- cleanup of texture compression. We output stats for textures that we attempt to compress and what percent they were compressed (before and after byte sizes)
This commit is contained in:
parent
de3a92081d
commit
df3f56a451
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@ -89,9 +89,11 @@ void CoreData::load(){
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waterSplashTexture->getPixmap()->load(dir+"/misc_textures/water_splash.tga");
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buttonSmallTexture= renderer.newTexture2D(rsGlobal);
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buttonSmallTexture->setForceCompressionDisabled(true);
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buttonSmallTexture->getPixmap()->load(dir+"/menu/textures/button_small.tga");
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buttonBigTexture= renderer.newTexture2D(rsGlobal);
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buttonBigTexture->setForceCompressionDisabled(true);
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buttonBigTexture->getPixmap()->load(dir+"/menu/textures/button_big.tga");
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//display font
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@ -24,20 +24,24 @@ namespace Shared{ namespace Graphics{ namespace Gl{
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class TextureGl {
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protected:
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GLuint handle;
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GLuint handle;
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public:
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TextureGl();
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GLuint getHandle() const {return handle;}
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void OutputTextureDebugInfo(Texture::Format format, int components, const string path);
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void OutputTextureDebugInfo(Texture::Format format, int components, const string path,uint64 rawSize);
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};
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// =====================================================
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// class Texture1DGl
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// =====================================================
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class Texture1DGl: public Texture1D, public TextureGl{
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class Texture1DGl: public Texture1D, public TextureGl {
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public:
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Texture1DGl();
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virtual ~Texture1DGl();
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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@ -48,6 +52,9 @@ public:
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class Texture2DGl: public Texture2D, public TextureGl{
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public:
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Texture2DGl();
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virtual ~Texture2DGl();
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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@ -58,6 +65,10 @@ public:
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class Texture3DGl: public Texture3D, public TextureGl{
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public:
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Texture3DGl();
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virtual ~Texture3DGl();
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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@ -68,6 +79,10 @@ public:
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class TextureCubeGl: public TextureCube, public TextureGl{
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public:
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TextureCubeGl();
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virtual ~TextureCubeGl();
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virtual void init(Filter filter, int maxAnisotropy= 1);
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virtual void end();
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};
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@ -24,6 +24,7 @@ using Shared::Platform::int16;
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using Shared::Platform::uint16;
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using Shared::Platform::int32;
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using Shared::Platform::uint32;
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using Shared::Platform::uint64;
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using Shared::Platform::float32;
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namespace Shared{ namespace Graphics{
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@ -97,7 +98,7 @@ public:
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// class Pixmap1D
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// =====================================================
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class Pixmap1D{
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class Pixmap1D {
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protected:
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int w;
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int components;
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@ -124,13 +125,14 @@ public:
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uint8 *getPixels() const {return pixels;}
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void deletePixels();
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string getPath() const { return path;}
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uint64 getPixelByteCount() const;
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};
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// =====================================================
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// class Pixmap2D
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// =====================================================
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class Pixmap2D{
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class Pixmap2D {
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protected:
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int h;
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int w;
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@ -199,6 +201,7 @@ public:
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void copy(const Pixmap2D *sourcePixmap);
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void subCopy(int x, int y, const Pixmap2D *sourcePixmap);
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string getPath() const { return path;}
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uint64 getPixelByteCount() const;
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private:
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bool doDimensionsAgree(const Pixmap2D *pixmap);
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@ -208,7 +211,7 @@ private:
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// class Pixmap3D
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// =====================================================
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class Pixmap3D{
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class Pixmap3D {
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protected:
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int h;
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int w;
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@ -240,13 +243,14 @@ public:
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uint8 *getPixels() const {return pixels;}
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void deletePixels();
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string getPath() const { return path;}
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uint64 getPixelByteCount() const;
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};
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// =====================================================
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// class PixmapCube
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// =====================================================
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class PixmapCube{
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class PixmapCube {
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public:
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enum Face{
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fPositiveX,
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@ -276,6 +280,7 @@ public:
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const Pixmap2D *getFace(int face) const {return &faces[face];}
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void deletePixels();
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string getPath(int face) const { return path[face];}
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uint64 getPixelByteCount() const;
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};
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}}//end namespace
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@ -61,6 +61,7 @@ protected:
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Format format;
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bool inited;
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bool forceCompressionDisabled;
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public:
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Texture();
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@ -82,6 +83,10 @@ public:
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virtual void deletePixels() = 0;
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virtual void reseInitState() { inited = false; }
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virtual void setForceCompressionDisabled(bool value) { forceCompressionDisabled = value;}
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virtual bool getForceCompressionDisabled() const {return forceCompressionDisabled;}
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};
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// =====================================================
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@ -105,7 +110,7 @@ public:
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// class Texture2D
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// =====================================================
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class Texture2D: public Texture{
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class Texture2D: public Texture {
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protected:
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Pixmap2D pixmap;
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@ -23,6 +23,8 @@ namespace Shared{ namespace Graphics{ namespace Gl{
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using namespace Platform;
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const uint64 MIN_BYTES_TO_COMPRESS = 12;
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GLint toCompressionFormatGl(GLint format) {
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if(Texture::useTextureCompression == false) {
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return format;
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@ -134,20 +136,31 @@ GLint toInternalFormatGl(Texture::Format format, int components){
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}
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}
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TextureGl::TextureGl() {
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handle=0;
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}
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// =====================================================
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// class Texture1DGl
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// =====================================================
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Texture1DGl::Texture1DGl() {}
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void Texture1DGl::init(Filter filter, int maxAnisotropy){
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Texture1DGl::~Texture1DGl() {
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end();
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}
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void Texture1DGl::init(Filter filter, int maxAnisotropy) {
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assertGl();
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if(!inited) {
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if(inited == false) {
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//params
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GLint wrap= toWrapModeGl(wrapMode);
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GLint glFormat= toFormatGl(format, pixmap.getComponents());
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GLint glInternalFormat= toInternalFormatGl(format, pixmap.getComponents());
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GLint glCompressionFormat = toCompressionFormatGl(glInternalFormat);
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if(forceCompressionDisabled == true || (pixmap.getPixelByteCount() > 0 && pixmap.getPixelByteCount() <= MIN_BYTES_TO_COMPRESS)) {
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glCompressionFormat = glInternalFormat;
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}
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//pixel init var
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const uint8* pixels= pixmapInit? pixmap.getPixels(): NULL;
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@ -164,7 +177,7 @@ void Texture1DGl::init(Filter filter, int maxAnisotropy){
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glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAX_ANISOTROPY_EXT, maxAnisotropy);
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}
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if(mipmap){
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if(mipmap) {
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GLuint glFilter= filter==fTrilinear? GL_LINEAR_MIPMAP_LINEAR: GL_LINEAR_MIPMAP_NEAREST;
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//build mipmaps
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@ -175,14 +188,14 @@ void Texture1DGl::init(Filter filter, int maxAnisotropy){
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GL_TEXTURE_1D, glCompressionFormat, pixmap.getW(),
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glFormat, GL_UNSIGNED_BYTE, pixels);
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if(error!=0){
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if(error != 0) {
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//throw runtime_error("Error building texture 1D mipmaps");
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char szBuf[1024]="";
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sprintf(szBuf,"Error building texture 1D mipmaps, returned: %d [%s] w = %d",error,pixmap.getPath().c_str(),pixmap.getW());
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throw runtime_error(szBuf);
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}
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}
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else{
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else {
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//build single texture
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glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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@ -200,17 +213,20 @@ void Texture1DGl::init(Filter filter, int maxAnisotropy){
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}
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}
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inited= true;
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OutputTextureDebugInfo(format, pixmap.getComponents(),getPath());
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OutputTextureDebugInfo(format, pixmap.getComponents(),getPath(),pixmap.getPixelByteCount());
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}
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assertGl();
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}
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void Texture1DGl::end(){
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if(inited){
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void Texture1DGl::end() {
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if(inited == true) {
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assertGl();
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glDeleteTextures(1, &handle);
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assertGl();
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handle=0;
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inited=false;
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deletePixels();
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}
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}
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@ -218,16 +234,24 @@ void Texture1DGl::end(){
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// class Texture2DGl
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// =====================================================
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void Texture2DGl::init(Filter filter, int maxAnisotropy){
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Texture2DGl::Texture2DGl() {}
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Texture2DGl::~Texture2DGl() {
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end();
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}
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void Texture2DGl::init(Filter filter, int maxAnisotropy) {
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assertGl();
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if(!inited) {
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if(inited == false) {
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//params
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GLint wrap= toWrapModeGl(wrapMode);
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GLint glFormat= toFormatGl(format, pixmap.getComponents());
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GLint glInternalFormat= toInternalFormatGl(format, pixmap.getComponents());
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GLint glCompressionFormat = toCompressionFormatGl(glInternalFormat);
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if(forceCompressionDisabled == true || (pixmap.getPixelByteCount() > 0 && pixmap.getPixelByteCount() <= MIN_BYTES_TO_COMPRESS)) {
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glCompressionFormat = glInternalFormat;
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}
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//pixel init var
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const uint8* pixels= pixmapInit? pixmap.getPixels(): NULL;
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@ -241,11 +265,11 @@ void Texture2DGl::init(Filter filter, int maxAnisotropy){
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap);
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//maxAnisotropy
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if(isGlExtensionSupported("GL_EXT_texture_filter_anisotropic")){
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if(isGlExtensionSupported("GL_EXT_texture_filter_anisotropic")) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, maxAnisotropy);
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}
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if(mipmap){
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if(mipmap) {
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GLuint glFilter= filter==fTrilinear? GL_LINEAR_MIPMAP_LINEAR: GL_LINEAR_MIPMAP_NEAREST;
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//build mipmaps
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@ -257,14 +281,14 @@ void Texture2DGl::init(Filter filter, int maxAnisotropy){
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pixmap.getW(), pixmap.getH(),
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glFormat, GL_UNSIGNED_BYTE, pixels);
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if(error!=0){
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if(error != 0) {
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//throw runtime_error("Error building texture 2D mipmaps");
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char szBuf[1024]="";
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sprintf(szBuf,"Error building texture 2D mipmaps, returned: %d [%s] w = %d, h = %d",error,(pixmap.getPath() != "" ? pixmap.getPath().c_str() : this->path.c_str()),pixmap.getW(),pixmap.getH());
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throw runtime_error(szBuf);
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}
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}
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else{
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else {
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//build single texture
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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@ -277,25 +301,28 @@ void Texture2DGl::init(Filter filter, int maxAnisotropy){
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//throw runtime_error("TEST!");
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if(error!=GL_NO_ERROR){
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if(error != GL_NO_ERROR) {
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char szBuf[1024]="";
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sprintf(szBuf,"Error creating texture 2D, returned: %d [%s] w = %d, h = %d, glInternalFormat = %d, glFormat = %d",error,pixmap.getPath().c_str(),pixmap.getW(),pixmap.getH(),glInternalFormat,glFormat);
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throw runtime_error(szBuf);
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}
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}
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inited= true;
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OutputTextureDebugInfo(format, pixmap.getComponents(),getPath());
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OutputTextureDebugInfo(format, pixmap.getComponents(),getPath(),pixmap.getPixelByteCount());
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}
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assertGl();
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}
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void Texture2DGl::end(){
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if(inited) {
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void Texture2DGl::end() {
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if(inited == true) {
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//printf("==> Deleting GL Texture [%s] handle = %d\n",getPath().c_str(),handle);
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assertGl();
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glDeleteTextures(1, &handle);
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assertGl();
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handle=0;
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inited=false;
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deletePixels();
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}
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}
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@ -303,16 +330,24 @@ void Texture2DGl::end(){
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// class Texture3DGl
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// =====================================================
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void Texture3DGl::init(Filter filter, int maxAnisotropy){
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Texture3DGl::Texture3DGl() {}
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Texture3DGl::~Texture3DGl() {
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end();
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}
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void Texture3DGl::init(Filter filter, int maxAnisotropy) {
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assertGl();
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if(!inited){
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if(inited == false) {
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//params
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GLint wrap= toWrapModeGl(wrapMode);
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GLint glFormat= toFormatGl(format, pixmap.getComponents());
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GLint glInternalFormat= toInternalFormatGl(format, pixmap.getComponents());
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GLint glCompressionFormat = toCompressionFormatGl(glInternalFormat);
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if(forceCompressionDisabled == true || (pixmap.getPixelByteCount() > 0 && pixmap.getPixelByteCount() <= MIN_BYTES_TO_COMPRESS)) {
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glCompressionFormat = glInternalFormat;
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}
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//pixel init var
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const uint8* pixels= pixmapInit? pixmap.getPixels(): NULL;
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0, glFormat, GL_UNSIGNED_BYTE, pixels);
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GLint error= glGetError();
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if(error!=GL_NO_ERROR){
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if(error != GL_NO_ERROR) {
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//throw runtime_error("Error creating texture 3D");
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char szBuf[1024]="";
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sprintf(szBuf,"Error creating texture 3D, returned: %d [%s] w = %d, h = %d, d = %d",error,pixmap.getPath().c_str(),pixmap.getW(),pixmap.getH(),pixmap.getD());
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}
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inited= true;
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OutputTextureDebugInfo(format, pixmap.getComponents(),getPath());
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OutputTextureDebugInfo(format, pixmap.getComponents(),getPath(),pixmap.getPixelByteCount());
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}
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assertGl();
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}
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void Texture3DGl::end(){
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if(inited){
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void Texture3DGl::end() {
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if(inited == true) {
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assertGl();
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glDeleteTextures(1, &handle);
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assertGl();
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handle=0;
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inited=false;
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deletePixels();
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}
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}
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@ -362,11 +401,16 @@ void Texture3DGl::end(){
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// class TextureCubeGl
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// =====================================================
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void TextureCubeGl::init(Filter filter, int maxAnisotropy){
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TextureCubeGl::TextureCubeGl() {}
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TextureCubeGl::~TextureCubeGl() {
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end();
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}
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void TextureCubeGl::init(Filter filter, int maxAnisotropy) {
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assertGl();
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if(!inited){
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if(inited == false) {
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//gen texture
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glGenTextures(1, &handle);
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glBindTexture(GL_TEXTURE_CUBE_MAP, handle);
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@ -377,42 +421,45 @@ void TextureCubeGl::init(Filter filter, int maxAnisotropy){
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glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrap);
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//filter
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if(mipmap){
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if(mipmap) {
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GLuint glFilter= filter==fTrilinear? GL_LINEAR_MIPMAP_LINEAR: GL_LINEAR_MIPMAP_NEAREST;
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glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, glFilter);
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glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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}
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else{
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else {
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glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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}
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for(int i=0; i<6; ++i){
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for(int i = 0; i < 6; ++i) {
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//params
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const Pixmap2D *currentPixmap= pixmap.getFace(i);
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GLint glFormat= toFormatGl(format, currentPixmap->getComponents());
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GLint glInternalFormat= toInternalFormatGl(format, currentPixmap->getComponents());
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GLint glCompressionFormat = toCompressionFormatGl(glInternalFormat);
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if(forceCompressionDisabled == true || (currentPixmap->getPixelByteCount() > 0 && currentPixmap->getPixelByteCount() <= MIN_BYTES_TO_COMPRESS)) {
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glCompressionFormat = glInternalFormat;
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}
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|
||||
//pixel init var
|
||||
const uint8* pixels= pixmapInit? currentPixmap->getPixels(): NULL;
|
||||
GLenum target= GL_TEXTURE_CUBE_MAP_POSITIVE_X + i;
|
||||
|
||||
if(mipmap){
|
||||
if(mipmap) {
|
||||
int error= gluBuild2DMipmaps(
|
||||
target, glCompressionFormat,
|
||||
currentPixmap->getW(), currentPixmap->getH(),
|
||||
glFormat, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
if(error!=0){
|
||||
if(error != 0) {
|
||||
//throw runtime_error("Error building texture cube mipmaps");
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"Error building texture cube mipmaps, returned: %d [%s] w = %d, h = %d",error,currentPixmap->getPath().c_str(),currentPixmap->getW(),currentPixmap->getH());
|
||||
throw runtime_error(szBuf);
|
||||
}
|
||||
}
|
||||
else{
|
||||
else {
|
||||
glTexImage2D(
|
||||
target, 0, glCompressionFormat,
|
||||
currentPixmap->getW(), currentPixmap->getH(),
|
||||
|
@ -420,14 +467,14 @@ void TextureCubeGl::init(Filter filter, int maxAnisotropy){
|
|||
}
|
||||
|
||||
int error = glGetError();
|
||||
if(error!=GL_NO_ERROR){
|
||||
if(error != GL_NO_ERROR) {
|
||||
//throw runtime_error("Error creating texture cube");
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"Error creating texture cube, returned: %d [%s] w = %d, h = %d",error,currentPixmap->getPath().c_str(),currentPixmap->getW(),currentPixmap->getH());
|
||||
throw runtime_error(szBuf);
|
||||
}
|
||||
|
||||
OutputTextureDebugInfo(format, currentPixmap->getComponents(),getPath());
|
||||
OutputTextureDebugInfo(format, currentPixmap->getComponents(),getPath(),currentPixmap->getPixelByteCount());
|
||||
}
|
||||
inited= true;
|
||||
|
||||
|
@ -436,19 +483,23 @@ void TextureCubeGl::init(Filter filter, int maxAnisotropy){
|
|||
assertGl();
|
||||
}
|
||||
|
||||
void TextureCubeGl::end(){
|
||||
if(inited){
|
||||
void TextureCubeGl::end() {
|
||||
if(inited == true) {
|
||||
assertGl();
|
||||
glDeleteTextures(1, &handle);
|
||||
assertGl();
|
||||
|
||||
handle=0;
|
||||
inited=false;
|
||||
deletePixels();
|
||||
}
|
||||
}
|
||||
|
||||
void TextureGl::OutputTextureDebugInfo(Texture::Format format, int components,const string path) {
|
||||
void TextureGl::OutputTextureDebugInfo(Texture::Format format, int components,const string path,uint64 rawSize) {
|
||||
if(Texture::useTextureCompression == true) {
|
||||
GLint glFormat= toFormatGl(format, components);
|
||||
|
||||
printf("**** Texture filename: [%s] format = %d components = %d, glFormat = %d\n",path.c_str(),format,components,glFormat);
|
||||
printf("**** Texture filename: [%s] format = %d components = %d, glFormat = %d, rawSize = %llu\n",path.c_str(),format,components,glFormat,(long long unsigned int)rawSize);
|
||||
|
||||
GLint compressed=0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed);
|
||||
|
@ -456,10 +507,17 @@ void TextureGl::OutputTextureDebugInfo(Texture::Format format, int components,co
|
|||
|
||||
printf("**** Texture compressed status: %d, error [%d]\n",compressed,error);
|
||||
|
||||
bool isCompressed = (compressed == 1);
|
||||
compressed=0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compressed);
|
||||
error = glGetError();
|
||||
printf("**** Texture image size in video RAM: %d, error [%d]\n",compressed,error);
|
||||
|
||||
double percent = 0;
|
||||
if(isCompressed == true) {
|
||||
percent = ((double)compressed / (double)rawSize) * (double)100.0;
|
||||
}
|
||||
|
||||
printf("**** Texture image size in video RAM: %d [%.2f%%], error [%d]\n",compressed,percent,error);
|
||||
|
||||
compressed=0;
|
||||
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &compressed);
|
||||
|
|
|
@ -84,19 +84,20 @@ const int tgaUncompressedBw= 3;
|
|||
// class PixmapIoTga
|
||||
// =====================================================
|
||||
|
||||
PixmapIoTga::PixmapIoTga(){
|
||||
PixmapIoTga::PixmapIoTga() {
|
||||
file= NULL;
|
||||
}
|
||||
|
||||
PixmapIoTga::~PixmapIoTga(){
|
||||
if(file!=NULL){
|
||||
PixmapIoTga::~PixmapIoTga() {
|
||||
if(file != NULL) {
|
||||
fclose(file);
|
||||
file=NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void PixmapIoTga::openRead(const string &path){
|
||||
void PixmapIoTga::openRead(const string &path) {
|
||||
file= fopen(path.c_str(),"rb");
|
||||
if (file==NULL){
|
||||
if (file == NULL) {
|
||||
throw runtime_error("Can't open TGA file: "+ path);
|
||||
}
|
||||
|
||||
|
@ -105,53 +106,53 @@ void PixmapIoTga::openRead(const string &path){
|
|||
size_t readBytes = fread(&fileHeader, sizeof(TargaFileHeader), 1, file);
|
||||
|
||||
//check that we can load this tga file
|
||||
if(fileHeader.idLength!=0){
|
||||
if(fileHeader.idLength != 0) {
|
||||
throw runtime_error(path + ": id field is not 0");
|
||||
}
|
||||
|
||||
if(fileHeader.dataTypeCode!=tgaUncompressedRgb && fileHeader.dataTypeCode!=tgaUncompressedBw){
|
||||
if(fileHeader.dataTypeCode != tgaUncompressedRgb && fileHeader.dataTypeCode != tgaUncompressedBw) {
|
||||
throw runtime_error(path + ": only uncompressed BW and RGB targa images are supported");
|
||||
}
|
||||
|
||||
//check bits per pixel
|
||||
if(fileHeader.bitsPerPixel!=8 && fileHeader.bitsPerPixel!=24 && fileHeader.bitsPerPixel!=32){
|
||||
if(fileHeader.bitsPerPixel != 8 && fileHeader.bitsPerPixel != 24 && fileHeader.bitsPerPixel !=32) {
|
||||
throw runtime_error(path + ": only 8, 24 and 32 bit targa images are supported");
|
||||
}
|
||||
|
||||
h= fileHeader.height;
|
||||
w= fileHeader.width;
|
||||
components= fileHeader.bitsPerPixel/8;
|
||||
components= fileHeader.bitsPerPixel / 8;
|
||||
}
|
||||
|
||||
void PixmapIoTga::read(uint8 *pixels){
|
||||
void PixmapIoTga::read(uint8 *pixels) {
|
||||
read(pixels, components);
|
||||
}
|
||||
|
||||
void PixmapIoTga::read(uint8 *pixels, int components){
|
||||
for(int i=0; i<h*w*components; i+=components){
|
||||
uint8 r, g, b, a, l;
|
||||
void PixmapIoTga::read(uint8 *pixels, int components) {
|
||||
for(int i=0; i<h*w*components; i+=components) {
|
||||
uint8 r=0, g=0, b=0, a=0, l=0;
|
||||
|
||||
if(this->components==1){
|
||||
if(this->components == 1) {
|
||||
size_t readBytes = fread(&l, 1, 1, file);
|
||||
r= l;
|
||||
g= l;
|
||||
b= l;
|
||||
a= 255;
|
||||
}
|
||||
else{
|
||||
else {
|
||||
size_t readBytes = fread(&b, 1, 1, file);
|
||||
readBytes = fread(&g, 1, 1, file);
|
||||
readBytes = fread(&r, 1, 1, file);
|
||||
if(this->components==4){
|
||||
if(this->components == 4) {
|
||||
readBytes = fread(&a, 1, 1, file);
|
||||
}
|
||||
else{
|
||||
else {
|
||||
a= 255;
|
||||
}
|
||||
l= (r+g+b)/3;
|
||||
}
|
||||
|
||||
switch(components){
|
||||
switch(components) {
|
||||
case 1:
|
||||
pixels[i]= l;
|
||||
break;
|
||||
|
@ -170,13 +171,13 @@ void PixmapIoTga::read(uint8 *pixels, int components){
|
|||
}
|
||||
}
|
||||
|
||||
void PixmapIoTga::openWrite(const string &path, int w, int h, int components){
|
||||
void PixmapIoTga::openWrite(const string &path, int w, int h, int components) {
|
||||
this->w= w;
|
||||
this->h= h;
|
||||
this->components= components;
|
||||
|
||||
file= fopen(path.c_str(),"wb");
|
||||
if (file==NULL){
|
||||
if (file == NULL) {
|
||||
throw runtime_error("Can't open TGA file: "+ path);
|
||||
}
|
||||
|
||||
|
@ -191,12 +192,12 @@ void PixmapIoTga::openWrite(const string &path, int w, int h, int components){
|
|||
fwrite(&fileHeader, sizeof(TargaFileHeader), 1, file);
|
||||
}
|
||||
|
||||
void PixmapIoTga::write(uint8 *pixels){
|
||||
if(components==1){
|
||||
void PixmapIoTga::write(uint8 *pixels) {
|
||||
if(components == 1) {
|
||||
fwrite(pixels, h*w, 1, file);
|
||||
}
|
||||
else{
|
||||
for(int i=0; i<h*w*components; i+=components){
|
||||
else {
|
||||
for(int i=0; i<h*w*components; i+=components) {
|
||||
fwrite(&pixels[i+2], 1, 1, file);
|
||||
fwrite(&pixels[i+1], 1, 1, file);
|
||||
fwrite(&pixels[i], 1, 1, file);
|
||||
|
@ -211,13 +212,14 @@ void PixmapIoTga::write(uint8 *pixels){
|
|||
// class PixmapIoBmp
|
||||
// =====================================================
|
||||
|
||||
PixmapIoBmp::PixmapIoBmp(){
|
||||
PixmapIoBmp::PixmapIoBmp() {
|
||||
file= NULL;
|
||||
}
|
||||
|
||||
PixmapIoBmp::~PixmapIoBmp(){
|
||||
PixmapIoBmp::~PixmapIoBmp() {
|
||||
if(file!=NULL){
|
||||
fclose(file);
|
||||
file=NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -246,12 +248,12 @@ void PixmapIoBmp::openRead(const string &path){
|
|||
components= 3;
|
||||
}
|
||||
|
||||
void PixmapIoBmp::read(uint8 *pixels){
|
||||
void PixmapIoBmp::read(uint8 *pixels) {
|
||||
read(pixels, 3);
|
||||
}
|
||||
|
||||
void PixmapIoBmp::read(uint8 *pixels, int components){
|
||||
for(int i=0; i<h*w*components; i+=components){
|
||||
void PixmapIoBmp::read(uint8 *pixels, int components) {
|
||||
for(int i=0; i<h*w*components; i+=components) {
|
||||
uint8 r, g, b;
|
||||
size_t readBytes = fread(&b, 1, 1, file);
|
||||
readBytes = fread(&g, 1, 1, file);
|
||||
|
@ -276,13 +278,13 @@ void PixmapIoBmp::read(uint8 *pixels, int components){
|
|||
}
|
||||
}
|
||||
|
||||
void PixmapIoBmp::openWrite(const string &path, int w, int h, int components){
|
||||
void PixmapIoBmp::openWrite(const string &path, int w, int h, int components) {
|
||||
this->w= w;
|
||||
this->h= h;
|
||||
this->components= components;
|
||||
|
||||
file= fopen(path.c_str(),"wb");
|
||||
if (file==NULL){
|
||||
if (file == NULL) {
|
||||
throw runtime_error("Can't open BMP file for writting: "+ path);
|
||||
}
|
||||
|
||||
|
@ -311,7 +313,7 @@ void PixmapIoBmp::openWrite(const string &path, int w, int h, int components){
|
|||
fwrite(&infoHeader, sizeof(BitmapInfoHeader), 1, file);
|
||||
}
|
||||
|
||||
void PixmapIoBmp::write(uint8 *pixels){
|
||||
void PixmapIoBmp::write(uint8 *pixels) {
|
||||
for (int i=0; i<h*w*components; i+=components){
|
||||
fwrite(&pixels[i+2], 1, 1, file);
|
||||
fwrite(&pixels[i+1], 1, 1, file);
|
||||
|
@ -349,7 +351,11 @@ void Pixmap1D::init(int components){
|
|||
void Pixmap1D::init(int w, int components){
|
||||
this->w= w;
|
||||
this->components= components;
|
||||
pixels= new uint8[w*components];
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
uint64 Pixmap1D::getPixelByteCount() const {
|
||||
return (w * components);
|
||||
}
|
||||
|
||||
void Pixmap1D::deletePixels() {
|
||||
|
@ -361,72 +367,72 @@ Pixmap1D::~Pixmap1D(){
|
|||
deletePixels();
|
||||
}
|
||||
|
||||
void Pixmap1D::load(const string &path){
|
||||
void Pixmap1D::load(const string &path) {
|
||||
string extension= path.substr(path.find_last_of('.')+1);
|
||||
if(extension=="bmp"){
|
||||
if(extension=="bmp") {
|
||||
loadBmp(path);
|
||||
}
|
||||
else if(extension=="tga"){
|
||||
else if(extension=="tga") {
|
||||
loadTga(path);
|
||||
}
|
||||
else{
|
||||
throw runtime_error("Unknown pixmap extension: "+extension);
|
||||
else {
|
||||
throw runtime_error("Unknown pixmap extension: " + extension);
|
||||
}
|
||||
this->path = path;
|
||||
}
|
||||
|
||||
void Pixmap1D::loadBmp(const string &path){
|
||||
void Pixmap1D::loadBmp(const string &path) {
|
||||
this->path = path;
|
||||
|
||||
PixmapIoBmp plb;
|
||||
plb.openRead(path);
|
||||
|
||||
//init
|
||||
if(plb.getH()==1){
|
||||
if(plb.getH()==1) {
|
||||
w= plb.getW();
|
||||
}
|
||||
else if(plb.getW()==1){
|
||||
else if(plb.getW()==1) {
|
||||
w= plb.getH();
|
||||
}
|
||||
else{
|
||||
else {
|
||||
throw runtime_error("One of the texture dimensions must be 1");
|
||||
}
|
||||
|
||||
if(components==-1){
|
||||
if(components == -1) {
|
||||
components= 3;
|
||||
}
|
||||
if(pixels==NULL){
|
||||
pixels= new uint8[w*components];
|
||||
if(pixels == NULL) {
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
//data
|
||||
plb.read(pixels, components);
|
||||
}
|
||||
|
||||
void Pixmap1D::loadTga(const string &path){
|
||||
void Pixmap1D::loadTga(const string &path) {
|
||||
this->path = path;
|
||||
|
||||
PixmapIoTga plt;
|
||||
plt.openRead(path);
|
||||
|
||||
//init
|
||||
if(plt.getH()==1){
|
||||
if(plt.getH()==1) {
|
||||
w= plt.getW();
|
||||
}
|
||||
else if(plt.getW()==1){
|
||||
else if(plt.getW()==1) {
|
||||
w= plt.getH();
|
||||
}
|
||||
else{
|
||||
else {
|
||||
throw runtime_error("One of the texture dimensions must be 1");
|
||||
}
|
||||
|
||||
int fileComponents= plt.getComponents();
|
||||
|
||||
if(components==-1){
|
||||
if(components == -1) {
|
||||
components= fileComponents;
|
||||
}
|
||||
if(pixels==NULL){
|
||||
pixels= new uint8[w*components];
|
||||
if(pixels == NULL) {
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
//read data
|
||||
|
@ -465,7 +471,11 @@ void Pixmap2D::init(int w, int h, int components) {
|
|||
this->w= w;
|
||||
this->h= h;
|
||||
this->components= components;
|
||||
pixels= new uint8[h*w*components];
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
uint64 Pixmap2D::getPixelByteCount() const {
|
||||
return (h * w * components);
|
||||
}
|
||||
|
||||
void Pixmap2D::deletePixels() {
|
||||
|
@ -473,7 +483,7 @@ void Pixmap2D::deletePixels() {
|
|||
pixels = NULL;
|
||||
}
|
||||
|
||||
Pixmap2D::~Pixmap2D(){
|
||||
Pixmap2D::~Pixmap2D() {
|
||||
deletePixels();
|
||||
}
|
||||
|
||||
|
@ -496,14 +506,14 @@ void Pixmap2D::load(const string &path) {
|
|||
|
||||
void Pixmap2D::save(const string &path) {
|
||||
string extension= path.substr(path.find_last_of('.')+1);
|
||||
if(extension=="bmp"){
|
||||
if(extension == "bmp") {
|
||||
saveBmp(path);
|
||||
}
|
||||
else if(extension=="tga"){
|
||||
else if(extension == "tga") {
|
||||
saveTga(path);
|
||||
}
|
||||
else{
|
||||
throw runtime_error("Unknown pixmap extension: "+extension);
|
||||
else {
|
||||
throw runtime_error("Unknown pixmap extension: " + extension);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -519,28 +529,28 @@ void Pixmap2D::saveTga(const string &path) {
|
|||
pst.write(pixels);
|
||||
}
|
||||
|
||||
void Pixmap2D::getPixel(int x, int y, uint8 *value) const{
|
||||
void Pixmap2D::getPixel(int x, int y, uint8 *value) const {
|
||||
for(int i=0; i<components; ++i){
|
||||
value[i]= pixels[(w*y+x)*components+i];
|
||||
}
|
||||
}
|
||||
|
||||
void Pixmap2D::getPixel(int x, int y, float32 *value) const{
|
||||
for(int i=0; i<components; ++i){
|
||||
void Pixmap2D::getPixel(int x, int y, float32 *value) const {
|
||||
for(int i=0; i<components; ++i) {
|
||||
value[i]= pixels[(w*y+x)*components+i]/255.f;
|
||||
}
|
||||
}
|
||||
|
||||
void Pixmap2D::getComponent(int x, int y, int component, uint8 &value) const{
|
||||
void Pixmap2D::getComponent(int x, int y, int component, uint8 &value) const {
|
||||
value= pixels[(w*y+x)*components+component];
|
||||
}
|
||||
|
||||
void Pixmap2D::getComponent(int x, int y, int component, float32 &value) const{
|
||||
void Pixmap2D::getComponent(int x, int y, int component, float32 &value) const {
|
||||
value= pixels[(w*y+x)*components+component]/255.f;
|
||||
}
|
||||
|
||||
//vector get
|
||||
Vec4f Pixmap2D::getPixel4f(int x, int y) const{
|
||||
Vec4f Pixmap2D::getPixel4f(int x, int y) const {
|
||||
Vec4f v(0.f);
|
||||
for(int i=0; i<components && i<4; ++i){
|
||||
v.ptr()[i]= pixels[(w*y+x)*components+i]/255.f;
|
||||
|
@ -548,7 +558,7 @@ Vec4f Pixmap2D::getPixel4f(int x, int y) const{
|
|||
return v;
|
||||
}
|
||||
|
||||
Vec3f Pixmap2D::getPixel3f(int x, int y) const{
|
||||
Vec3f Pixmap2D::getPixel3f(int x, int y) const {
|
||||
Vec3f v(0.f);
|
||||
for(int i=0; i<components && i<3; ++i){
|
||||
v.ptr()[i]= pixels[(w*y+x)*components+i]/255.f;
|
||||
|
@ -556,29 +566,29 @@ Vec3f Pixmap2D::getPixel3f(int x, int y) const{
|
|||
return v;
|
||||
}
|
||||
|
||||
float Pixmap2D::getPixelf(int x, int y) const{
|
||||
float Pixmap2D::getPixelf(int x, int y) const {
|
||||
return pixels[(w*y+x)*components]/255.f;
|
||||
}
|
||||
|
||||
float Pixmap2D::getComponentf(int x, int y, int component) const{
|
||||
float Pixmap2D::getComponentf(int x, int y, int component) const {
|
||||
float c;
|
||||
getComponent(x, y, component, c);
|
||||
return c;
|
||||
}
|
||||
|
||||
void Pixmap2D::setPixel(int x, int y, const uint8 *value){
|
||||
for(int i=0; i<components; ++i){
|
||||
void Pixmap2D::setPixel(int x, int y, const uint8 *value) {
|
||||
for(int i=0; i<components; ++i) {
|
||||
pixels[(w*y+x)*components+i]= value[i];
|
||||
}
|
||||
}
|
||||
|
||||
void Pixmap2D::setPixel(int x, int y, const float32 *value){
|
||||
for(int i=0; i<components; ++i){
|
||||
void Pixmap2D::setPixel(int x, int y, const float32 *value) {
|
||||
for(int i=0; i<components; ++i) {
|
||||
pixels[(w*y+x)*components+i]= static_cast<uint8>(value[i]*255.f);
|
||||
}
|
||||
}
|
||||
|
||||
void Pixmap2D::setComponent(int x, int y, int component, uint8 value){
|
||||
void Pixmap2D::setComponent(int x, int y, int component, uint8 value) {
|
||||
pixels[(w*y+x)*components+component]= value;
|
||||
}
|
||||
|
||||
|
@ -769,7 +779,11 @@ void Pixmap3D::init(int w, int h, int d, int components){
|
|||
this->h= h;
|
||||
this->d= d;
|
||||
this->components= components;
|
||||
pixels= new uint8[h*w*d*components];;
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
uint64 Pixmap3D::getPixelByteCount() const {
|
||||
return (h * w * d * components);
|
||||
}
|
||||
|
||||
void Pixmap3D::init(int d, int components){
|
||||
|
@ -780,7 +794,7 @@ void Pixmap3D::init(int d, int components){
|
|||
pixels= NULL;
|
||||
}
|
||||
|
||||
void Pixmap3D::init(int components){
|
||||
void Pixmap3D::init(int components) {
|
||||
this->w= -1;
|
||||
this->h= -1;
|
||||
this->d= -1;
|
||||
|
@ -793,19 +807,19 @@ void Pixmap3D::deletePixels() {
|
|||
pixels = NULL;
|
||||
}
|
||||
|
||||
Pixmap3D::~Pixmap3D(){
|
||||
Pixmap3D::~Pixmap3D() {
|
||||
deletePixels();
|
||||
}
|
||||
|
||||
void Pixmap3D::loadSlice(const string &path, int slice){
|
||||
string extension= path.substr(path.find_last_of('.')+1);
|
||||
if(extension=="bmp"){
|
||||
void Pixmap3D::loadSlice(const string &path, int slice) {
|
||||
string extension= path.substr(path.find_last_of('.') + 1);
|
||||
if(extension == "bmp") {
|
||||
loadSliceBmp(path, slice);
|
||||
}
|
||||
else if(extension=="tga"){
|
||||
else if(extension == "tga") {
|
||||
loadSliceTga(path, slice);
|
||||
}
|
||||
else{
|
||||
else {
|
||||
throw runtime_error("Unknown pixmap extension: "+extension);
|
||||
}
|
||||
this->path = path;
|
||||
|
@ -824,7 +838,7 @@ void Pixmap3D::loadSliceBmp(const string &path, int slice){
|
|||
components= 3;
|
||||
}
|
||||
if(pixels==NULL){
|
||||
pixels= new uint8[w*h*d*components];
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
//data
|
||||
|
@ -847,7 +861,7 @@ void Pixmap3D::loadSliceTga(const string &path, int slice){
|
|||
components= fileComponents;
|
||||
}
|
||||
if(pixels==NULL){
|
||||
pixels= new uint8[w*h*d*components];
|
||||
pixels= new uint8[getPixelByteCount()];
|
||||
}
|
||||
|
||||
//read data
|
||||
|
@ -858,20 +872,29 @@ void Pixmap3D::loadSliceTga(const string &path, int slice){
|
|||
// class PixmapCube
|
||||
// =====================================================
|
||||
|
||||
void PixmapCube::init(int w, int h, int components){
|
||||
for(int i=0; i<6; ++i){
|
||||
void PixmapCube::init(int w, int h, int components) {
|
||||
for(int i=0; i<6; ++i) {
|
||||
faces[i].init(w, h, components);
|
||||
}
|
||||
}
|
||||
|
||||
void PixmapCube::init(int components){
|
||||
for(int i=0; i<6; ++i){
|
||||
void PixmapCube::init(int components) {
|
||||
for(int i=0; i<6; ++i) {
|
||||
faces[i].init(components);
|
||||
}
|
||||
}
|
||||
|
||||
//load & save
|
||||
void PixmapCube::loadFace(const string &path, int face){
|
||||
uint64 PixmapCube::getPixelByteCount() const {
|
||||
uint64 result = 0;
|
||||
for(int i=0; i<6; ++i) {
|
||||
result += faces[i].getPixelByteCount();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//load & save
|
||||
void PixmapCube::loadFace(const string &path, int face) {
|
||||
this->path[face] = path;
|
||||
|
||||
faces[face].load(path);
|
||||
|
|
|
@ -22,17 +22,18 @@ namespace Shared{ namespace Graphics{
|
|||
// class Texture
|
||||
// =====================================================
|
||||
|
||||
const int Texture::defaultSize= 256;
|
||||
const int Texture::defaultSize = 256;
|
||||
const int Texture::defaultComponents = 4;
|
||||
bool Texture::useTextureCompression = false;
|
||||
bool Texture::useTextureCompression = false;
|
||||
|
||||
Texture::Texture(){
|
||||
Texture::Texture() {
|
||||
mipmap= true;
|
||||
pixmapInit= true;
|
||||
wrapMode= wmRepeat;
|
||||
format= fAuto;
|
||||
|
||||
inited= false;
|
||||
forceCompressionDisabled=false;
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
|
@ -55,7 +56,7 @@ string Texture1D::getPath() const {
|
|||
}
|
||||
|
||||
void Texture1D::deletePixels() {
|
||||
//printf("+++> Texture pixmap deletion for [%s]\n",getPath().c_str());
|
||||
//printf("+++> Texture1D pixmap deletion for [%s]\n",getPath().c_str());
|
||||
pixmap.deletePixels();
|
||||
}
|
||||
|
||||
|
@ -79,7 +80,7 @@ string Texture2D::getPath() const {
|
|||
}
|
||||
|
||||
void Texture2D::deletePixels() {
|
||||
//printf("+++> Texture pixmap deletion for [%s]\n",getPath().c_str());
|
||||
//printf("+++> Texture2D pixmap deletion for [%s]\n",getPath().c_str());
|
||||
pixmap.deletePixels();
|
||||
}
|
||||
|
||||
|
@ -103,7 +104,7 @@ string Texture3D::getPath() const {
|
|||
}
|
||||
|
||||
void Texture3D::deletePixels() {
|
||||
//printf("+++> Texture pixmap deletion for [%s]\n",getPath().c_str());
|
||||
//printf("+++> Texture3D pixmap deletion for [%s]\n",getPath().c_str());
|
||||
pixmap.deletePixels();
|
||||
}
|
||||
|
||||
|
@ -139,7 +140,7 @@ string TextureCube::getPath() const {
|
|||
}
|
||||
|
||||
void TextureCube::deletePixels() {
|
||||
//printf("+++> Texture pixmap deletion for [%s]\n",getPath().c_str());
|
||||
//printf("+++> TextureCube pixmap deletion for [%s]\n",getPath().c_str());
|
||||
pixmap.deletePixels();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue