* Proper localization for Titi's "newbie" warning

* Fix typo in Linux build script
This commit is contained in:
Tom Reynolds 2013-05-05 12:06:31 +00:00
parent 2771069c16
commit 280a00dc35
2 changed files with 2 additions and 2 deletions

View File

@ -123,7 +123,7 @@ cd ..
echo ''
echo 'BUILD COMPLETE.'
echo ''
echo 'To build with boogle-breakpad support pass the path to the library as follows:'
echo 'To build with google-breakpad support pass the path to the library as follows:'
echo 'cmake -DBREAKPAD_ROOT=/home/softcoder/Code/google-breakpad/'
echo 'To launch MegaGlest from the current directory, use:'
echo ' mk/linux/megaglest --ini-path=mk/linux/ --data-path=mk/linux/'

View File

@ -339,7 +339,7 @@ MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMen
}
if(netPlayerName=="newbie"){
showMessageBox(lang.get("Go back and set your name in the game options"),lang.get("Player name not set"),false);
showMessageBox(lang.get("PlayerNameNotSetPrompt"),lang.get("PlayerNameNotSetTitle"),false);
}
//showMessageBox("Go back and set your name in the game options!\n\nAt the moment you are just called >>newbie<< !","Player name not set!",false);