attempt to fix weird morph bug found by Elimnator

This commit is contained in:
Mark Vejvoda 2013-05-26 00:11:07 +00:00
parent 7c98c35d67
commit cef0ce9978
1 changed files with 25 additions and 16 deletions

View File

@ -1078,10 +1078,12 @@ Command* Commander::buildCommand(const NetworkCommand* networkCommand) const {
//ct = NULL;
// Check if the command was for the unit before it morphed, if so cancel it
bool isCancelPreMorphCommand = false;
if(ct == NULL && unit->getPreMorphType() != NULL) {
const CommandType *ctPreMorph = unit->getPreMorphType()->findCommandTypeById(networkCommand->getCommandTypeId());
if(ctPreMorph != NULL) {
ct = unit->getType()->getFirstCtOfClass(ccStop);
isCancelPreMorphCommand = true;
}
}
@ -1111,29 +1113,36 @@ Command* Commander::buildCommand(const NetworkCommand* networkCommand) const {
CardinalDir facing;
// get facing/target ... the target might be dead due to lag, cope with it
if (ct->getClass() == ccBuild) {
//assert(networkCommand->getTargetId() >= 0 && networkCommand->getTargetId() < 4);
if(networkCommand->getTargetId() < 0 || networkCommand->getTargetId() >= 4) {
char szBuf[8096]="";
snprintf(szBuf,8096,"networkCommand->getTargetId() >= 0 && networkCommand->getTargetId() < 4, [%s]",networkCommand->toString().c_str());
throw megaglest_runtime_error(szBuf);
if(isCancelPreMorphCommand == false) {
if(ct->getClass() == ccBuild) {
//assert(networkCommand->getTargetId() >= 0 && networkCommand->getTargetId() < 4);
if(networkCommand->getTargetId() < 0 || networkCommand->getTargetId() >= 4) {
char szBuf[8096]="";
snprintf(szBuf,8096,"networkCommand->getTargetId() >= 0 && networkCommand->getTargetId() < 4, [%s]",networkCommand->toString().c_str());
throw megaglest_runtime_error(szBuf);
}
facing = CardinalDir(networkCommand->getTargetId());
}
else if (networkCommand->getTargetId() != Unit::invalidId ) {
target= world->findUnitById(networkCommand->getTargetId());
}
facing = CardinalDir(networkCommand->getTargetId());
}
else if (networkCommand->getTargetId() != Unit::invalidId ) {
target= world->findUnitById(networkCommand->getTargetId());
}
//create command
Command *command= NULL;
if(unitType != NULL) {
command= new Command(ct, networkCommand->getPosition(), unitType, facing);
}
else if(target == NULL) {
command= new Command(ct, networkCommand->getPosition());
if(isCancelPreMorphCommand == false) {
if(unitType != NULL) {
command= new Command(ct, networkCommand->getPosition(), unitType, facing);
}
else if(target == NULL) {
command= new Command(ct, networkCommand->getPosition());
}
else {
command= new Command(ct, target);
}
}
else {
command= new Command(ct, target);
command= new Command(ct, NULL);
}
// Add in any special state