Mark Vejvoda
be5ac6c9e4
- bugfix for g3d viewer to work with windows openwith
2011-03-11 23:48:16 +00:00
Mark Vejvoda
f46eaa159a
- bugfix for bug reported by gonana (ascii hotkeys work properly once again)
2011-03-11 06:34:59 +00:00
Mark Vejvoda
4757bd3bb8
- bugfix for user ini files whne missing, we auto-create them and set proper flags (thanks Muwum)
2011-03-11 01:22:24 +00:00
Mark Vejvoda
ee773ef96b
- bugfix in connected client menu (init variables for proper techtree file xfer)
2011-03-10 22:00:59 +00:00
Mark Vejvoda
a013d9300f
- cleaned up some compiler warnings
2011-03-10 18:45:05 +00:00
Mark Vejvoda
242b02c001
- added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content
2011-03-10 07:26:43 +00:00
Mark Vejvoda
2101a83a5d
- added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest
2011-03-10 01:23:34 +00:00
Mark Vejvoda
5b2a6bb45f
- bugfix for esc key
2011-03-08 02:07:35 +00:00
Mark Vejvoda
f07b7a3603
- more keyboard bugfixes so some special keys above 255 work
2011-03-06 23:45:46 +00:00
Mark Vejvoda
935895c89f
- configurable keys can be edited in keyboard menu now
2011-03-04 22:54:04 +00:00
Mark Vejvoda
0f57fe6b92
- additional work to allow for changing hotkeys in the keyboard options menu, currently changes are not saved to file, only on screen.
2011-03-04 20:26:47 +00:00
Mark Vejvoda
d10054f1c3
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
...
- added texture caching for faction preview textures
2011-01-26 09:09:59 +00:00
Mark Vejvoda
f6b0bd3fd7
- some ftp file transfer bugfixes and moved many strings into language file
2011-01-14 17:57:37 +00:00
Mark Vejvoda
f7d2631879
- added a few more special keys for available use as hotkeys (vkPause and vkPrint)
2011-01-03 22:22:52 +00:00
Mark Vejvoda
4de585f5b8
- bugfix for merging ini properties (missed a line of code)
2011-01-03 22:03:41 +00:00
Mark Vejvoda
21c1da2e18
- added a new commandline parameter to display merged ini settings and also to filter on a specific ini setting
2011-01-03 20:59:18 +00:00
Titus Tscharntke
d09d29f520
new default settings for ultra/easy/mega ; dansk.lng up to date ; code cleanup
2011-01-02 12:18:14 +00:00
Titus Tscharntke
13c6fb49b3
chat highlighting, and more features related to chat
2011-01-01 20:31:25 +00:00
Mark Vejvoda
48ab8b7b32
- added more socket threaded protection and output curl version if ftp transfers fail
2011-01-01 10:16:25 +00:00
Mark Vejvoda
798c88e991
- removed unreferenced variables to cleanup warnings
2010-12-31 21:11:58 +00:00
Titus Tscharntke
36c4b4c5fa
internet menu updated ( work in progress ) ; checkboxes ; lines
2010-12-27 00:59:57 +00:00
Mark Vejvoda
69e0130296
- added new --verbose commandline option
2010-12-22 00:31:30 +00:00
Mark Vejvoda
8f579e735f
- bugfix for new CPU multiplier constants for VC++ compiler
2010-12-11 08:00:49 +00:00
Mark Vejvoda
045c2f95e8
- added new commandline options to tell the game where to look for data, ini's and where to write logs
2010-12-09 20:41:11 +00:00
Mark Vejvoda
8ab95a5305
- added stack trace for windows users when exceptions occur (snagged the idea from sauerbraten)
2010-11-05 06:46:30 +00:00
Mark Vejvoda
df3f56a451
- cleanup of texture compression. We output stats for textures that we attempt to compress and what percent they were compressed (before and after byte sizes)
2010-10-28 06:59:43 +00:00
Mark Vejvoda
8ab3366c66
- added player color coding in lobbies as well as chat console
2010-10-22 07:28:55 +00:00
Mark Vejvoda
d5117ed7fa
- cleaned up a whole pile of compiler warnings
2010-10-21 07:20:17 +00:00
Mark Vejvoda
0d050f62d4
- added code to now output all eerors to console (with option to save in log file)
...
- added more LUA debug info
2010-10-06 20:22:06 +00:00
Mark Vejvoda
7d6e21b1e7
- bugfix for mouse pointer rendering
2010-09-14 20:54:33 +00:00
Mark Vejvoda
52916bdc6e
- added support for random faction selection
2010-09-11 08:09:33 +00:00
Mark Vejvoda
6a24ca3ad0
- completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime
2010-09-09 21:07:39 +00:00
Mark Vejvoda
ab44c83168
- added leak_dumper header all over the place (not yet functional in linux)
...
- Bugfix for particle cleanup
2010-09-07 05:25:40 +00:00
Mark Vejvoda
e93ac6d756
- changed observer faction to use a special team # and fog of war is auto turned off for this special team #.
2010-09-04 00:32:56 +00:00
Mark Vejvoda
5e20ab5808
- updated to allow dynamic changing of updatefps and camerafps
2010-08-25 18:26:17 +00:00
Mark Vejvoda
270fa8fef0
- stupid.. stupid stupid windows fix for png logos
2010-08-06 23:07:08 +00:00
Mark Vejvoda
92c2c4bd18
- bugfix for other linuxes (removed stricmp)
2010-08-06 22:19:48 +00:00
Mark Vejvoda
0f231f28e6
- added free software logos
...
- updated the client lobby screen so the chat window does not overlap UI controls
2010-08-05 22:27:26 +00:00
Mark Vejvoda
ac31d06106
- added more error checks in code and defaults for invalid font size values.
...
- re-enabled client side changing of values from connect menu without waiting for server reply.
2010-08-05 00:09:45 +00:00
Mark Vejvoda
4e8fdc105c
- attmpt to auto-create the screens folder at startup to avoid crashes when folder is missing and users try to take a screenshot.
2010-08-02 03:15:11 +00:00
Mark Vejvoda
f0d492371f
- added an attempt to autocreate the userdata folder is it does not exist
2010-07-27 18:56:12 +00:00
Mark Vejvoda
d1fa4975de
- added another xerces XML validation flag
...
- added new commandline option: opengl-info to output graphics card info
- added some opengl rendering optimzations
2010-07-12 06:30:54 +00:00
Mark Vejvoda
054817acd0
- added auto-create of user ini files if they don't exist
2010-07-03 07:02:31 +00:00
Mark Vejvoda
66d4fce081
- added missing translation strings to spanish (used bablefish for translations)
...
- updated exit text to support newlines in language text
- added support for netwlines in language string code
2010-07-03 06:48:24 +00:00
Mark Vejvoda
9508dad51b
- network related bugfixes:
...
menu slowdown when picking network slots
clients can once again change network slots
performance fixes for network receiving
2010-06-29 06:50:35 +00:00
Mark Vejvoda
f619aad383
- bugfix for hotkey processing (allow single quoted characters to fix grouping units)
2010-06-13 17:55:39 +00:00
Mark Vejvoda
100e39e6e0
- bugfix so code compiles on older gnuc
2010-06-12 19:49:00 +00:00
Mark Vejvoda
085d4e4bfe
- added more debug statements to try to track beta bugs
...
- added safer customization of ini files
- added ability to customize game keys
- added more error checking for ogg file loading
- added faction loader progress
- added a few more thread protections on custom menu
2010-06-12 18:27:39 +00:00
Mark Vejvoda
cf6d43247d
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now
2010-06-05 07:52:14 +00:00
Titus Tscharntke
a6992ee686
sound effects if new servers are available or player joins. ( new data attention.wav is needed !)
...
menu navigation is corrected.
camera movement for new menues ( new menu.xml needed! )
2010-05-16 16:40:21 +00:00
Mark Vejvoda
af87e53bbe
Bugfix for trace bug#: 2984991
...
falling back to english text for scenarios text.
- Also added more error checking and commented out some excessive debug output statements.
2010-04-11 01:25:06 +00:00
Titus Tscharntke
d5a55f6a83
fonts can be scaled from options menu and more switches are in glest.ini
...
helvetica is used for linux
fire fix for blacksmith
persian elephant chaged a little bit for balance ( I think he is still too strong )
2010-04-07 22:20:28 +00:00
Titus Tscharntke
8681a551a1
smaller fonts for display and console
2010-04-04 16:48:42 +00:00
Titus Tscharntke
4c9c10f460
size 16 font fix ( more a hack )
...
server port is displayed in join/options
ConsoleTimeout in ini raised to 20
2010-04-03 17:17:15 +00:00
Titus Tscharntke
c678d35bdb
new glest ini, font handling changed!!!
...
"dynamic" fonts for linux ( maybe an error fallback should be added in gl_wrap.cpp if font is not available )
better option menu layout
2010-04-01 18:59:05 +00:00
Titus Tscharntke
5ecc84099a
fonts
...
options menu
ingame resolution change ( game restart needed )
everything not really poolished yet!
2010-04-01 00:13:28 +00:00
Mark Vejvoda
344c4778d1
Added the ability to tell mega-glest where to look for glest.ini, servers.ini and all of the various .log files. The new optional environment variable that mega-glest will look for is:
...
GLESTHOME
2010-03-21 23:40:35 +00:00
Mark Vejvoda
9756217445
Added full support to have maps, tilesets and techs in a scenario or tutorial folder.
2010-03-21 05:33:13 +00:00
Mark Vejvoda
64513cdf90
bugfix for scenario folder not finding language file
2010-03-20 12:11:46 +00:00
Mark Vejvoda
a9d644eba0
Bugfixes so that win32 code will compile with latest user data changes
2010-03-20 10:52:55 +00:00
Mark Vejvoda
4e9d348fbd
Changed user data code to be one path where the data tree folder structure can be found
2010-03-20 00:46:16 +00:00
Mark Vejvoda
c925665d31
Bugfix for multiplayer binary and data checksum checking.
2010-03-16 21:44:22 +00:00
Mark Vejvoda
2012b7e22c
Made changes to properly isolate new unit rotation code so that it is disabled by default
2010-03-13 21:10:45 +00:00
Mark Vejvoda
43c3f2457e
Code Restructuring to make mega-glest more standard
2010-03-12 05:20:53 +00:00
Titus Tscharntke
0ce9b5fcac
initial version ( megaglest 3.2.3-beta3 )
2010-01-22 01:45:58 +00:00