushBackItem(lang.get("Yes"));
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listBoxAllowObservers.setSelectedItemIndex(0);
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labelShowMapResources.registerGraphicComponent(containerName,"labelShowMapResources;");
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labelShowMapResources.init(xoffset+200, aHeadPos, 80);
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labelShowMapResources.setText(lang.get("ShowMapResources"));
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listBoxShowMapResources.registerGraphicComponent(containerName,"listBoxShowMapResources;");
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listBoxShowMapResources.init(xoffset+200, aPos, 80);
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listBoxShowMapResources.pushBackItem(lang.get("No"));
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listBoxShowMapResources.pushBackItem(lang.get("Yes"));
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listBoxShowMapResources.setSelectedItemIndex(0);
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// fog - o - war
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// @350 ? 300 ?
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labelFogOfWar.registerGraphicComponent(containerName,"labelFogOfWar");
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@ -684,8 +694,19 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton){
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reloadFactions(true);
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if(hasNetworkGameSettings() == true)
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{
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if(hasNetworkGameSettings() == true) {
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needToSetChangedGameSettings = true;
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lastSetChangedGameSettings = time(NULL);
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}
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}
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else if (listBoxAdvanced.getSelectedItemIndex() == 1 && listBoxShowMapResources.mouseClick(x, y)) {
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MutexSafeWrapper safeMutex(&masterServerThreadAccessor);
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if(listBoxPublishServer.getSelectedItemIndex() == 0) {
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needToRepublishToMasterserver = true;
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}
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if(hasNetworkGameSettings() == true) {
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needToSetChangedGameSettings = true;
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lastSetChangedGameSettings = time(NULL);
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}
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@ -1182,6 +1203,7 @@ void MenuStateCustomGame::mouseMove(int x, int y, const MouseState *ms){
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listBoxFogOfWar.mouseMove(x, y);
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listBoxAllowObservers.mouseMove(x, y);
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listBoxEnableObserverMode.mouseMove(x, y);
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listBoxShowMapResources.mouseMove(x, y);
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//listBoxEnableServerControlledAI.mouseMove(x, y);
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//labelNetworkFramePeriod.mouseMove(x, y);
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//listBoxNetworkFramePeriod.mouseMove(x, y);
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@ -1286,11 +1308,13 @@ void MenuStateCustomGame::render() {
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if(listBoxAdvanced.getSelectedItemIndex() == 1) {
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renderer.renderLabel(&labelFogOfWar);
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renderer.renderLabel(&labelAllowObservers);
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renderer.renderLabel(&labelShowMapResources);
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renderer.renderLabel(&labelEnableObserverMode);
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renderer.renderLabel(&labelPathFinderType);
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renderer.renderListBox(&listBoxFogOfWar);
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renderer.renderListBox(&listBoxAllowObservers);
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renderer.renderListBox(&listBoxShowMapResources);
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renderer.renderListBox(&listBoxEnableObserverMode);
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renderer.renderListBox(&listBoxPathFinderType);
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}
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@ -1981,6 +2005,16 @@ void MenuStateCustomGame::loadGameSettings(GameSettings *gameSettings) {
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gameSettings->setAllowObservers(listBoxAllowObservers.getSelectedItemIndex() == 1);
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uint32 valueFlags1 = gameSettings->getFlagTypes1();
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if(listBoxShowMapResources.getSelectedItemIndex() == 1) {
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valueFlags1 |= ft1_show_map_resources;
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gameSettings->setFlagTypes1(valueFlags1);
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}
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else {
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valueFlags1 &= ~ft1_show_map_resources;
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gameSettings->setFlagTypes1(valueFlags1);
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}
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gameSettings->setEnableObserverModeAtEndGame(listBoxEnableObserverMode.getSelectedItemIndex() == 0);
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gameSettings->setPathFinderType(static_cast<PathFinderType>(listBoxPathFinderType.getSelectedItemIndex()));
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@ -2128,6 +2162,8 @@ void MenuStateCustomGame::saveGameSettingsToFile(std::string fileName) {
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saveGameFile << "AllowObservers=" << gameSettings.getAllowObservers() << std::endl;
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saveGameFile << "FlagTypes1=" << gameSettings.getFlagTypes1() << std::endl;
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saveGameFile << "EnableObserverModeAtEndGame=" << gameSettings.getEnableObserverModeAtEndGame() << std::endl;
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saveGameFile << "PathFinderType=" << gameSettings.getPathFinderType() << std::endl;
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saveGameFile << "EnableServerControlledAI=" << gameSettings.getEnableServerControlledAI() << std::endl;
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@ -2186,6 +2222,8 @@ GameSettings MenuStateCustomGame::loadGameSettingsFromFile(std::string fileName)
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gameSettings.setAllowObservers(properties.getBool("AllowObservers","false"));
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gameSettings.setFlagTypes1(properties.getInt("FlagTypes1","0"));
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gameSettings.setEnableObserverModeAtEndGame(properties.getBool("EnableObserverModeAtEndGame"));
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gameSettings.setPathFinderType(static_cast<PathFinderType>(properties.getInt("PathFinderType",intToStr(pfBasic).c_str())));
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gameSettings.setEnableServerControlledAI(properties.getBool("EnableServerControlledAI","true"));
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@ -2245,6 +2283,8 @@ GameSettings MenuStateCustomGame::loadGameSettingsFromFile(std::string fileName)
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listBoxFogOfWar.setSelectedItem(gameSettings.getFogOfWar() == true ? lang.get("Yes") : lang.get("No"));
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listBoxAllowObservers.setSelectedItem(gameSettings.getAllowObservers() == true ? lang.get("Yes") : lang.get("No"));
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listBoxShowMapResources.setSelectedItem((gameSettings.getFlagTypes1() & ft1_show_map_resources) == ft1_show_map_resources ? lang.get("Yes") : lang.get("No"));
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listBoxEnableObserverMode.setSelectedItem(gameSettings.getEnableObserverModeAtEndGame() == true ? lang.get("Yes") : lang.get("No"));
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listBoxPathFinderType.setSelectedItemIndex(gameSettings.getPathFinderType());
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@ -43,7 +43,7 @@ private:
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GraphicLabel labelEnableObserverMode;
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//GraphicLabel labelEnableServerControlledAI;
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GraphicLabel labelLocalIP;
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GraphicListBox listBoxMap;
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GraphicListBox listBoxFogOfWar;
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@ -66,31 +66,34 @@ private:
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GraphicListBox listBoxTeams[GameConstants::maxPlayers];
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GraphicLabel labelNetStatus[GameConstants::maxPlayers];
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MapInfo mapInfo;
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GraphicLabel labelPublishServer;
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GraphicListBox listBoxPublishServer;
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GraphicMessageBox mainMessageBox;
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int mainMessageBoxState;
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//GraphicListBox listBoxNetworkFramePeriod;
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//GraphicLabel labelNetworkFramePeriod;
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GraphicLabel labelNetworkPauseGameForLaggedClients;
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GraphicListBox listBoxNetworkPauseGameForLaggedClients;
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GraphicLabel labelPathFinderType;
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GraphicListBox listBoxPathFinderType;
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GraphicLabel labelMapFilter;
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GraphicListBox listBoxMapFilter;
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GraphicLabel labelAdvanced;
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GraphicListBox listBoxAdvanced;
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GraphicLabel labelAllowObservers;
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GraphicListBox listBoxAllowObservers;
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GraphicLabel labelShowMapResources;
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GraphicListBox listBoxShowMapResources;
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GraphicLabel *activeInputLabel;
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bool needToSetChangedGameSettings;
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@ -105,17 +108,17 @@ private:
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Mutex masterServerThreadAccessor;
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Mutex publishToMasterserverThreadPtrChangeAccessor;
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bool publishToMasterserverThreadInDeletion;
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bool parentMenuIsMs;
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int soundConnectionCount;
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bool showMasterserverError;
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string masterServererErrorToShow;
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bool showGeneralError;
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string generalErrorToShow;
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bool serverInitError;
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Console console;
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ChatManager chatManager;
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bool showFullConsole;
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@ -154,7 +157,7 @@ public:
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virtual void keyDown(char key);
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virtual void keyPress(char c);
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virtual void keyUp(char key);
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virtual void simpleTask();
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virtual bool isInSpecialKeyCaptureEvent() { return chatManager.getEditEnabled(); }
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