SoftCoder
6d0592d4ab
- attempt to fix bugs related to sdl2 key handling
2015-10-17 22:46:42 -07:00
SoftCoder
92aa2a7e04
- updated windows build for sdl2
2015-10-17 17:58:25 -07:00
titiger
c402509853
no more SDL_WINDOW_RESIZABLE
...
This gave strange effects with missing parts on the screen
and bad mouse positioning. No more window resize in windowed
mode, likein old MG
2015-10-13 02:29:19 +02:00
SoftCoder
45598620fa
- additional bugfixes for keyboard entry in sdl2
2015-10-08 18:25:28 -07:00
SoftCoder
6707343ac4
- fix special keys in sld2 (like arrow key)
2015-10-08 17:04:43 -07:00
titiger
8991507526
Mouse pointer works a bit better
...
SDL2 showed native and MG mouse pointer at the same time. Attempt to fix it.
2015-10-07 02:14:07 +02:00
SoftCoder
d80ca9e0b2
- for now make fullscreen mode ONLY use desktop resolution, all other tries seem buggy in SDL2
2015-10-04 20:34:54 -07:00
SoftCoder
9e6e4dd6fe
- try to fix fullscreen mode a little better
2015-10-04 14:03:12 -07:00
SoftCoder
32f3729f0a
- attempt to fix res changage in fullscreen
2015-10-04 13:30:17 -07:00
SoftCoder
5b9eccd10b
- allow changing resolution in video settings menu
2015-10-02 17:27:55 -07:00
SoftCoder
5a29608b9c
- attempt to fix keyboard inputs for sdl2
2015-10-01 03:40:19 -07:00
titiger
9dda6b59dc
toggle fullscreen/windowed works again
2015-09-29 21:37:26 +02:00
SoftCoder
95e5d2782c
- bugfix to get proper typed character in sdl2
2015-09-29 06:22:54 -07:00
SoftCoder
41ae158a9c
- bugfix for sdl2 compile using wrong object
2015-09-29 02:13:49 -07:00
SoftCoder
8e439a2325
- got sdl2 branch compiling and game loads
2015-09-28 23:28:11 -07:00
titiger
23ea9f6201
first steps for sdl2 ( still many compile errors )
2015-09-29 01:30:28 +02:00
filux
4bef525bf3
removed not required CURL module, renamed several cmake-build options for be more easy sortable by name
2015-09-27 19:46:35 +02:00
filux
4ad684deaf
updated modules: LUA, GLEW
2015-09-22 01:04:22 +02:00
filux
6ac255095a
implemented basic support for SDL2 in cmake files (only); changed a general idea of how and where are showed deprecation warnings
2015-09-18 19:17:52 +02:00
filux
5afa6c68ba
added missing option for lua 5.3
2015-08-20 16:52:27 +02:00
filux
617bc9a89e
extended support for lua to v5.3; removed some duplicate messages showing up during 'cmake configuration' time
2015-08-20 16:43:14 +02:00
filux
455b4731e2
even mode fixed dialog code
2015-06-28 19:43:10 +02:00
filux
68cfb32e96
fixed configuration for kdialog, added support for yad
2015-06-23 22:08:42 +02:00
filux
72539021f9
in default OpenSSL is not required, closed #67
2015-06-13 00:09:56 +02:00
Rémi Verschelde
56ac448177
Ensure libcurl also links against libssl and libcrypto
...
ssl and crypto seem to be lacking in ${CURL_LIBRARIES} at least on my distro,
and that causes underlinking issues.
2015-06-12 21:42:50 +02:00
Tom Reynolds
fecf89f295
Cosmetics
...
[CI skip]
2015-06-10 12:02:45 +02:00
filux
e26ea22378
more universal and matched entry, fixed #65
2015-06-05 01:54:05 +02:00
Michael Palimaka
fc07d9caf2
Fix build with >=cmake-3.2.
...
The FindOpenGL module no longer pulls in X11 libraries.
2015-06-05 00:47:52 +02:00
filux
34d52e40d7
updated support for new versions of ubuntu
2015-04-29 20:23:03 +02:00
titiger
b3cf4bf1fd
meshes can glow
2015-03-18 20:21:59 +01:00
titison
12102f8791
Specific Tileset on map-preview option
...
Tell the game a specific tileset to use together with the --preview-map
option. The Tileset is optional. Default is forest.
! EVEN IF FOREST DOES NOT EXIST ! (like before)
./start_megaglest --preview-map=Map,Tileset
2015-03-08 01:36:16 +01:00
titiger
4c5440f78c
map editor has much more powerful random height function
...
You can give parameters now, to influence the map height calculation.
2015-02-10 02:06:02 +01:00
filux
69e9dff754
better support for static build on debian
2015-01-31 11:53:59 +01:00
filux
9977fd2606
fixed 'Not a git repository' bug related with real out of source build from the git repository
2015-01-31 10:30:19 +01:00
titiger
0616483452
faster Particlesystem
...
removed a useless validation call which was pretty expensive for many
particle systems alive
It checked for existance of particle system in the vector we were curretnly
cycling through.
2015-01-17 15:14:38 +01:00
Tom Reynolds
d3d0fbf9bf
lossless images compression
...
keeping file formats, comments + EXIV meta data intact
2015-01-14 23:58:30 +01:00
titiger
ab02478096
enabled depth_test for colorpicking
...
To do it many changes were needed, because mouse position on map was
calculated using the depth buffer with current rendering state
2015-01-04 14:38:32 +01:00
titiger
109a5b9985
sort map lists non case sensitive in menu
2015-01-03 02:03:31 +01:00
titiger
f4529566fa
bugfix for version checking
...
We can have versions with only one dot.
2015-01-02 01:24:45 +01:00
titiger
4a292ed1d1
don't mix functionality
...
Not a bug fix, just trying to keep things more clean.
2015-01-01 17:16:24 +01:00
SoftCoder
efa7cb0346
- bugfix for shared team resources
...
- added some new internal feature code to test auto updates for a future release
2014-12-30 12:16:35 -08:00
titison
7cd1cb242f
Fix for meshBound Particles
...
There was a bug if you used multiple units of the same type with mesh bound
particles. The given model was the same for all units with the same
unitType/skill.
2014-12-26 20:51:37 +01:00
titiger
b50cb7770c
Comparison of version numbers allows non integer characters too
...
This is used to check compatibility of saved games typically.
Only the leading digits are used as minor version now.
2014-12-21 13:35:42 +01:00
SoftCoder
4dea67cff9
- attempt to fix thread crash when ending game for network play
2014-12-19 19:08:04 -08:00
SoftCoder
5099f19709
- update miniz code to 1.15
2014-12-17 07:28:06 -08:00
SoftCoder
c945a5721d
- more coverity based fixes
2014-12-15 21:07:13 -08:00
SoftCoder
8210485a42
- a few bugfixes related to coverity scan
2014-12-15 19:44:26 -08:00
titiger
9392aa0fca
fixed missing cast found by Coverity CID 1232664
2014-12-16 02:08:29 +01:00
titiger
c51817d8d5
fixed missing cast found by Coverity CID 1232666
2014-12-16 01:49:26 +01:00
SoftCoder
5e292e931c
- memory leak and a few other minor bug fixes as discovered by coverity scan.
2014-11-30 15:30:02 -08:00
SoftCoder
ad0b652727
- bugfix for g3d viewer and updated wxwidgets
2014-11-28 23:35:35 -08:00
SoftCoder
ceca2fc5aa
- more fixes from cppcheck
2014-11-28 18:19:40 -08:00
SoftCoder
d0cdea1a6d
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2014-11-28 16:23:14 -08:00
SoftCoder
ec0d9a7cd5
- bugfix to properly set defaults for particles
2014-11-28 16:22:29 -08:00
titiger
a37e7b398e
blend mode set to normal after particle rendering
2014-11-28 23:52:13 +01:00
SoftCoder
cbf9a305c5
- attempt to improve loading of fire particle
2014-11-26 17:19:46 -08:00
SoftCoder
3647a610cc
- attempt to improve mutex locking in irc client code to avoid dead locks
2014-11-20 17:51:24 -08:00
SoftCoder
5676a055ba
Merge branch 'develop' of github-softcoder-megaglest:MegaGlest/megaglest-source into develop
2014-11-18 21:40:12 -08:00
SoftCoder
3b3132ccce
- unit particles now support minHp / mapHp tags
2014-11-18 21:38:46 -08:00
titiger
b4e9f787bd
several changes for loading saved games
...
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
2014-11-18 18:59:45 +01:00
titiger
d21f7bd976
problems found by coverity
2014-11-10 21:53:10 +01:00
titison
de5135bfaf
*added split(s,d) function for strings
...
*reading unit xml healthbar node
*adjusted hpbars
2014-10-29 00:50:45 +01:00
titiger
1f5b571c9d
bugfix for bad {SCENARIODIR} replacement
...
Done by softcoder in branch ce-gui, manually merged by me :)
https://forum.megaglest.org/index.php?topic=9553.0
2014-09-24 01:16:28 +02:00
titiger
4fc4359d99
we don't want fancy commands from irc
...
https://forum.megaglest.org/index.php?topic=7756.0
2014-09-22 00:36:49 +02:00
titison
4c51677a9d
Accidently doubled the gravity ^^
2014-07-26 14:03:54 +02:00
titison
38ca1fd3f9
Unit and Splash particles can be speeded up.
...
You can set a constant value and a relative value.
2014-07-26 13:56:29 +02:00
SoftCoder
63863bac89
- updated unit test to compile on windows
...
- updated vc++ 2012 compile flags and changed asm to use unsigned
2014-02-07 15:42:00 -08:00
SoftCoder
fe25767b1c
- updated asm code to only compile when x64 mode enabled
2014-02-06 21:39:54 -08:00
SoftCoder
2ed1c2ae2b
- attempt to see if this win64 asm is more reliable for streflop
2014-02-06 17:03:15 -08:00
SoftCoder
d2f321a2df
- attempt to bugfix win64 stability
2014-02-05 11:29:21 -08:00
SoftCoder
78ed6d4601
- attempt to add streflop to win64 build
...
- CRAZY attempt to add x64 (win64) support to streflop via some new asm code!
2014-02-01 01:28:30 -08:00
SoftCoder
5a48eb0b8a
- bugfix for clang
2014-01-27 20:14:06 -08:00
SoftCoder
7cae2b53f1
- bugfix for windows processing var tags in ini files (was crashing on windows when using the new glest-dev.ini)
2014-01-27 20:12:14 -08:00
filux
8ec938a940
Merge remote branch 'upstream/master'. Resolved conflicts in: mk/windoze/coverity-scan.bat
2014-01-26 09:46:53 +01:00
SoftCoder
9cb0ba8833
- xerces included only if forced in cmake since it will be deprecated
2014-01-25 18:12:53 -08:00
SoftCoder
952004151c
- removed d3d files which were deprecated long ago
...
- removed freetype-gl (the embedded library from code.google.com)
2014-01-25 17:54:46 -08:00
SoftCoder
08af18429d
- stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon.
2014-01-25 17:09:52 -08:00
filux
ea7b088919
Conversion of files (windows OS specific) from LF to CRLF. Removed 3 ignored files.
2014-01-25 21:52:02 +01:00
SoftCoder
85e659219b
- small cppcheck code cleanup
2014-01-18 16:49:31 -08:00
SoftCoder
4583b8d4bc
- bugfix for windows compile error for new particle feature from titi
2014-01-17 20:10:18 -08:00
SoftCoder
27316e8912
- added time to error console output log items
2014-01-17 13:32:42 -08:00
SoftCoder
0de4f33923
- error output now shows system time
2014-01-17 09:46:31 -08:00
SoftCoder
2c7d464abc
- remove console output for pbo's
2014-01-12 09:59:08 -08:00
SoftCoder
3425d4c248
- changed code to cleanup pixbuf allocation earlier to not confuse gDEbugger about an openGL memory leak.
2014-01-11 23:28:33 -08:00
titiger
41553cc679
dumb bug writing mesh bound particle warnings all the time, even if not needed
2014-01-08 22:24:11 +01:00
titiger
aee2417ce1
Additional warning for modders to find problems with mesh bound particles.
2014-01-05 23:57:29 +01:00
titiger
ba1d03118e
unit particles can be bound to first vertice of meshes ( <meshName value="part1.001" /> )
2014-01-04 18:40:00 +01:00
SoftCoder
9026ce161d
- bugfixes when user has no internet and published not turned on, do not try to do UPNP.
2014-01-03 15:10:30 -08:00
SoftCoder
85319b30fc
- fixup use of --data-path param
2014-01-03 08:01:33 -08:00
SoftCoder
5f1e67ec9b
- updated network throttle check to output nothing if we cannot open the reg key (likely because it does not exist and does not apply)
...
- updated libvlc use in windows to use 2.1.2
2014-01-01 14:58:14 -08:00
SoftCoder
6f4c3ed033
- added reg file for windows users to manually disable packet throttling
...
- added console warning for windows users that have this setting enabled.
2014-01-01 13:24:24 -08:00
SoftCoder
7643c2b591
- changed registry branch to hkey local machine for packet throttle
2014-01-01 11:23:51 -08:00
SoftCoder
02cb5c235d
- bugfix to compile in msvc
2014-01-01 11:08:51 -08:00
SoftCoder
676a6071fa
- attempt to disable packet throttling on windows
...
- added some network packet debug code
2014-01-01 10:59:55 -08:00
SoftCoder
21a12a6c72
- added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore.
2013-12-30 23:32:06 -08:00
SoftCoder
b109b26664
- attempt to add crude thread state tracking in thread class and force thread to die if it appears to be stuck (and output to console)
2013-12-30 21:23:49 -08:00
SoftCoder
e0aa65402d
- added ability to force the LUA version to compile with (5.1 or 5.2)
2013-12-30 18:30:23 -08:00
SoftCoder
8742d36a06
- do not save empty lua tables
2013-12-30 17:12:49 -08:00
SoftCoder
5613b0739e
- added more lua debug info
2013-12-30 14:00:04 -08:00
SoftCoder
2c788e074a
- fix auto loading scenario from commandline
2013-12-30 12:19:10 -08:00