Mark Vejvoda
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cef0ce9978
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attempt to fix weird morph bug found by Elimnator
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2013-05-26 00:11:07 +00:00 |
Mark Vejvoda
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7c98c35d67
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init new variable to null
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2013-05-25 22:46:01 +00:00 |
Mark Vejvoda
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fd9ce54063
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attempt to fix morph out of synch
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2013-05-25 22:44:39 +00:00 |
Titus Tscharntke
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60a7ea172d
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client slowdown/catchup reenabled again
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2013-05-25 22:30:31 +00:00 |
Mark Vejvoda
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aa69a5818b
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added some new lua methods to determine day or night and new event
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2013-05-25 20:46:36 +00:00 |
Mark Vejvoda
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de68fc759d
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comment out some world synch logging
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2013-05-25 18:22:36 +00:00 |
Mark Vejvoda
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7cd6dfbdca
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bugfixes for loading saved games with bad data or wrong game version
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2013-05-25 08:02:07 +00:00 |
Mark Vejvoda
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fe151abcc5
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ensure dead units clean up
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2013-05-25 07:36:21 +00:00 |
Mark Vejvoda
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85ab3c76cc
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attempt to improve threaded logging and see if we fix targetVec
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2013-05-25 05:31:32 +00:00 |
Mark Vejvoda
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4d0917e13b
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switch to integer for unit progress and some related items to fix out of synch on cross platform
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2013-05-25 02:42:57 +00:00 |
Mark Vejvoda
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e456096ffc
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added more important logging for out of synch
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2013-05-25 00:02:49 +00:00 |
Mark Vejvoda
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29155d31c1
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attempt to see if this fixes out of synch
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2013-05-24 04:06:30 +00:00 |
Mark Vejvoda
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a0b87ba7eb
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attempt to see if this fixes out of synch
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2013-05-23 23:55:28 +00:00 |
Mark Vejvoda
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a94787654d
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attempt to see if this fixes out of synch
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2013-05-23 23:52:46 +00:00 |
Mark Vejvoda
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3746bf4f11
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bugfix to properly close socket when connected client leaves game lobby
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2013-05-23 07:12:29 +00:00 |
Mark Vejvoda
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497dac4189
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move cancel and download and progrress bars to right align in UI
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2013-05-23 06:11:46 +00:00 |
Mark Vejvoda
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cd2177fc1e
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attempt to see if this fixes long standing out of synch bugs
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2013-05-23 00:33:30 +00:00 |
Titus Tscharntke
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a6920049e8
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lets see if things work without client speedup/slowdown
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2013-05-22 22:15:52 +00:00 |
Mark Vejvoda
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a98234c14e
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THIS IS NOT BACKWARD COMPATIBLE WITHY OTHER DEV VERSIONS! buffix the attack target issue mentioned in the forums
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2013-05-21 21:19:59 +00:00 |
Mark Vejvoda
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5b664fb1a2
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- bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
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2013-05-21 20:28:42 +00:00 |
Mark Vejvoda
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5cfc4d07a0
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added logging of threaded unit actions
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2013-05-21 05:43:57 +00:00 |
Mark Vejvoda
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f98d9fdddc
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attempt to see if this corrects out of synch, i COULD NOT reproduce the out of synch with my winxp and linux 64 systems, perhaps titi had different ini values between linux and windows?
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2013-05-21 00:38:35 +00:00 |
Mark Vejvoda
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418d4bed0b
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more logs to track out of synch
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2013-05-20 22:54:07 +00:00 |
Mark Vejvoda
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2f3433688f
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more logs to track out of synch
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2013-05-20 21:52:36 +00:00 |
Mark Vejvoda
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625628fc63
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put change back to what it was before
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2013-05-20 21:40:25 +00:00 |
Mark Vejvoda
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6a34864c5d
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see if this corrects the current out of synch issues
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2013-05-20 20:06:25 +00:00 |
Mark Vejvoda
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538314eb48
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add more world synch logging
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2013-05-20 19:00:08 +00:00 |
Mark Vejvoda
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08e0b0baca
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add more world synch logging and added more mutex thread protection in pathfinder
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2013-05-20 02:51:26 +00:00 |
Titus Tscharntke
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218c540bea
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In graphics option new screenmodes are "tested" now.
Animate only a given number of objects in tilesets.
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2013-05-19 12:30:10 +00:00 |
Mark Vejvoda
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8fd82a4f7d
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add more world synch logging and disabled potentially dangerous ini properties that were still referenced in the pathfinder to see if this was the cause of out of synchs (due to old settings that affected the pathfinder)
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2013-05-19 05:16:21 +00:00 |
Mark Vejvoda
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7966422582
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attempt to fix segfaults discovered during testing
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2013-05-18 05:57:22 +00:00 |
Mark Vejvoda
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24f3a1d6de
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add more synch logging to pathfinder
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2013-05-18 03:11:26 +00:00 |
Mark Vejvoda
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3c05195436
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add more synch logging to pathfinder
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2013-05-17 22:51:40 +00:00 |
Mark Vejvoda
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d8c7ccec9d
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fixed main menu center of images
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2013-05-17 09:31:47 +00:00 |
Mark Vejvoda
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748763f0f1
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code cleanup based on cppcheck results
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2013-05-17 05:21:14 +00:00 |
Mark Vejvoda
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c55b9c3ffe
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code cleanup based on cppcheck results
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2013-05-17 05:01:23 +00:00 |
Mark Vejvoda
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2fd5c2241e
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code cleanup based on cppcheck results
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2013-05-17 04:06:39 +00:00 |
Mark Vejvoda
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8408526b12
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code cleanup based on cppcheck results
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2013-05-17 03:59:34 +00:00 |
Mark Vejvoda
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0c9679b8b2
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some code cleanup
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2013-05-17 02:14:43 +00:00 |
Mark Vejvoda
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bca6b5a8fb
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better logging of unit movement header and footer info
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2013-05-17 01:32:29 +00:00 |
Mark Vejvoda
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a17fcdb5b4
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bugfixes for thread shutdown
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2013-05-17 00:40:54 +00:00 |
Mark Vejvoda
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910bb8bc56
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- attempt to have more clean shutdown of threads on game exit
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2013-05-17 00:08:26 +00:00 |
Tom Reynolds
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280a00dc35
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* Proper localization for Titi's "newbie" warning
* Fix typo in Linux build script
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2013-05-05 12:06:31 +00:00 |
Mark Vejvoda
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2771069c16
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added extra null check on main application close to hopefully fix windows crash
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2013-05-05 06:14:22 +00:00 |
Mark Vejvoda
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c34169d19d
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bugfix, do not reset selected factions if there is only 1 techtree
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2013-05-05 05:35:12 +00:00 |
Mark Vejvoda
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0f7f2ae287
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lineup ui for pause for lag
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2013-05-04 06:09:00 +00:00 |
Mark Vejvoda
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5370729ce1
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bugfix to close irc client down quickly when exiting application.
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2013-05-03 23:11:57 +00:00 |
Mark Vejvoda
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348993853f
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bugfix for crc checking when data is toggled and user downloads somethign different
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2013-05-03 06:25:38 +00:00 |
Mark Vejvoda
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dc27d02972
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bugfix to not crash when loading corrupt scenarios
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2013-05-03 06:03:54 +00:00 |
Titus Tscharntke
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775b351bc2
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more space in options menues ( gfx menu will follow later )
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2013-05-02 22:35:54 +00:00 |