- added code to now output all eerors to console (with option to save in log file)
- added more LUA debug info
This commit is contained in:
parent
268aa4793b
commit
0d050f62d4
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@ -63,7 +63,8 @@ void ChatManager::keyUp(char key){
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}
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catch(const exception &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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sprintf(szBuf,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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throw runtime_error(szBuf);
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}
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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@ -148,6 +149,7 @@ void ChatManager::keyDown(char key){
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catch(const exception &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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throw runtime_error(szBuf);
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}
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@ -198,6 +200,7 @@ void ChatManager::updateNetwork() {
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catch(const std::exception &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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throw runtime_error(szBuf);
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}
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}
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@ -59,6 +59,7 @@ void Console::addLine(string line, bool playSound){
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catch(const exception &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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throw runtime_error(szBuf);
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}
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}
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@ -715,7 +715,9 @@ void Game::update() {
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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networkManager.getGameNetworkInterface()->quitGame(true);
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@ -896,6 +898,7 @@ void Game::mouseDownLeft(int x, int y){
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}
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -910,6 +913,7 @@ void Game::mouseDownRight(int x, int y){
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gui.mouseDownRightGraphics(x, y);
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -924,6 +928,7 @@ void Game::mouseUpLeft(int x, int y){
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gui.mouseUpLeftGraphics(x, y);
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -950,6 +955,7 @@ void Game::mouseDoubleClickLeft(int x, int y){
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gui.mouseDoubleClickLeftGraphics(x, y);
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -1043,6 +1049,7 @@ void Game::mouseMove(int x, int y, const MouseState *ms){
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lastMousePos.y = mouseY;
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -1060,6 +1067,7 @@ void Game::eventMouseWheel(int x, int y, int zDelta) {
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//gameCamera.setMoveY(1);
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -1237,6 +1245,7 @@ void Game::keyDown(char key) {
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//throw runtime_error("Test Error!");
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -1277,6 +1286,7 @@ void Game::keyUp(char key){
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}
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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NetworkManager &networkManager= NetworkManager::getInstance();
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if(networkManager.getGameNetworkInterface() != NULL) {
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@ -110,6 +110,7 @@ Config::Config(std::pair<ConfigType,ConfigType> type, std::pair<string,string> f
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}
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}
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catch(const exception &ex) {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] ERROR trying to auto-create cfgFile.second = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.second.c_str());
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}
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@ -70,22 +70,28 @@ void Lang::loadScenarioStrings(const string &scenarioDir, const string &scenario
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}
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}
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string Lang::get(const string &s){
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string Lang::get(const string &s) {
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try{
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string result = strings.getString(s);
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replaceAll(result, "\\n", "\n");
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return result;
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}
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catch(exception &){
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catch(exception &ex) {
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if(strings.getpath() != "") {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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}
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return "???" + s + "???";
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}
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}
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string Lang::getScenarioString(const string &s){
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string Lang::getScenarioString(const string &s) {
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try{
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return scenarioStrings.getString(s);
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}
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catch(exception &){
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catch(exception &ex) {
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if(scenarioStrings.getpath() != "") {
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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}
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return "???" + s + "???";
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}
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}
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@ -17,11 +17,12 @@
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#include "model.h"
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#include "config.h"
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#include "game_constants.h"
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#include "util.h"
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#include "leak_dumper.h"
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using namespace Shared::Xml;
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using namespace Shared::Graphics;
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using namespace Shared::Util;
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namespace Glest{ namespace Game{
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@ -202,6 +203,7 @@ void ParticleSystemTypeProjectile::load(const string &dir, const string &path,Re
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}
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}
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catch(const exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
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throw runtime_error("Error loading ParticleSystem: "+ path + "\n" +e.what());
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}
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}
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@ -246,6 +248,7 @@ void ParticleSystemTypeSplash::load(const string &dir, const string &path,Render
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horizontalSpreadB= horizontalSpreadNode->getAttribute("b")->getFloatValue(-1.0f, 1.0f);
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}
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catch(const exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
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throw runtime_error("Error loading ParticleSystem: "+ path + "\n" +e.what());
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}
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}
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@ -16,12 +16,12 @@
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#include "xml_parser.h"
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#include "config.h"
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#include "game_constants.h"
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//#include "renderer.h"
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#include "leak_dumper.h"
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using namespace Shared::Xml;
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using namespace Shared::Graphics;
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using namespace Shared::Util;
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namespace Glest{ namespace Game{
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@ -220,6 +220,7 @@ void UnitParticleSystemType::load(const string &dir, const string &path, Rendere
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UnitParticleSystemType::load(particleSystemNode, dir, renderer);
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}
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catch(const exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
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throw runtime_error("Error loading ParticleSystem: "+ path + "\n" +e.what());
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}
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}
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@ -82,11 +82,12 @@ enum GAME_ARG_TYPE {
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class ExceptionHandler: public PlatformExceptionHandler{
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public:
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virtual void handle(){
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virtual void handle() {
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string msg = "#1 An error ocurred and Glest will close.\nPlease report this bug to "+mailString;
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#ifdef WIN32
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msg += ", attaching the generated "+getCrashDumpFileName()+" file.";
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#endif
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SystemFlags::OutputDebug(SystemFlags::debugError,"%s\n",msg.c_str());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s\n",msg.c_str());
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Program *program = Program::getInstance();
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static void handleRuntimeError(const char *msg) {
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Program *program = Program::getInstance();
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] [%s] gameInitialized = %d, program = %p\n",__FILE__,__FUNCTION__,__LINE__,msg,gameInitialized,program);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] [%s] gameInitialized = %d, program = %p\n",__FILE__,__FUNCTION__,__LINE__,msg,gameInitialized,program);
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if(program && gameInitialized == true) {
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@ -566,13 +568,14 @@ int glestMain(int argc, char** argv){
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//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled = config.getBool("DebugMode","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled = config.getBool("DebugNetwork","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled = config.getBool("DebugPerformance","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled = config.getBool("DebugWorldSynch","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugUnitCommands).enabled = config.getBool("DebugUnitCommands","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled = config.getBool("DebugPathFinder","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled = config.getBool("DebugLUA","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled = config.getBool("DebugMode","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled = config.getBool("DebugNetwork","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled = config.getBool("DebugPerformance","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled = config.getBool("DebugWorldSynch","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugUnitCommands).enabled = config.getBool("DebugUnitCommands","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled = config.getBool("DebugPathFinder","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled = config.getBool("DebugLUA","false");
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SystemFlags::getSystemSettingType(SystemFlags::debugError).enabled = config.getBool("DebugError","true");
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string debugLogFile = config.getString("DebugLogFile","");
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if(getGameReadWritePath() != "") {
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@ -602,6 +605,7 @@ int glestMain(int argc, char** argv){
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if(debugLUALogFile == "") {
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debugLUALogFile = debugLogFile;
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}
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string debugErrorLogFile = config.getString("DebugLogFileError","");
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SystemFlags::getSystemSettingType(SystemFlags::debugSystem).debugLogFileName = debugLogFile;
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SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).debugLogFileName = debugNetworkLogFile;
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@ -610,16 +614,18 @@ int glestMain(int argc, char** argv){
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SystemFlags::getSystemSettingType(SystemFlags::debugUnitCommands).debugLogFileName = debugUnitCommandsLogFile;
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SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).debugLogFileName = debugPathFinderLogFile;
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SystemFlags::getSystemSettingType(SystemFlags::debugLUA).debugLogFileName = debugLUALogFile;
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SystemFlags::getSystemSettingType(SystemFlags::debugError).debugLogFileName = debugErrorLogFile;
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if(haveSpecialOutputCommandLineOption == false) {
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printf("Startup settings are: debugSystem [%d], debugNetwork [%d], debugPerformance [%d], debugWorldSynch [%d], debugUnitCommands[%d], debugPathFinder[%d], debugLUA [%d]\n",
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printf("Startup settings are: debugSystem [%d], debugNetwork [%d], debugPerformance [%d], debugWorldSynch [%d], debugUnitCommands[%d], debugPathFinder[%d], debugLUA [%d], debugError [%d]\n",
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SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugPerformance).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugWorldSynch).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugUnitCommands).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugPathFinder).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled);
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SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled,
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SystemFlags::getSystemSettingType(SystemFlags::debugError).enabled);
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}
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NetworkInterface::setDisplayMessageFunction(ExceptionHandler::DisplayMessage);
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@ -439,8 +439,7 @@ void Program::setState(ProgramState *programState, bool cleanupOldState)
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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catch(const exception &e){
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//exceptionMessage(e);
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//throw runtime_error(e.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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this->showMessage(e.what());
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setState(new Intro(this));
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@ -617,6 +617,7 @@ void MenuStateConnectedGame::render() {
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catch(const std::exception &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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throw runtime_error(szBuf);
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}
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}
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@ -1062,6 +1063,7 @@ void MenuStateConnectedGame::update() {
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catch(const runtime_error &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"Error [%s]",ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] %s\n",__FILE__,__FUNCTION__,__LINE__,szBuf);
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//throw runtime_error(szBuf);
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showMessageBox( szBuf, "Error", false);
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@ -1170,6 +1172,7 @@ bool MenuStateConnectedGame::hasNetworkGameSettings()
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catch(const std::exception &ex) {
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char szBuf[1024]="";
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sprintf(szBuf,"Error [%s]",ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d] %s\n",__FILE__,__FUNCTION__,__LINE__,szBuf);
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//throw runtime_error(szBuf);
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showMessageBox( szBuf, "Error", false);
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@ -1425,6 +1428,7 @@ bool MenuStateConnectedGame::loadMapInfo(string file, MapInfo *mapInfo, bool loa
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}
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}
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catch(exception &e){
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SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
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//throw runtime_error("Error loading map file: "+file+'\n'+e.what());
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@ -85,7 +85,8 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu, b
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catch(const std::exception &ex) {
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serverInitError = true;
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char szBuf[1024]="";
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sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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sprintf(szBuf,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
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SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf);
|
||||
//throw runtime_error(szBuf);!!!
|
||||
showGeneralError=true;
|
||||
|
@ -1237,6 +1238,7 @@ void MenuStateCustomGame::update() {
|
|||
}
|
||||
}
|
||||
catch(const runtime_error &e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] caught exception error = [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
}
|
||||
}
|
||||
|
@ -1262,6 +1264,7 @@ void MenuStateCustomGame::update() {
|
|||
}
|
||||
}
|
||||
catch(const runtime_error &e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] caught exception error = [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
}
|
||||
}
|
||||
|
@ -1548,6 +1551,7 @@ void MenuStateCustomGame::update() {
|
|||
catch(const std::exception &ex) {
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf);
|
||||
//throw runtime_error(szBuf);
|
||||
showGeneralError=true;
|
||||
|
@ -2023,6 +2027,7 @@ GameSettings MenuStateCustomGame::loadGameSettingsFromFile(std::string fileName)
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] ERROR = [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
showMessageBox( ex.what(), "Error", false);
|
||||
|
||||
|
@ -2055,8 +2060,8 @@ bool MenuStateCustomGame::hasNetworkGameSettings() {
|
|||
}
|
||||
catch(const std::exception &ex) {
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
//throw runtime_error(szBuf);
|
||||
sprintf(szBuf,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf);
|
||||
showGeneralError=true;
|
||||
generalErrorToShow = ex.what();
|
||||
|
@ -2111,7 +2116,8 @@ void MenuStateCustomGame::loadMapInfo(string file, MapInfo *mapInfo, bool loadMa
|
|||
mapPreview.loadFromFile(file.c_str());
|
||||
}
|
||||
}
|
||||
catch(exception &e){
|
||||
catch(exception &e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s] loading map [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what(),file.c_str());
|
||||
throw runtime_error("Error loading map file: [" + file + "] msg: " + e.what());
|
||||
}
|
||||
|
||||
|
@ -2178,7 +2184,8 @@ void MenuStateCustomGame::updateControlers(){
|
|||
}
|
||||
catch(const std::exception &ex) {
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
sprintf(szBuf,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
throw runtime_error(szBuf);
|
||||
}
|
||||
}
|
||||
|
@ -2197,7 +2204,8 @@ void MenuStateCustomGame::closeUnusedSlots(){
|
|||
}
|
||||
catch(const std::exception &ex) {
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
sprintf(szBuf,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
throw runtime_error(szBuf);
|
||||
}
|
||||
}
|
||||
|
@ -2215,6 +2223,7 @@ void MenuStateCustomGame::updateNetworkSlots() {
|
|||
catch(const std::exception &ex) {
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf);
|
||||
showGeneralError=true;
|
||||
if(serverInterface->isPortBound() == false) {
|
||||
|
@ -2236,7 +2245,8 @@ void MenuStateCustomGame::updateNetworkSlots() {
|
|||
}
|
||||
catch(const std::exception &ex) {
|
||||
char szBuf[1024]="";
|
||||
sprintf(szBuf,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
sprintf(szBuf,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,szBuf);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"%s",szBuf);
|
||||
//throw runtime_error(szBuf);!!!
|
||||
showGeneralError=true;
|
||||
|
|
|
@ -531,6 +531,7 @@ void MenuStateMasterserver::updateServerInfo() {
|
|||
safeMutex.ReleaseLock(true);
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d, error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
threadedErrorMsg = e.what();
|
||||
}
|
||||
|
|
|
@ -368,6 +368,7 @@ void ClientInterface::updateLobby() {
|
|||
//}
|
||||
}
|
||||
catch(const runtime_error &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
string sErr = ex.what();
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error during processing, sErr = [%s]\n",__FILE__,__FUNCTION__,__LINE__,sErr.c_str());
|
||||
|
||||
|
|
|
@ -134,6 +134,7 @@ void ConnectionSlotThread::execute() {
|
|||
catch(const exception &ex) {
|
||||
setRunningStatus(false);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
throw runtime_error(ex.what());
|
||||
|
@ -644,6 +645,7 @@ void ConnectionSlot::update(bool checkForNewClients) {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
|
||||
threadErrorList.push_back(ex.what());
|
||||
|
|
|
@ -387,6 +387,7 @@ std::pair<bool,bool> ServerInterface::clientLagCheck(ConnectionSlot* connectionS
|
|||
catch(const exception &ex) {
|
||||
alreadyInLagCheck = false;
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] ERROR [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
throw runtime_error(ex.what());
|
||||
}
|
||||
|
@ -518,6 +519,7 @@ void ServerInterface::update() {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
errorMsgList.push_back(ex.what());
|
||||
}
|
||||
|
@ -608,6 +610,7 @@ void ServerInterface::update() {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
errorMsgList.push_back(ex.what());
|
||||
}
|
||||
|
@ -676,6 +679,7 @@ void ServerInterface::update() {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
errorMsgList.push_back(ex.what());
|
||||
}
|
||||
|
@ -687,6 +691,7 @@ void ServerInterface::update() {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
errorMsgList.push_back(ex.what());
|
||||
}
|
||||
|
@ -740,6 +745,7 @@ void ServerInterface::updateKeyframe(int frameCount){
|
|||
broadcastMessage(&networkMessageCommandList);
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
DisplayErrorMessage(ex.what());
|
||||
}
|
||||
|
@ -937,6 +943,7 @@ void ServerInterface::waitUntilReady(Checksum* checksum){
|
|||
gameStartTime = time(NULL);
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error detected [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
DisplayErrorMessage(ex.what());
|
||||
}
|
||||
|
@ -1168,6 +1175,7 @@ void ServerInterface::broadcastMessage(const NetworkMessage* networkMessage, int
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] ERROR [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
//throw runtime_error(ex.what());
|
||||
|
||||
|
@ -1196,6 +1204,7 @@ void ServerInterface::broadcastMessageToConnectedClients(const NetworkMessage* n
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] ERROR [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
//throw runtime_error(ex.what());
|
||||
DisplayErrorMessage(ex.what());
|
||||
|
|
|
@ -85,6 +85,7 @@ void FactionType::load(const string &dir, const TechTree *techTree, Checksum* ch
|
|||
}
|
||||
}
|
||||
catch(const exception &e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading units: "+ dir + "\n" + e.what());
|
||||
}
|
||||
|
||||
|
@ -98,6 +99,7 @@ void FactionType::load(const string &dir, const TechTree *techTree, Checksum* ch
|
|||
}
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading upgrades: "+ dir + "\n" + e.what());
|
||||
}
|
||||
|
||||
|
|
|
@ -128,6 +128,7 @@ void ResourceType::load(const string &dir, Checksum* checksum){
|
|||
}
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading resource type: " + path + "\n" + e.what());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,6 +64,7 @@ void TechTree::load(const string &dir, set<string> &factions, Checksum* checksum
|
|||
}
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading Resource Types: "+ dir + "\n" + e.what());
|
||||
}
|
||||
|
||||
|
@ -118,6 +119,7 @@ void TechTree::load(const string &dir, set<string> &factions, Checksum* checksum
|
|||
}
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading Tech Tree: "+ dir + "\n" + e.what());
|
||||
}
|
||||
|
||||
|
@ -148,6 +150,7 @@ void TechTree::load(const string &dir, set<string> &factions, Checksum* checksum
|
|||
}
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading Faction Types: "+ dir + "\n" + e.what());
|
||||
}
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
|
|
@ -389,6 +389,7 @@ void UnitType::load(int id,const string &dir, const TechTree *techTree, const Fa
|
|||
}
|
||||
//Exception handling (conversions and so on);
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading UnitType: " + path + "\n" + e.what());
|
||||
}
|
||||
|
||||
|
|
|
@ -123,6 +123,7 @@ void UpgradeType::load(const string &dir, const TechTree *techTree, const Factio
|
|||
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading UpgradeType: "+ dir + "\n" +e.what());
|
||||
}
|
||||
|
||||
|
|
|
@ -215,6 +215,7 @@ void Map::load(const string &path, TechTree *techTree, Tileset *tileset){
|
|||
fclose(f);
|
||||
}
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error loading map: "+ path+ "\n"+ e.what());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// ==============================================================
|
||||
// This file is part of Glest (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2005 Martiño Figueroa
|
||||
// Copyright (C) 2001-2005 Martio Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
|
@ -53,6 +53,7 @@ void Scenario::load(const string &path){
|
|||
}
|
||||
//Exception handling (conversions and so on);
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error: " + path + "\n" + e.what());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -242,6 +242,7 @@ void Tileset::load(const string &dir, Checksum *checksum){
|
|||
}
|
||||
//Exception handling (conversions and so on);
|
||||
catch(const exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error: " + path + "\n" + e.what());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -71,9 +71,9 @@ public:
|
|||
void setFloat(const string &key, float value);
|
||||
void setString(const string &key, const string &value);
|
||||
|
||||
string getpath() const { return path;}
|
||||
|
||||
string toString();
|
||||
|
||||
|
||||
};
|
||||
|
||||
}}//end namespace
|
||||
|
|
|
@ -44,6 +44,7 @@ public:
|
|||
debugUnitCommands,
|
||||
debugPathFinder,
|
||||
debugLUA,
|
||||
debugError
|
||||
};
|
||||
|
||||
class SystemFlagsType
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Martiño Figueroa
|
||||
// Copyright (C) 2001-2008 Martio Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
|
@ -493,6 +493,7 @@ void Model::loadG3d(const string &path){
|
|||
fclose(f);
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Exception caught loading 3d file: " + path +"\n"+ e.what());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -68,36 +68,49 @@ LuaScript::~LuaScript() {
|
|||
void LuaScript::loadCode(const string &code, const string &name){
|
||||
Lua_STREFLOP_Wrapper streflopWrapper;
|
||||
|
||||
int errorCode= luaL_loadbuffer(luaState, code.c_str(), code.size(), name.c_str());
|
||||
if(errorCode!=0){
|
||||
int errorCode= luaL_loadbuffer(luaState, code.c_str(), code.length(), name.c_str());
|
||||
if(errorCode !=0 ) {
|
||||
throw runtime_error("Error loading lua code: " + errorToString(errorCode));
|
||||
}
|
||||
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d,\ncode [%s]\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode,code.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode);
|
||||
|
||||
//run code
|
||||
errorCode= lua_pcall(luaState, 0, 0, 0)!=0;
|
||||
if(errorCode!=0){
|
||||
errorCode= lua_pcall(luaState, 0, 0, 0);
|
||||
if(errorCode !=0 ) {
|
||||
throw runtime_error("Error initializing lua: " + errorToString(errorCode));
|
||||
}
|
||||
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d,\ncode [%s]\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode,code.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode);
|
||||
}
|
||||
|
||||
void LuaScript::beginCall(const string& functionName){
|
||||
Lua_STREFLOP_Wrapper streflopWrapper;
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());
|
||||
|
||||
lua_getglobal(luaState, functionName.c_str());
|
||||
//if( lua_isfunction(luaState,lua_gettop(luaState)) == false) {
|
||||
// throw runtime_error("Error unknown lua function called: [" + functionName + "]");
|
||||
//}
|
||||
argumentCount= 0;
|
||||
}
|
||||
|
||||
void LuaScript::endCall(){
|
||||
Lua_STREFLOP_Wrapper streflopWrapper;
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
lua_pcall(luaState, argumentCount, 0, 0);
|
||||
}
|
||||
|
||||
void LuaScript::registerFunction(LuaFunction luaFunction, const string &functionName) {
|
||||
Lua_STREFLOP_Wrapper streflopWrapper;
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());
|
||||
|
||||
lua_pushcfunction(luaState, luaFunction);
|
||||
lua_setglobal(luaState, functionName.c_str());
|
||||
}
|
||||
|
|
|
@ -59,10 +59,12 @@ void FileCRCPreCacheThread::execute() {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
setRunningStatus(false);
|
||||
}
|
||||
catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] UNKNOWN Error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
setRunningStatus(false);
|
||||
}
|
||||
|
@ -135,6 +137,8 @@ void SimpleTaskThread::execute() {
|
|||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] uniqueID [%s]\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
|
||||
setRunningStatus(false);
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] uniqueID [%s]\n",__FILE__,__FUNCTION__,__LINE__,this->getUniqueID().c_str());
|
||||
|
|
|
@ -1560,10 +1560,12 @@ void BroadCastClientSocketThread::execute() {
|
|||
}
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
//setRunningStatus(false);
|
||||
}
|
||||
catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] UNKNOWN Error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
//setRunningStatus(false);
|
||||
}
|
||||
|
@ -1886,11 +1888,13 @@ void BroadCastSocketThread::execute() {
|
|||
//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
this->setQuitStatus(true);
|
||||
//setRunningStatus(false);
|
||||
}
|
||||
catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] UNKNOWN Error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
this->setQuitStatus(true);
|
||||
//setRunningStatus(false);
|
||||
|
|
|
@ -272,22 +272,22 @@ bool Window::handleEvent() {
|
|||
}
|
||||
}
|
||||
catch(const char *e){
|
||||
std::cerr << "(a1) Couldn't process event: " << e << " codelocation = " << codeLocation << "\n";
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (a1) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e,codeLocation.c_str());
|
||||
throw runtime_error(e);
|
||||
}
|
||||
catch(const std::runtime_error& e) {
|
||||
std::cerr << "(a2) Couldn't process event: " << e.what() << " codelocation = " << codeLocation << "\n";
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] (a2) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (a2) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (a2) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
|
||||
throw runtime_error(e.what());
|
||||
}
|
||||
catch(const std::exception& e) {
|
||||
std::cerr << "(b) Couldn't process event: " << e.what() << " codelocation = " << codeLocation << "\n";
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] (b) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (b) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (b) Couldn't process event: [%s] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,e.what(),codeLocation.c_str());
|
||||
}
|
||||
catch(...) {
|
||||
std::cerr << "(c) Couldn't process event: [UNKNOWN ERROR] " << " codelocation = " << codeLocation << "\n";
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] (c) Couldn't process event: [UNKNOWN ERROR] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] (c) Couldn't process event: [UNKNOWN ERROR] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] (c) Couldn't process event: [UNKNOWN ERROR] codeLocation = %s\n",__FILE__,__FUNCTION__,__LINE__,codeLocation.c_str());
|
||||
}
|
||||
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
|
|
@ -152,6 +152,10 @@ void PlatformExceptionHandler::install(string dumpFileName){
|
|||
//}
|
||||
|
||||
void message(string message){
|
||||
std::cerr << "******************************************************\n";
|
||||
std::cerr << " " << message << "\n";
|
||||
std::cerr << "******************************************************\n";
|
||||
|
||||
MessageBox(NULL, message.c_str(), "Message", MB_OK);
|
||||
}
|
||||
|
||||
|
|
|
@ -374,7 +374,9 @@ bool SoundPlayerDs8::init(const SoundPlayerParams *params){
|
|||
initOk = true;
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
} catch(const exception &ex) {
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
}
|
||||
|
||||
|
|
|
@ -342,7 +342,9 @@ bool SoundPlayerOpenAL::init(const SoundPlayerParams* params) {
|
|||
|
||||
initOk = true;
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
} catch(const exception &ex) {
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
printOpenALInfo();
|
||||
//throw std::runtime_error(ex.what());
|
||||
|
@ -416,7 +418,9 @@ void SoundPlayerOpenAL::play(StaticSound* staticSound) {
|
|||
if(source == 0)
|
||||
return;
|
||||
source->play(staticSound);
|
||||
} catch(std::exception& e) {
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
std::cerr << "Couldn't play static sound: " << e.what() << "\n";
|
||||
}
|
||||
}
|
||||
|
@ -429,7 +433,9 @@ void SoundPlayerOpenAL::play(StrSound* strSound, int64 fadeOn) {
|
|||
try {
|
||||
StreamSoundSource* source = findStreamSoundSource();
|
||||
source->play(strSound, fadeOn);
|
||||
} catch(std::exception& e) {
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
std::cerr << "Couldn't play streaming sound: " << e.what() << "\n";
|
||||
}
|
||||
}
|
||||
|
@ -473,7 +479,10 @@ void SoundPlayerOpenAL::updateStreams() {
|
|||
StreamSoundSource* source = *i;
|
||||
try {
|
||||
source->update();
|
||||
} catch(std::exception& e) {
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
|
||||
std::cerr << "Error while updating sound stream: "
|
||||
<< e.what() << "\n";
|
||||
}
|
||||
|
@ -481,6 +490,7 @@ void SoundPlayerOpenAL::updateStreams() {
|
|||
alcProcessContext(context);
|
||||
checkAlcError("Error while processing audio context: ");
|
||||
} catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] UNKNOWN Error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
printOpenALInfo();
|
||||
throw;
|
||||
}
|
||||
|
|
|
@ -100,6 +100,7 @@ bool Properties::getBool(const string &key, const char *defaultValueIfNotFound)
|
|||
return strToBool(getString(key,defaultValueIfNotFound));
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error accessing value: " + key + " in: " + path+"\n[" + e.what() + "]");
|
||||
}
|
||||
}
|
||||
|
@ -109,6 +110,7 @@ int Properties::getInt(const string &key,const char *defaultValueIfNotFound) con
|
|||
return strToInt(getString(key,defaultValueIfNotFound));
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error accessing value: " + key + " in: " + path + "\n[" + e.what() + "]");
|
||||
}
|
||||
}
|
||||
|
@ -126,6 +128,7 @@ float Properties::getFloat(const string &key, const char *defaultValueIfNotFound
|
|||
return strToFloat(getString(key,defaultValueIfNotFound));
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error accessing value: " + key + " in: " + path + "\n[" + e.what() + "]");
|
||||
}
|
||||
}
|
||||
|
@ -189,6 +192,7 @@ bool Properties::getBool(const char *key, const char *defaultValueIfNotFound) co
|
|||
return strToBool(getString(key,defaultValueIfNotFound));
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error accessing value: " + string(key) + " in: " + path+"\n[" + e.what() + "]");
|
||||
}
|
||||
}
|
||||
|
@ -198,6 +202,7 @@ int Properties::getInt(const char *key,const char *defaultValueIfNotFound) const
|
|||
return strToInt(getString(key,defaultValueIfNotFound));
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error accessing value: " + string(key) + " in: " + path + "\n[" + e.what() + "]");
|
||||
}
|
||||
}
|
||||
|
@ -207,6 +212,7 @@ float Properties::getFloat(const char *key, const char *defaultValueIfNotFound)
|
|||
return strToFloat(getString(key,defaultValueIfNotFound));
|
||||
}
|
||||
catch(exception &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error [%s]\n",__FILE__,__FUNCTION__,__LINE__,e.what());
|
||||
throw runtime_error("Error accessing value: " + string(key) + " in: " + path + "\n[" + e.what() + "]");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -151,12 +151,13 @@ CURL *SystemFlags::initHTTP() {
|
|||
void SystemFlags::init(bool haveSpecialOutputCommandLineOption) {
|
||||
SystemFlags::haveSpecialOutputCommandLineOption = haveSpecialOutputCommandLineOption;
|
||||
if(SystemFlags::debugLogFileList.size() == 0) {
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugSystem] = SystemFlags::SystemFlagsType(SystemFlags::debugSystem);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugNetwork] = SystemFlags::SystemFlagsType(SystemFlags::debugNetwork);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugPerformance] = SystemFlags::SystemFlagsType(SystemFlags::debugPerformance);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugWorldSynch] = SystemFlags::SystemFlagsType(SystemFlags::debugWorldSynch);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugUnitCommands] = SystemFlags::SystemFlagsType(SystemFlags::debugUnitCommands);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugLUA] = SystemFlags::SystemFlagsType(SystemFlags::debugLUA);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugSystem] = SystemFlags::SystemFlagsType(SystemFlags::debugSystem);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugNetwork] = SystemFlags::SystemFlagsType(SystemFlags::debugNetwork);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugPerformance] = SystemFlags::SystemFlagsType(SystemFlags::debugPerformance);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugWorldSynch] = SystemFlags::SystemFlagsType(SystemFlags::debugWorldSynch);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugUnitCommands] = SystemFlags::SystemFlagsType(SystemFlags::debugUnitCommands);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugLUA] = SystemFlags::SystemFlagsType(SystemFlags::debugLUA);
|
||||
SystemFlags::debugLogFileList[SystemFlags::debugError] = SystemFlags::SystemFlagsType(SystemFlags::debugError);
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
@ -360,9 +361,12 @@ void SystemFlags::handleDebug(DebugType type, const char *fmt, ...) {
|
|||
|
||||
MutexSafeWrapper safeMutex(currentDebugLog.mutex);
|
||||
|
||||
if (type != debugPathFinder) {
|
||||
if (type != debugPathFinder && type != debugError) {
|
||||
(*currentDebugLog.fileStream) << "[" << szBuf2 << "] " << szBuf;
|
||||
}
|
||||
else if (type == debugError) {
|
||||
(*currentDebugLog.fileStream) << "[" << szBuf2 << "] *ERROR* " << szBuf;
|
||||
}
|
||||
else {
|
||||
(*currentDebugLog.fileStream) << szBuf;
|
||||
}
|
||||
|
@ -372,9 +376,12 @@ void SystemFlags::handleDebug(DebugType type, const char *fmt, ...) {
|
|||
}
|
||||
// output to console
|
||||
else {
|
||||
if (type != debugPathFinder) {
|
||||
if (type != debugPathFinder && type != debugError) {
|
||||
printf("[%s] %s", szBuf2, szBuf);
|
||||
}
|
||||
else if (type == debugError) {
|
||||
printf("[%s] *ERROR* %s", szBuf2, szBuf);
|
||||
}
|
||||
else {
|
||||
printf("%s", szBuf);
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
#include <stdexcept>
|
||||
|
||||
#include "conversion.h"
|
||||
|
||||
#include "util.h"
|
||||
#include <xercesc/dom/DOM.hpp>
|
||||
#include <xercesc/util/PlatformUtils.hpp>
|
||||
#include <xercesc/framework/LocalFileFormatTarget.hpp>
|
||||
|
@ -26,6 +26,7 @@
|
|||
XERCES_CPP_NAMESPACE_USE
|
||||
|
||||
using namespace std;
|
||||
using namespace Shared::Util;
|
||||
|
||||
namespace Shared{ namespace Xml{
|
||||
|
||||
|
@ -59,7 +60,8 @@ XmlIo::XmlIo(){
|
|||
try{
|
||||
XMLPlatformUtils::Initialize();
|
||||
}
|
||||
catch(const XMLException&){
|
||||
catch(const XMLException &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Error initializing XML system\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
throw runtime_error("Error initializing XML system");
|
||||
}
|
||||
|
||||
|
@ -69,7 +71,8 @@ XmlIo::XmlIo(){
|
|||
|
||||
implementation = DOMImplementationRegistry::getDOMImplementation(str);
|
||||
}
|
||||
catch(const DOMException){
|
||||
catch(const DOMException &ex){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Exception while creating XML parser\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
throw runtime_error("Exception while creating XML parser");
|
||||
}
|
||||
}
|
||||
|
@ -110,8 +113,9 @@ XmlNode *XmlIo::load(const string &path){
|
|||
parser->release();
|
||||
return rootNode;
|
||||
}
|
||||
catch(const DOMException &e){
|
||||
throw runtime_error("Exception while loading: " + path + ": " + XMLString::transcode(e.msg));
|
||||
catch(const DOMException &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Exception while loading: [%s], %s\n",__FILE__,__FUNCTION__,__LINE__,path.c_str(),XMLString::transcode(ex.msg));
|
||||
throw runtime_error("Exception while loading: " + path + ": " + XMLString::transcode(ex.msg));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -145,6 +149,7 @@ void XmlIo::save(const string &path, const XmlNode *node){
|
|||
document->release();
|
||||
}
|
||||
catch(const DOMException &e){
|
||||
SystemFlags::OutputDebug(SystemFlags::debugError,"In [%s::%s Line: %d] Exception while saving: [%s], %s\n",__FILE__,__FUNCTION__,__LINE__,path.c_str(),XMLString::transcode(e.msg));
|
||||
throw runtime_error("Exception while saving: " + path + ": " + XMLString::transcode(e.msg));
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue